Player Matchup

Arachne
Arachne
ChungaaBungaa
Arachne
Level 30
God Stats
24W - 24L
1,509 SR
Queue Stats
98W - 90L
1,361 Elo+
Party 2
Osiris
Osiris
Natelltm
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 95L
1,385 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kharry16
Kumbhakarna
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 52L
1,439 Elo+
Solo
Team Averages
Level 42
1,503 SR
1,395 Elo+

VS

Team Averages
Level 81
1,524 SR
1,372 Elo+
Merlin
Merlin
Decayweaver9
Merlin
Level 119
God Stats
25W - 20L
1,565 SR
Queue Stats
104W - 121L
1,364 Elo+
Party 1
Medusa
Medusa
Duke Von Waffle
Medusa
Level 56
God Stats
58W - 53L
1,501 SR
Queue Stats
64W - 68L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
Inanthekiller
Sun Wukong
Level 67
God Stats
10W - 9L
1,505 SR
Queue Stats
398W - 402L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
1 / 6 / 1
9,243
711
3,631
15,263
9,729
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Natelltm
Osiris
16
2 / 2 / 1
9,429
725
12,528
14,412
13,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kumbhakarna
kharry16
Kumbhakarna
8
0 / 1 / 0
7,405
570
447
3,045
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 1 / 5
10,492
807
10,266
4,562
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 2
10,991
845
8,221
6,810
2,764
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Inanthekiller
Sun Wukong
14
2 / 1 / 7
10,032
772
7,783
14,061
14,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
6
1
0.25
W
Merlin
2
1
5
4.5
W
5
1
2
6
W
Sun Wukong
Inanthekiller
Sun Wukong
2
1
7
5.5
L
Osiris
Natelltm
Osiris
2
2
1
1.25
L
Kumbhakarna
kharry16
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
26,270
32,720
Taken
25,433
26,069
Mitigated
18,382
4,626
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,631
1,663
0
3,564
15,263
9,729
0
5,788
9,210
0
15,027
W
Merlin
10,266
276
160
304
4,562
1,413
663
4
4,253
48,481
141
W
8,221
3,740
0
413
6,810
2,764
1,497
152
6,410
0
28,476
W
Sun Wukong
Inanthekiller
Sun Wukong
7,783
776
0
1,959
14,061
14,205
467
319
13,112
0
26,806
L
Osiris
Natelltm
Osiris
12,528
3,868
0
988
14,412
13,529
0
3,445
10,525
0
42,383
L
Kumbhakarna
kharry16
Kumbhakarna
447
0
0
74
3,045
2,811
0
1,000
2,000
1,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
31,515
97
Minions Killed
172
0
Camps Cleared
0
519,307
Distance Traveled
722,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,243
711
34
3
0
223,421
0
W
Merlin
10,492
807
78
6
0
229,083
0
W
Medusa
10,991
845
50
4
0
247,949
0
W
Sun Wukong
10,032
772
44
3
0
245,026
0
L
Osiris
9,429
725
60
5
0
273,746
0
L
Kumbhakarna
7,405
570
3
0
0
22,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role