Player Matchup

Ra
Ra
Masters
Chekii0
Ra
Masters
Level 191
God Stats
16W - 2L
1,902 SR
Queue Stats
63W - 10L
2,765 MMR
Party 1
Xbalanque
Xbalanque
Masters
Driul
Xbalanque
Masters
Level 155
God Stats
14W - 2L
1,981 SR
Queue Stats
61W - 9L
2,745 MMR
Party 1
Achilles
Achilles
Masters
MekaBlack
Achilles
Masters
Level 167
God Stats
21W - 3L
1,974 SR
Queue Stats
39W - 7L
2,770 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 171
1,952 SR
2,760 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,604 SR
1,586 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
MaHDi-23
Chaac
Platinum V
Level 156
God Stats
8W - 7L
1,668 SR
Queue Stats
399W - 429L
1,630 MMR
Party 2
Bellona
Bellona
Gold II
ValkyrieEros
Bellona
Gold II
Level 43
God Stats
13W - 9L
1,643 SR
Queue Stats
61W - 63L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,325
933
9,234
7,085
2,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Driul
Xbalanque
15
4 / 1 / 5
9,021
902
6,568
8,588
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MekaBlack
Achilles
15
5 / 1 / 7
9,207
921
11,870
12,454
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AphroditeAresCthulhuMulanSerqet

VS

Bans
BastetOdinHorusChironShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 6 / 1
7,329
733
5,563
7,962
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MaHDi-23
Chaac
13
1 / 1 / 1
7,500
750
5,790
12,908
15,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
ValkyrieEros
Bellona
12
0 / 5 / 1
6,851
685
4,333
11,245
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
1
0.25
W
3
1
8
7
W
Xbalanque
Driul
Xbalanque
4
1
5
6.5
L
Chaac
MaHDi-23
Chaac
1
1
1
1.5
W
Achilles
MekaBlack
Achilles
5
1
7
8.5
L
Bellona
ValkyrieEros
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
15,686
28,127
Taken
32,115
17,594
Mitigated
26,419
11,500
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,563
247
0
90
7,962
2,177
0
2,977
4,379
16,758
0
W
9,234
895
1,901
3,083
7,085
2,913
1,082
2,137
4,575
44,611
1,164
W
Xbalanque
Driul
Xbalanque
6,568
3,686
0
2,557
8,588
3,646
2,828
1,254
7,090
0
31,714
L
Chaac
MaHDi-23
Chaac
5,790
711
0
3,020
12,908
15,054
0
2,178
9,792
718
25,636
W
Achilles
MekaBlack
Achilles
11,870
2,667
0
3,959
12,454
11,035
222
1,757
10,085
96
21,841
L
Bellona
ValkyrieEros
Bellona
4,333
1,028
0
687
11,245
9,188
0
2,776
7,723
0
13,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
21,680
148
Minions Killed
84
0
Camps Cleared
0
602,243
Distance Traveled
509,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,329
733
30
3
0
149,530
0
W
Ra
9,325
933
76
8
0
198,126
0
W
Xbalanque
9,021
902
57
6
0
176,817
0
L
Chaac
7,500
750
34
3
0
187,214
0
W
Achilles
9,207
921
15
2
0
227,300
0
L
Bellona
6,851
685
20
2
0
172,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role