Player Matchup

Xbalanque
Xbalanque
Silver I
DragoHDX
Xbalanque
Silver I
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,325 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Ladytoots69
Jormungandr
Platinum V
Level 174
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 281L
1,429 MMR
Solo
Zeus
Zeus
Gold IV
TeamOnTheBackDo
Zeus
Gold IV
Level 276
God Stats
25W - 23L
1,517 SR
Queue Stats
328W - 335L
1,508 MMR
Solo
Pele
Pele
Gold IV
YaBoiiiTimmy
Pele
Gold IV
Level 185
God Stats
1W - 0L
1,772 SR
Queue Stats
36W - 37L
1,386 MMR
Solo
Ganesha
Ganesha
Gold III
killerdragonflyi
Ganesha
Gold III
Level 103
God Stats
11W - 13L
1,509 SR
Queue Stats
333W - 344L
1,445 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 166
1,560 SR
1,419 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,621 SR
1,454 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
FirebatTom
Khepri
Bronze III
Level 118
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Izanami
Izanami
Silver I
HarryPorker--
Izanami
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,369 MMR
Solo
Mulan
Mulan
Gold IV
MsFrizzleMe901
Mulan
Gold IV
Level 88
God Stats
1W - 2L
1,580 SR
Queue Stats
127W - 141L
1,375 MMR
Solo
Ne Zha
Ne Zha
Bronze III
zDram
Ne Zha
Bronze III
Level 70
God Stats
0W - 1L
1,856 SR
Queue Stats
13W - 9L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DragoHDX
Xbalanque
11
4 / 0 / 1
6,663
666
8,123
5,439
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Ladytoots69
Jormungandr
12
2 / 1 / 1
6,909
691
6,472
7,005
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 0 / 3
7,111
711
6,909
4,181
1,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 1 / 2
6,335
634
3,535
7,037
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 4
6,249
625
1,925
6,747
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CthulhuMedusaAchillesAthena

VS

Bans
ThanatosSusanoGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 4 / 0
4,908
491
1,112
6,752
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
FirebatTom
Khepri
7
0 / 3 / 0
4,602
460
2,100
7,590
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
9
0 / 1 / 0
4,880
488
3,317
5,308
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 0
5,837
584
4,853
8,948
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
zDram
Ne Zha
7
0 / 3 / 0
4,399
440
625
6,886
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
0
0
W
Xbalanque
DragoHDX
Xbalanque
4
0
1
4.5
L
Khepri
FirebatTom
Khepri
0
3
0
0
L
Izanami
0
1
0
0
W
Jormungandr
Ladytoots69
Jormungandr
2
1
1
2.5
L
2
2
0
1
W
3
0
3
4.5
W
4
1
2
5
W
0
0
4
2
L
Ne Zha
zDram
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,964
Damage
12,007
30,409
Taken
35,484
16,039
Mitigated
12,113
12,906
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,112
82
0
1,348
6,752
1,912
0
5,131
1,621
28,283
0
W
Xbalanque
DragoHDX
Xbalanque
8,123
4,550
0
3,924
5,439
1,647
358
790
4,649
0
53,594
L
Khepri
FirebatTom
Khepri
2,100
50
980
1,221
7,590
3,328
0
1,472
6,118
8,273
0
L
Izanami
3,317
2,135
0
1,350
5,308
1,491
0
1,229
4,079
0
40,832
W
Jormungandr
Ladytoots69
Jormungandr
6,472
1,660
0
1,182
7,005
6,649
44
0
7,005
41,122
2,480
L
4,853
758
0
3,212
8,948
3,485
0
5,061
3,422
0
36,151
W
6,909
397
0
2,892
4,181
1,061
553
1,040
2,965
48,160
2,917
W
3,535
767
0
1,841
7,037
2,535
0
121
6,908
0
43,961
W
1,925
285
0
3,067
6,747
4,147
0
1,177
5,570
19,377
1,586
L
Ne Zha
zDram
Ne Zha
625
264
0
2,348
6,886
1,897
0
1,534
5,309
0
15,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
24,626
368
Minions Killed
258
0
Camps Cleared
0
990,720
Distance Traveled
932,075
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,908
491
63
6
0
177,302
0
W
Xbalanque
6,663
666
117
12
0
183,871
1
L
Khepri
4,602
460
8
1
0
214,589
6
L
Izanami
4,880
488
83
8
0
186,852
4
W
Jormungandr
6,909
691
74
7
0
170,506
0
L
Mulan
5,837
584
72
7
0
191,477
0
W
Zeus
7,111
711
92
9
0
186,654
0
W
Pele
6,335
634
85
9
0
238,508
0
W
Ganesha
6,249
625
0
0
0
211,181
1
L
Ne Zha
4,399
440
32
3
0
161,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role