Player Matchup

Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
CaptianObviousz
Bastet
Silver V
Level 82
God Stats
2W - 6L
1,498 SR
Queue Stats
226W - 274L
559 MMR
Solo
Merlin
Merlin
Gold V
Perikoss
Merlin
Gold V
Level 154
God Stats
3W - 9L
1,131 SR
Queue Stats
354W - 360L
1,241 MMR
Solo
Sylvanus
Sylvanus
Gold V
ghostrider0105
Sylvanus
Gold V
Level 138
God Stats
33W - 40L
1,510 SR
Queue Stats
71W - 78L
1,341 MMR
Solo
Surtr
Surtr
Silver III
uCeddSum
Surtr
Silver III
Level 139
God Stats
22W - 14L
1,613 SR
Queue Stats
216W - 237L
940 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,450 SR
1,116 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,503 SR
922 MMR
Nike
Nike
Bronze IV
DoubtingThomas23
Nike
Bronze IV
Level 107
God Stats
29W - 65L
1,470 SR
Queue Stats
41W - 82L
179 MMR
Solo
Raijin
Raijin
Gold IV
ExpertAR
Raijin
Gold IV
Level 119
God Stats
11W - 15L
1,440 SR
Queue Stats
68W - 70L
1,380 MMR
Solo
Mulan
Mulan
Silver II
MysticalLombax
Mulan
Silver II
Level 108
God Stats
2W - 4L
1,546 SR
Queue Stats
80W - 101L
1,258 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
blue_bombers69
Ratatoskr
Silver II
Level 119
God Stats
10W - 14L
1,547 SR
Queue Stats
115W - 110L
939 MMR
Solo
Zeus
Zeus
Silver III
thebabyjuly
Zeus
Silver III
Level 158
God Stats
12W - 12L
1,513 SR
Queue Stats
241W - 269L
854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 5
6,952
632
4,896
6,734
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 2
7,313
665
4,411
10,900
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Perikoss
Merlin
11
1 / 1 / 2
6,798
618
2,979
5,814
1,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
4 / 2 / 3
6,427
584
3,860
8,547
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
uCeddSum
Surtr
12
3 / 0 / 1
7,672
697
4,986
7,152
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Nu WaAthenaCthulhuAwilix

VS

Bans
MedusaAchillesKing ArthurIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,888
353
291
1,109
337
Raijin
ExpertAR
Raijin
13
2 / 2 / 1
6,830
621
5,282
4,555
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 1
5,385
490
4,485
9,766
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
blue_bombers69
Ratatoskr
12
5 / 3 / 1
6,530
594
6,431
8,930
3,064
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 1
5,978
543
3,919
6,823
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
8
8
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
5
1.17
W
4
2
2
2.5
L
0
1
0
0
L
Raijin
ExpertAR
Raijin
2
2
1
1.25
L
0
3
1
0.17
W
Merlin
Perikoss
Merlin
1
1
2
2
L
Ratatoskr
blue_bombers69
Ratatoskr
5
3
1
1.83
W
Sylvanus
4
2
3
2.75
L
1
4
1
0.38
W
Surtr
uCeddSum
Surtr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
20,408
39,147
Taken
31,183
14,492
Mitigated
11,533
18,569
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,896
1,135
257
1,806
6,734
2,056
450
3,456
3,234
0
34,025
W
4,411
1,516
0
6,588
10,900
3,339
435
1,327
9,485
0
48,495
L
291
132
0
200
1,109
337
0
0
1,109
0
3,612
L
Raijin
ExpertAR
Raijin
5,282
281
0
550
4,555
1,535
0
2,244
2,311
38,687
0
L
4,485
703
0
1,099
9,766
4,829
0
1,483
8,283
0
26,172
W
Merlin
Perikoss
Merlin
2,979
161
0
2,301
5,814
1,364
320
2,113
3,285
38,667
1,361
L
Ratatoskr
blue_bombers69
Ratatoskr
6,431
2,083
0
565
8,930
3,064
0
1,836
7,094
0
41,739
W
Sylvanus
3,860
1,174
406
2,207
8,547
3,953
399
1,723
6,790
23,758
10,815
L
3,919
373
0
2,041
6,823
1,768
0
1,146
5,677
37,399
0
W
Surtr
uCeddSum
Surtr
4,986
2,045
0
5,004
7,152
3,780
58
121
7,031
1,711
50,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
28,611
364
Minions Killed
302
0
Camps Cleared
0
1,083,030
Distance Traveled
944,250
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,952
632
62
6
0
221,321
0
W
Bastet
7,313
665
92
8
0
220,693
0
L
Nike
3,888
353
7
1
0
32,955
0
L
Raijin
6,830
621
91
8
0
215,646
4
L
Mulan
5,385
490
54
5
0
231,304
0
W
Merlin
6,798
618
77
7
0
209,527
7
L
Ratatoskr
6,530
594
68
6
0
255,684
0
W
Sylvanus
6,427
584
47
4
0
220,951
4
L
Zeus
5,978
543
82
7
0
208,661
4
W
Surtr
7,672
697
86
8
0
210,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role