Player Matchup

Eset
Eset
DiosArez
Eset
Level 149
God Stats
2W - 4L
1,377 SR
Queue Stats
163W - 152L
1,507 Elo+
Solo
Mulan
Mulan
MoistForApophis
Mulan
Level 188
God Stats
129W - 86L
1,579 SR
Queue Stats
447W - 395L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Russellihnio
Cthulhu
Level 132
God Stats
7W - 5L
1,537 SR
Queue Stats
148W - 146L
1,478 Elo+
Solo
Medusa
Medusa
SinisterGold398
Medusa
Level 140
God Stats
37W - 35L
1,502 SR
Queue Stats
404W - 378L
1,478 Elo+
Solo
Fenrir
Fenrir
rippinheadzs
Fenrir
Level 153
God Stats
4W - 5L
1,471 SR
Queue Stats
653W - 621L
1,534 Elo+
Solo
Team Averages
Level 152
1,493 SR
1,508 Elo+

VS

Team Averages
Level 120
1,560 SR
1,454 Elo+
Tiamat
Tiamat
ArcaneErran
Tiamat
Level 106
God Stats
3W - 6L
1,659 SR
Queue Stats
19W - 30L
1,417 Elo+
Party 2
Awilix
Awilix
DrJuicenshmirtz
Awilix
Level 158
God Stats
1W - 3L
1,725 SR
Queue Stats
24W - 36L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
E_Y_E_S_OOO
Jing Wei
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Exletalis
Cthulhu
Level 148
God Stats
61W - 95L
1,416 SR
Queue Stats
357W - 379L
1,467 Elo+
Party 1
Artio
Artio
spitfirelouis56
Artio
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
441W - 574L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
8 / 0 / 6
8,826
630
9,217
6,116
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 5
7,851
561
11,995
14,711
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Russellihnio
Cthulhu
14
3 / 0 / 5
8,158
583
5,301
11,332
10,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 1 / 3
8,883
635
10,033
7,488
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
13
1 / 0 / 10
7,039
503
5,594
12,813
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 5 / 2
6,652
475
5,914
10,500
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 1
6,284
449
5,676
10,980
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
E_Y_E_S_OOO
Jing Wei
13
1 / 5 / 0
8,259
590
2,309
7,275
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Exletalis
Cthulhu
13
1 / 3 / 0
8,177
584
9,523
10,741
6,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 2
6,522
466
5,431
16,117
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
5
5
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
2
0.4
W
Eset
8
0
6
11
L
1
3
1
0.5
L
Jing Wei
E_Y_E_S_OOO
Jing Wei
1
5
0
0.2
L
Cthulhu
Exletalis
Cthulhu
1
3
0
0.33
W
4
4
5
1.63
W
Cthulhu
Russellihnio
Cthulhu
3
0
5
5.5
W
6
1
3
7.5
W
Fenrir
1
0
10
6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,140
Damage
28,853
52,460
Taken
55,613
29,247
Mitigated
28,693
18,320
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,914
349
365
1,800
10,500
5,237
0
3,521
6,979
33,665
553
W
Eset
9,217
780
586
1,929
6,116
2,264
256
3,120
2,996
67,396
1,076
L
5,676
1,646
0
2,384
10,980
3,342
114
3,053
7,835
0
34,130
L
Jing Wei
E_Y_E_S_OOO
Jing Wei
2,309
1,762
0
1,321
7,275
1,835
640
136
7,097
0
49,545
L
Cthulhu
Exletalis
Cthulhu
9,523
626
0
2,380
10,741
6,339
367
3,884
6,492
60,063
2,477
W
11,995
2,156
0
7,715
14,711
6,015
52
6,373
8,338
0
64,644
W
Cthulhu
Russellihnio
Cthulhu
5,301
132
398
3,478
11,332
10,438
0
6,755
4,577
53,760
0
W
10,033
4,290
0
1,773
7,488
2,654
1,074
1,762
5,726
0
65,597
W
Fenrir
5,594
736
212
2,229
12,813
7,876
90
2,591
10,222
8,532
28,701
L
5,431
694
848
2,790
16,117
11,940
0
4,274
11,732
19,110
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
35,894
459
Minions Killed
386
0
Camps Cleared
0
1,458,923
Distance Traveled
1,442,608
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,652
475
80
6
0
268,890
0
W
Eset
8,826
630
118
8
0
307,185
4
L
Awilix
6,284
449
57
4
0
323,091
0
L
Jing Wei
8,259
590
99
7
0
265,108
0
L
Cthulhu
8,177
584
117
8
0
290,247
5
W
Mulan
7,851
561
96
7
0
265,557
0
W
Cthulhu
8,158
583
110
8
0
295,857
0
W
Medusa
8,883
635
95
7
0
288,237
1
W
Fenrir
7,039
503
40
3
0
302,087
6
L
Artio
6,522
466
33
2
0
295,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role