Player Matchup

Cerberus
Cerberus
JILLSCOTTNCE
Cerberus
Level 63
God Stats
2W - 1L
1,713 SR
Queue Stats
73W - 91L
1,310 Elo+
Solo
Rama
Rama
Presunto2432
Rama
Level 89
God Stats
0W - 1L
1,171 SR
Queue Stats
18W - 10L
1,504 Elo+
Solo
Vulcan
Vulcan
SMOKINxWOODS
Vulcan
Level 85
God Stats
69W - 76L
1,431 SR
Queue Stats
352W - 377L
1,299 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,371 Elo+

VS

Team Averages
Level 78
1,508 SR
1,373 Elo+
Janus
Janus
CreedSteel
Janus
Level 40
God Stats
54W - 51L
1,525 SR
Queue Stats
92W - 111L
1,415 Elo+
Solo
Odin
Odin
TjThaShoota
Odin
Level 68
God Stats
29W - 15L
1,574 SR
Queue Stats
193W - 214L
1,271 Elo+
Solo
Ishtar
Ishtar
liithh
Ishtar
Level 126
God Stats
18W - 13L
1,424 SR
Queue Stats
138W - 126L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JILLSCOTTNCE
Cerberus
15
1 / 3 / 5
9,181
706
5,738
15,094
12,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 3 / 3
8,993
692
5,341
10,710
3,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
17
4 / 2 / 2
10,271
790
12,355
7,850
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 1 / 4
10,837
834
12,487
6,764
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 3
10,356
797
3,386
12,602
8,928
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
liithh
Ishtar
17
2 / 2 / 6
10,612
816
12,997
9,821
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
4
1
4
6
L
Cerberus
JILLSCOTTNCE
Cerberus
1
3
5
1.17
L
1
3
3
0.83
L
Vulcan
4
2
2
2.5
W
2
3
3
1.17
W
Ishtar
liithh
Ishtar
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
28,870
33,654
Taken
29,187
18,578
Mitigated
13,104
3,616
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,487
346
0
734
6,764
1,410
0
5,413
1,349
40,437
410
L
Cerberus
JILLSCOTTNCE
Cerberus
5,738
780
512
1,148
15,094
12,493
266
6,717
8,303
16,121
1,422
L
5,341
4,251
0
1,494
10,710
3,074
0
4,343
6,367
0
32,200
L
Vulcan
12,355
251
188
274
7,850
3,011
392
1,546
6,279
36,685
119
W
3,386
732
0
0
12,602
8,928
143
7,278
5,316
2,019
26,577
W
Ishtar
liithh
Ishtar
12,997
6,051
182
1,791
9,821
2,766
370
4,794
5,023
0
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
31,805
147
Minions Killed
181
0
Camps Cleared
0
604,105
Distance Traveled
683,639
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,837
834
65
5
0
257,940
0
L
Cerberus
9,181
706
30
2
0
221,501
3
L
Rama
8,993
692
52
4
0
175,998
0
L
Vulcan
10,271
790
65
5
0
206,606
0
W
Odin
10,356
797
58
4
0
219,518
0
W
Ishtar
10,612
816
58
4
0
206,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role