Player Matchup

Danzaburou
Danzaburou
Gold III
AW1LSON31
Danzaburou
Gold III
Level 149
God Stats
2W - 1L
1,554 SR
Queue Stats
121W - 122L
1,440 MMR
Party 2
Fenrir
Fenrir
Gold III
Augmentor
Fenrir
Gold III
Level 178
God Stats
105W - 104L
1,596 SR
Queue Stats
540W - 548L
1,442 MMR
Party 1
Ra
Ra
Silver I
BalloutBentleyTV
Ra
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,524 MMR
Party 2
Ares
Ares
Gold III
BeanxXxBean
Ares
Gold III
Level 127
God Stats
5W - 6L
1,539 SR
Queue Stats
67W - 72L
1,434 MMR
Solo
Nike
Nike
Gold V
lllSwavyllI
Nike
Gold V
Level 116
God Stats
2W - 0L
1,749 SR
Queue Stats
37W - 39L
1,429 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,588 SR
1,454 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,528 SR
1,455 MMR
Neith
Neith
Gold III
Jaden_37529
Neith
Gold III
Level 148
God Stats
53W - 52L
1,539 SR
Queue Stats
484W - 486L
1,451 MMR
Solo
Medusa
Medusa
Bronze III
JayDGonzalez
Medusa
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,477 MMR
Solo
Chaac
Chaac
Gold III
LilSparrow777
Chaac
Gold III
Level 159
God Stats
1W - 2L
1,534 SR
Queue Stats
73W - 77L
1,431 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Shadowedd_
Nu Wa
Gold IV
Level 129
God Stats
23W - 13L
1,609 SR
Queue Stats
114W - 116L
1,484 MMR
Solo
Athena
Athena
Gold IV
ShiitTroop
Athena
Gold IV
Level 89
God Stats
33W - 43L
1,456 SR
Queue Stats
158W - 168L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AW1LSON31
Danzaburou
11
1 / 2 / 2
5,859
533
4,568
5,742
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Augmentor
Fenrir
10
4 / 0 / 3
6,239
567
3,519
6,721
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
5 / 1 / 1
7,682
698
3,461
4,557
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 1
5,850
532
4,324
7,983
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 2
6,611
601
6,142
7,107
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
CthulhuAo KuangLancelotChang'e

VS

Bans
ThanatosThorNe ZhaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,900
536
3,014
5,030
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
10
1 / 2 / 0
5,075
461
2,935
5,970
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,879
534
2,857
10,082
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
11
0 / 5 / 1
5,748
523
2,808
6,266
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ShiitTroop
Athena
9
1 / 1 / 1
5,470
497
3,022
6,155
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AW1LSON31
Danzaburou
1
2
2
1
W
Fenrir
Augmentor
Fenrir
4
0
3
5.5
W
5
1
1
5.5
W
0
0
1
0.5
L
2
1
0
2
L
Medusa
1
2
0
0.5
L
0
2
0
0
L
Nu Wa
0
5
1
0.1
L
Athena
ShiitTroop
Athena
1
1
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
14,636
32,110
Taken
33,503
16,181
Mitigated
13,878
12,101
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AW1LSON31
Danzaburou
4,568
1,101
0
1,645
5,742
2,156
108
1,015
4,727
0
39,576
W
Fenrir
Augmentor
Fenrir
3,519
1,073
0
2,617
6,721
2,333
0
1,766
4,955
0
36,138
W
3,461
310
96
2,210
4,557
1,577
0
1,204
3,353
63,348
1,647
W
4,324
650
0
2,695
7,983
5,946
0
1,430
6,553
20,052
2,375
L
3,014
1,117
0
1,606
5,030
1,360
0
1,137
3,766
0
33,520
L
Medusa
2,935
1,266
0
980
5,970
1,927
0
2,200
3,730
0
33,199
L
2,857
228
0
3,802
10,082
4,021
0
0
9,647
0
39,440
L
Nu Wa
2,808
624
0
590
6,266
1,633
0
2,155
3,891
44,145
0
L
Athena
ShiitTroop
Athena
3,022
956
0
2,594
6,155
4,937
0
1,782
4,331
11,260
377
W
6,142
1,219
0
2,838
7,107
4,169
0
258
6,849
0
49,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
28,072
392
Minions Killed
308
0
Camps Cleared
0
1,136,016
Distance Traveled
1,044,438
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,859
533
83
8
0
199,476
0
W
Fenrir
6,239
567
61
6
0
233,976
0
W
Ra
7,682
698
124
11
0
255,960
3
W
Ares
5,850
532
27
2
0
225,467
3
L
Neith
5,900
536
65
6
0
219,065
0
L
Medusa
5,075
461
64
6
0
217,536
2
L
Chaac
5,879
534
78
7
0
199,859
1
L
Nu Wa
5,748
523
76
7
0
189,471
0
L
Athena
5,470
497
25
2
0
218,507
4
W
Nike
6,611
601
97
9
0
221,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role