Player Matchup

Hel
Hel
 
Hel
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BennyHill85
Tyr
Level 159
God Stats
1W - 0L
1,714 SR
Queue Stats
38W - 14L
1,682 Elo+
Solo
Hades
Hades
Kraken505
Hades
Level 69
God Stats
3W - 0L
1,742 SR
Queue Stats
240W - 180L
1,648 Elo+
Solo
Charybdis
Charybdis
SGE4Life
Charybdis
Level 128
God Stats
10W - 10L
1,554 SR
Queue Stats
404W - 407L
1,514 Elo+
Solo
Ymir
Ymir
pacifist1987
Ymir
Level 149
God Stats
13W - 2L
1,982 SR
Queue Stats
363W - 323L
1,538 Elo+
Solo
Team Averages
Level 135
1,698 SR
1,576 Elo+

VS

Team Averages
Level 147
1,476 SR
1,462 Elo+
Apollo
Apollo
Eb0nyY3w
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,420 Elo+
Party 1
Freya
Freya
Kungeeen
Freya
Level 150
God Stats
1W - 1L
1,713 SR
Queue Stats
95W - 91L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
LordVermithraxPJ
Sun Wukong
Level 128
God Stats
1W - 3L
1,302 SR
Queue Stats
19W - 29L
1,334 Elo+
Party 1
Zhong Kui
Zhong Kui
TiPrinceDeLu972
Zhong Kui
Level 175
God Stats
7W - 6L
1,372 SR
Queue Stats
376W - 387L
1,510 Elo+
Solo
Yemoja
Yemoja
TimidTom
Yemoja
Level 157
God Stats
6W - 7L
1,491 SR
Queue Stats
467W - 486L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 2 / 21
8,951
895
6,111
7,165
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
6 / 3 / 19
9,777
978
13,082
12,632
13,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Kraken505
Hades
17
9 / 2 / 16
10,294
1,029
17,376
11,580
7,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SGE4Life
Charybdis
17
10 / 2 / 15
10,701
1,070
19,981
7,725
3,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 3 / 19
9,382
938
8,224
17,091
12,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eb0nyY3w
Apollo
13
0 / 7 / 7
7,802
780
5,252
11,751
4,697
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Kungeeen
Freya
15
3 / 6 / 4
9,054
905
5,657
10,835
4,029
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
LordVermithraxPJ
Sun Wukong
15
5 / 6 / 4
9,062
906
11,708
17,846
11,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
TiPrinceDeLu972
Zhong Kui
13
1 / 4 / 5
7,814
781
8,399
14,540
11,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
TimidTom
Yemoja
14
3 / 4 / 5
8,961
896
5,382
17,433
12,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
27
Kills
12
12
Deaths
27
90
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
21
5.75
W
6
3
19
5.17
L
Apollo
Eb0nyY3w
Apollo
0
7
7
0.5
W
Hades
Kraken505
Hades
9
2
16
8.5
L
Freya
Kungeeen
Freya
3
6
4
0.83
L
Sun Wukong
LordVermithraxPJ
Sun Wukong
5
6
4
1.17
W
Charybdis
SGE4Life
Charybdis
10
2
15
8.75
L
Zhong Kui
TiPrinceDeLu972
Zhong Kui
1
4
5
0.88
L
Yemoja
TimidTom
Yemoja
3
4
5
1.38
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,774
Damage
36,398
56,193
Taken
72,405
39,971
Mitigated
44,859
30,133
Healing
25,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,111
153
11,550
4,051
7,165
3,923
483
2,643
4,522
20,078
367
W
13,082
463
1,865
2,349
12,632
13,258
208
4,157
8,475
0
17,865
L
Apollo
Eb0nyY3w
Apollo
5,252
3,507
64
613
11,751
4,697
0
5,763
5,846
0
16,663
W
Hades
Kraken505
Hades
17,376
1,635
804
3,765
11,580
7,166
1,413
4,451
7,129
28,197
786
L
Freya
Kungeeen
Freya
5,657
1,629
87
2,161
10,835
4,029
871
5,467
5,222
14,812
75
L
Sun Wukong
LordVermithraxPJ
Sun Wukong
11,708
2,354
918
1,827
17,846
11,871
191
7,125
10,519
0
20,770
W
Charybdis
SGE4Life
Charybdis
19,981
9,016
622
891
7,725
3,295
5,432
2,883
4,842
0
49,926
L
Zhong Kui
TiPrinceDeLu972
Zhong Kui
8,399
395
1,639
4,341
14,540
11,951
45
5,386
9,032
19,175
852
L
Yemoja
TimidTom
Yemoja
5,382
1,346
9,135
4,751
17,433
12,311
87
5,823
11,384
11,191
0
W
8,224
1,592
344
3,892
17,091
12,329
468
5,113
11,978
12,142
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
42,693
131
Minions Killed
98
0
Camps Cleared
0
1,019,371
Distance Traveled
870,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,951
895
21
2
0
212,456
0
W
Tyr
9,777
978
15
2
0
218,173
0
L
Apollo
7,802
780
30
3
0
168,868
0
W
Hades
10,294
1,029
22
2
0
223,238
0
L
Freya
9,054
905
16
2
0
180,086
0
L
Sun Wukong
9,062
906
18
2
0
181,912
0
W
Charybdis
10,701
1,070
54
5
0
183,596
0
L
Zhong Kui
7,814
781
24
2
0
165,558
0
L
Yemoja
8,961
896
10
1
0
173,578
0
W
Ymir
9,382
938
19
2
0
181,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role