Player Matchup

Chang'e
Chang'e
Arcanister57
Chang'e
Level 138
God Stats
6W - 2L
1,617 SR
Queue Stats
40W - 40L
1,441 Elo+
Solo
Pele
Pele
KrimsonFrost
Pele
Level 128
God Stats
1W - 0L
1,742 SR
Queue Stats
25W - 21L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
Nijiar
Jormungandr
Level 129
God Stats
2W - 4L
1,301 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 1
Izanami
Izanami
Saka-4-life
Izanami
Level 124
God Stats
14W - 7L
1,767 SR
Queue Stats
153W - 162L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
SuperMegaBoxMan
Bake Kujira
Level 115
God Stats
1W - 2L
1,741 SR
Queue Stats
33W - 21L
1,606 Elo+
Party 1
Team Averages
Level 127
1,634 SR
1,505 Elo+

VS

Team Averages
Level 131
1,582 SR
1,597 Elo+
Surtr
Surtr
 
Surtr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chris-_crcm
Morgan Le Fay
Level 125
God Stats
29W - 24L
1,578 SR
Queue Stats
282W - 270L
1,551 Elo+
Solo
Chernobog
Chernobog
LastGodOfTheDead
Chernobog
Level 112
God Stats
1W - 1L
1,757 SR
Queue Stats
4W - 5L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
NexusNatural
Kuzenbo
Level 111
God Stats
1W - 1L
1,574 SR
Queue Stats
273W - 268L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
solaire__cats
Tsukuyomi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arcanister57
Chang'e
13
0 / 1 / 3
6,670
556
4,185
9,489
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 1
7,036
586
6,282
8,115
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
Nijiar
Jormungandr
11
3 / 0 / 3
6,915
576
4,085
6,816
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Saka-4-life
Izanami
12
1 / 0 / 5
6,762
564
4,602
5,343
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
SuperMegaBoxMan
Bake Kujira
13
4 / 3 / 1
8,066
672
8,013
9,100
8,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 4 / 1
5,996
500
4,739
9,864
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
Chris-_crcm
Morgan Le Fay
10
2 / 3 / 0
6,089
507
6,126
7,048
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
11
0 / 4 / 0
5,669
472
2,606
7,014
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NexusNatural
Kuzenbo
9
0 / 3 / 0
5,224
435
3,461
11,100
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
solaire__cats
Tsukuyomi
11
1 / 1 / 4
6,109
509
3,231
8,812
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
1
0.38
W
Chang'e
Arcanister57
Chang'e
0
1
3
1.5
L
Morgan Le Fay
Chris-_crcm
Morgan Le Fay
2
3
0
0.67
W
7
1
1
7.5
L
Chernobog
0
4
0
0
L
Kuzenbo
NexusNatural
Kuzenbo
0
3
0
0
W
Jormungandr
Nijiar
Jormungandr
3
0
3
4.5
W
Izanami
Saka-4-life
Izanami
1
0
5
3.5
W
Bake Kujira
SuperMegaBoxMan
Bake Kujira
4
3
1
1.5
L
Tsukuyomi
solaire__cats
Tsukuyomi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
20,163
38,863
Taken
43,838
20,236
Mitigated
22,146
13,981
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,739
1,781
0
1,512
9,864
5,735
0
6,014
3,850
1,812
35,934
W
Chang'e
Arcanister57
Chang'e
4,185
343
168
5,205
9,489
2,581
0
5,489
3,402
48,309
0
L
Morgan Le Fay
Chris-_crcm
Morgan Le Fay
6,126
1,298
0
1,769
7,048
2,156
0
2,767
4,281
34,539
1,536
W
6,282
1,730
0
2,024
8,115
2,660
0
1,611
6,395
0
50,420
L
Chernobog
2,606
1,543
0
1,359
7,014
2,042
0
2,461
4,553
0
36,482
L
Kuzenbo
NexusNatural
Kuzenbo
3,461
1,409
52
3,647
11,100
9,421
29
2,667
8,433
15,665
0
W
Jormungandr
Nijiar
Jormungandr
4,085
1,182
0
2,220
6,816
4,773
139
443
6,334
20,751
0
W
Izanami
Saka-4-life
Izanami
4,602
2,694
0
2,104
5,343
1,768
769
1,461
3,882
0
60,106
W
Bake Kujira
SuperMegaBoxMan
Bake Kujira
8,013
4,045
0
2,260
9,100
8,454
24
235
8,336
49,821
2,926
L
Tsukuyomi
solaire__cats
Tsukuyomi
3,231
611
0
3,988
8,812
2,792
0
2,230
6,582
0
40,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
29,087
426
Minions Killed
308
0
Camps Cleared
0
1,144,867
Distance Traveled
1,127,930
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,996
500
70
6
0
241,385
0
W
Chang'e
6,670
556
87
7
0
236,041
0
L
Morgan Le Fay
6,089
507
69
6
0
206,413
0
W
Pele
7,036
586
81
7
0
243,203
0
L
Chernobog
5,669
472
76
6
0
217,582
2
L
Kuzenbo
5,224
435
20
2
0
204,225
0
W
Jormungandr
6,915
576
17
1
0
222,179
1
W
Izanami
6,762
564
127
11
0
215,289
6
W
Bake Kujira
8,066
672
114
10
0
228,155
1
L
Tsukuyomi
6,109
509
73
6
0
258,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role