Player Matchup

Nu Wa
Nu Wa
Chkeschickens
Nu Wa
Level 103
God Stats
11W - 3L
1,845 SR
Queue Stats
93W - 73L
1,529 Elo+
Solo
Apollo
Apollo
Zami1720
Apollo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 32L
1,446 Elo+
Solo
Nemesis
Nemesis
Zenitsu1Forma
Nemesis
Level 42
God Stats
2W - 3L
1,503 SR
Queue Stats
55W - 62L
1,421 Elo+
Solo
Freya
Freya
kroulo
Freya
Level 151
God Stats
27W - 23L
1,569 SR
Queue Stats
133W - 125L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
taylorr555
Kuzenbo
Level 106
God Stats
3W - 2L
1,411 SR
Queue Stats
387W - 382L
1,438 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,473 Elo+

VS

Team Averages
Level 130
1,584 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
Armandoixw
Ah Muzen Cab
Level 56
God Stats
4W - 6L
1,552 SR
Queue Stats
37W - 45L
1,480 Elo+
Solo
Thoth
Thoth
BlondeHades
Thoth
Level 169
God Stats
2W - 3L
1,634 SR
Queue Stats
264W - 245L
1,524 Elo+
Party 1
King Arthur
King Arthur
Chubbakkaa
King Arthur
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
JamalofJaCrispy
Loki
Level 157
God Stats
4W - 4L
1,715 SR
Queue Stats
283W - 271L
1,494 Elo+
Party 1
Atlas
Atlas
Jammyjellie
Atlas
Level 144
God Stats
1W - 2L
1,518 SR
Queue Stats
114W - 104L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,510
551
4,061
4,197
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zami1720
Apollo
10
1 / 0 / 1
5,804
580
3,860
4,358
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
12
3 / 0 / 1
6,505
651
3,807
7,182
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Freya
kroulo
Freya
11
5 / 2 / 0
7,179
718
5,427
6,751
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
taylorr555
Kuzenbo
9
1 / 0 / 4
5,927
593
3,391
5,002
3,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Armandoixw
Ah Muzen Cab
6
0 / 1 / 0
4,163
416
2,158
5,159
1,124
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 0
6,783
678
3,323
3,382
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Chubbakkaa
King Arthur
8
0 / 6 / 1
4,614
461
3,214
9,107
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 1
5,564
556
3,332
6,682
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,389
439
1,613
6,597
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Armandoixw
Ah Muzen Cab
0
1
0
0
L
2
0
0
2
W
0
1
3
1.5
L
King Arthur
Chubbakkaa
King Arthur
0
6
1
0.08
L
1
0
1
1.5
L
0
3
0
0
W
Apollo
Zami1720
Apollo
1
0
1
1.5
W
Nemesis
3
0
1
3.5
W
Freya
kroulo
Freya
5
2
0
2.5
W
Kuzenbo
taylorr555
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
13,640
27,490
Taken
30,927
9,895
Mitigated
11,655
13,426
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Armandoixw
Ah Muzen Cab
2,158
813
0
1,137
5,159
1,124
0
1,477
3,682
0
17,188
L
3,323
363
0
717
3,382
1,032
0
2,645
737
45,122
1,528
W
4,061
183
0
1,650
4,197
604
0
2,446
1,471
35,081
0
L
King Arthur
Chubbakkaa
King Arthur
3,214
630
0
647
9,107
4,040
0
5,326
3,781
0
17,296
L
3,332
414
0
3,500
6,682
1,672
0
1,825
4,857
0
32,314
L
1,613
527
0
887
6,597
3,787
0
1,423
5,174
12,885
257
W
Apollo
Zami1720
Apollo
3,860
2,493
0
2,330
4,358
1,359
1,961
500
3,858
0
39,852
W
Nemesis
3,807
1,565
0
4,463
7,182
2,384
0
296
6,886
0
55,730
W
Freya
kroulo
Freya
5,427
1,516
0
3,342
6,751
2,102
149
535
6,176
41,538
2,449
W
Kuzenbo
taylorr555
Kuzenbo
3,391
1,480
0
1,641
5,002
3,446
0
788
4,214
16,525
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
25,513
346
Minions Killed
235
0
Camps Cleared
0
1,034,864
Distance Traveled
939,446
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,163
416
28
3
0
146,698
0
L
Thoth
6,783
678
104
10
0
194,011
0
W
Nu Wa
5,510
551
58
6
0
196,440
9
L
King Arthur
4,614
461
24
2
0
172,553
0
L
Loki
5,564
556
59
6
0
232,256
0
L
Atlas
4,389
439
20
2
0
193,928
0
W
Apollo
5,804
580
78
8
0
180,671
0
W
Nemesis
6,505
651
109
11
0
260,124
1
W
Freya
7,179
718
79
8
0
180,319
0
W
Kuzenbo
5,927
593
22
2
0
217,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role