Player Matchup

Olorun
Olorun
D4NeEx
Olorun
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,482 Elo+
Party 1
Tyr
Tyr
Mo_0M4R21
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Hun Batz
Hun Batz
PoOkii
Hun Batz
Level 118
God Stats
3W - 4L
1,490 SR
Queue Stats
321W - 316L
1,423 Elo+
Solo
Chiron
Chiron
T4CO0S
Chiron
Level 18
God Stats
0W - 4L
1,179 SR
Queue Stats
8W - 18L
1,310 Elo+
Party 1
Thor
Thor
b-anis
Thor
Level 83
God Stats
1W - 2L
1,451 SR
Queue Stats
86W - 98L
1,478 Elo+
Solo
Team Averages
Level 82
1,424 SR
1,434 Elo+

VS

Team Averages
Level 104
1,616 SR
1,493 Elo+
Skadi
Skadi
 
Skadi
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ItsMeRudolf
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Javitorex87
Nu Wa
Level 139
God Stats
8W - 2L
1,835 SR
Queue Stats
235W - 236L
1,462 Elo+
Solo
Artio
Artio
PeJa_29_
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 104L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PerSila
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,747 SR
Queue Stats
23W - 20L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D4NeEx
Olorun
13
1 / 4 / 6
6,991
699
5,134
8,927
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 4 / 4
8,211
821
5,851
14,177
13,048
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
PoOkii
Hun Batz
14
5 / 3 / 4
8,062
806
9,624
8,570
3,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
T4CO0S
Chiron
13
0 / 3 / 7
6,991
699
6,367
9,015
2,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
b-anis
Thor
13
0 / 4 / 5
6,846
685
4,705
8,905
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 3 / 9
8,554
855
10,687
7,778
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ItsMeRudolf
King Arthur
15
3 / 4 / 12
8,562
856
8,989
10,708
10,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 10
9,723
972
15,695
5,438
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
PeJa_29_
Artio
15
1 / 2 / 16
9,179
918
5,087
12,371
11,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
PerSila
Ah Muzen Cab
14
4 / 1 / 6
8,479
848
4,552
5,373
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
11
Kills
18
18
Deaths
11
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
9
2.5
L
Olorun
D4NeEx
Olorun
1
4
6
1
W
King Arthur
ItsMeRudolf
King Arthur
3
4
12
2.25
W
7
1
10
12
L
5
4
4
1.75
W
Artio
PeJa_29_
Artio
1
2
16
4.5
W
Ah Muzen Cab
PerSila
Ah Muzen Cab
4
1
6
7
L
Hun Batz
PoOkii
Hun Batz
5
3
4
2.33
L
Chiron
T4CO0S
Chiron
0
3
7
1.17
L
Thor
b-anis
Thor
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,681
Damage
45,010
49,594
Taken
41,668
25,845
Mitigated
29,958
16,345
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,687
4,566
182
769
7,778
3,724
1,386
291
7,487
0
21,365
L
Olorun
D4NeEx
Olorun
5,134
1,726
2,953
2,325
8,927
3,402
0
3,547
5,380
15,820
0
W
King Arthur
ItsMeRudolf
King Arthur
8,989
964
823
607
10,708
10,112
269
1,757
8,951
0
14,465
W
15,695
4,697
746
1,165
5,438
2,309
309
362
5,076
31,391
187
L
5,851
210
0
2,876
14,177
13,048
0
5,663
8,514
0
13,585
W
Artio
PeJa_29_
Artio
5,087
467
3,315
5,056
12,371
11,224
559
2,074
10,297
11,507
1,108
W
Ah Muzen Cab
PerSila
Ah Muzen Cab
4,552
1,448
116
708
5,373
2,589
219
650
4,723
0
13,813
L
Hun Batz
PoOkii
Hun Batz
9,624
806
1,289
2,211
8,570
3,567
0
3,449
5,121
0
27,781
L
Chiron
T4CO0S
Chiron
6,367
2,032
1,001
2,368
9,015
2,900
0
4,142
4,873
0
17,492
L
Thor
b-anis
Thor
4,705
69
491
831
8,905
2,928
0
3,407
5,498
0
13,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
44,497
135
Minions Killed
102
0
Camps Cleared
0
953,070
Distance Traveled
931,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,554
855
31
3
0
157,894
0
L
Olorun
6,991
699
28
3
0
172,407
0
W
King Arthur
8,562
856
7
1
0
202,866
0
W
Nu Wa
9,723
972
24
2
0
188,474
0
L
Tyr
8,211
821
21
2
0
196,574
0
W
Artio
9,179
918
17
2
0
214,505
0
W
Ah Muzen Cab
8,479
848
23
2
0
168,198
0
L
Hun Batz
8,062
806
40
4
0
207,348
0
L
Chiron
6,991
699
23
2
0
186,180
0
L
Thor
6,846
685
23
2
0
190,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role