Player Matchup

Danzaburou
Danzaburou
Anderdingus
Danzaburou
Level 101
God Stats
13W - 14L
1,513 SR
Queue Stats
98W - 166L
1,470 Elo+
Party 1
Hades
Hades
Gankaholiccc
Hades
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
68W - 86L
1,482 Elo+
Party 1
Tyr
Tyr
Stiv22vg05
Tyr
Level 154
God Stats
4W - 5L
1,690 SR
Queue Stats
207W - 196L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
TSmith1314
Kuzenbo
Level 81
God Stats
6W - 9L
1,466 SR
Queue Stats
223W - 238L
1,502 Elo+
Party 1
Artemis
Artemis
ZzzLuna
Artemis
Level 149
God Stats
2W - 5L
1,371 SR
Queue Stats
268W - 311L
1,509 Elo+
Party 1
Team Averages
Level 103
1,549 SR
1,509 Elo+

VS

Team Averages
Level 105
1,455 SR
1,582 Elo+
Sylvanus
Sylvanus
Danobipo
Sylvanus
Level 129
God Stats
2W - 4L
1,504 SR
Queue Stats
316W - 275L
1,579 Elo+
Solo
Poseidon
Poseidon
MistelSHLONG
Poseidon
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
208W - 179L
1,598 Elo+
Solo
Tyr
Tyr
TheOriginalSmut
Tyr
Level 148
God Stats
1W - 3L
1,267 SR
Queue Stats
58W - 58L
1,562 Elo+
Solo
Sobek
Sobek
Woodsy133
Sobek
Level 124
God Stats
2W - 1L
1,578 SR
Queue Stats
82W - 58L
1,587 Elo+
Solo
Apollo
Apollo
sadoda
Apollo
Level 39
God Stats
1W - 2L
1,427 SR
Queue Stats
23W - 16L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anderdingus
Danzaburou
6
1 / 1 / 2
3,606
721
1,892
2,921
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
3,780
756
1,347
4,067
1,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 1
3,870
774
1,518
4,711
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
TSmith1314
Kuzenbo
6
1 / 0 / 0
3,654
731
1,527
2,957
1,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ZzzLuna
Artemis
6
1 / 0 / 0
3,468
694
2,058
1,855
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Danobipo
Sylvanus
6
0 / 1 / 0
3,709
742
3,007
4,004
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
MistelSHLONG
Poseidon
8
1 / 1 / 1
4,203
841
2,393
2,536
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 1
3,717
743
1,629
2,946
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Woodsy133
Sobek
5
0 / 0 / 0
3,337
667
680
4,309
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
sadoda
Apollo
3
0 / 1 / 0
2,699
540
779
1,706
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anderdingus
Danzaburou
1
1
2
2
L
Sylvanus
Danobipo
Sylvanus
0
1
0
0
W
1
1
0
1
L
Poseidon
MistelSHLONG
Poseidon
1
1
1
1.5
W
0
0
1
0.5
W
Kuzenbo
TSmith1314
Kuzenbo
1
0
0
1
L
1
1
1
1.5
L
Sobek
Woodsy133
Sobek
0
0
0
0
W
Artemis
ZzzLuna
Artemis
1
0
0
1
L
Apollo
sadoda
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,342
Damage
8,488
16,511
Taken
15,501
5,809
Mitigated
7,177
6,999
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anderdingus
Danzaburou
1,892
864
0
1,373
2,921
690
0
463
2,458
0
15,529
L
Sylvanus
Danobipo
Sylvanus
3,007
1,406
0
1,577
4,004
2,738
0
0
4,004
14,574
5,435
W
1,347
180
80
1,794
4,067
1,179
0
2,038
2,029
18,245
1,319
L
Poseidon
MistelSHLONG
Poseidon
2,393
599
0
680
2,536
579
0
1,152
1,384
26,494
0
W
1,518
294
0
1,617
4,711
1,877
0
2,593
2,118
0
21,432
W
Kuzenbo
TSmith1314
Kuzenbo
1,527
626
0
1,518
2,957
1,606
0
506
2,451
8,812
0
L
1,629
379
0
1,813
2,946
1,050
0
395
2,551
0
13,990
L
Sobek
Woodsy133
Sobek
680
131
0
2,327
4,309
2,474
0
757
3,552
8,814
0
W
Artemis
ZzzLuna
Artemis
2,058
931
0
617
1,855
457
0
174
1,681
0
19,665
L
Apollo
sadoda
Apollo
779
574
0
789
1,706
336
0
527
1,179
0
6,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,378
Gold Earned
17,665
177
Minions Killed
162
0
Camps Cleared
0
546,241
Distance Traveled
509,713
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,606
721
31
6
0
114,539
0
L
Sylvanus
3,709
742
46
9
0
86,436
0
W
Hades
3,780
756
34
7
0
107,982
0
L
Poseidon
4,203
841
57
11
0
118,959
0
W
Tyr
3,870
774
48
10
0
117,956
0
W
Kuzenbo
3,654
731
21
4
0
113,509
1
L
Tyr
3,717
743
30
6
0
124,095
0
L
Sobek
3,337
667
11
2
0
123,224
0
W
Artemis
3,468
694
43
9
0
92,255
0
L
Apollo
2,699
540
18
4
0
56,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role