Player Matchup

Guan Yu
Guan Yu
Silver IV
KeLLoGGs88
Guan Yu
Silver IV
Level 218
God Stats
0W - 2L
1,490 SR
Queue Stats
12W - 20L
1,330 MMR
Party 2
Apollo
Apollo
Gold III
KoD BlackDawn
Apollo
Gold III
Level 164
God Stats
1W - 3L
1,726 SR
Queue Stats
24W - 22L
1,600 MMR
Party 2
Terra
Terra
Gold IV
TabbiCatMash
Terra
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,464 MMR
Solo
Hera
Hera
Gold III
YagoCabezas
Hera
Gold III
Level 125
God Stats
0W - 3L
1,285 SR
Queue Stats
239W - 231L
1,483 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
black vampir 88
Tsukuyomi
Bronze III
Level 129
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,487 SR
1,475 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,559 SR
1,475 MMR
Ao Kuang
Ao Kuang
Gold III
ICYRENCH
Ao Kuang
Gold III
Level 142
God Stats
2W - 2L
1,290 SR
Queue Stats
33W - 33L
1,549 MMR
Party 1
Medusa
Medusa
Gold V
Inxrtz
Medusa
Gold V
Level 158
God Stats
8W - 4L
1,688 SR
Queue Stats
316W - 318L
1,363 MMR
Party 1
Chronos
Chronos
Gold V
M-U-B-A-R-I-K
Chronos
Gold V
Level 109
God Stats
10W - 8L
1,542 SR
Queue Stats
482W - 499L
1,286 MMR
Party 3
Cabrakan
Cabrakan
Gold I
VistaSama
Cabrakan
Gold I
Level 158
God Stats
41W - 35L
1,620 SR
Queue Stats
189W - 181L
1,471 MMR
Solo
Jormungandr
Jormungandr
Platinum III
tidy_bloodclut_T
Jormungandr
Platinum III
Level 149
God Stats
8W - 5L
1,653 SR
Queue Stats
188W - 179L
1,708 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KeLLoGGs88
Guan Yu
10
1 / 3 / 0
5,627
563
1,941
8,228
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
0 / 0 / 0
5,116
512
2,603
5,575
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,939
494
3,632
8,494
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,841
584
7,120
4,176
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
black vampir 88
Tsukuyomi
8
0 / 6 / 2
4,661
466
3,580
8,013
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KumbhakarnaAgniBastetAnhur

VS

Bans
JanusErlang ShenThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ICYRENCH
Ao Kuang
11
2 / 1 / 3
5,862
586
2,474
7,671
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Inxrtz
Medusa
12
2 / 0 / 1
6,515
652
6,387
5,095
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
10
2 / 1 / 1
5,916
592
2,609
6,448
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
VistaSama
Cabrakan
10
3 / 0 / 5
5,950
595
3,277
8,071
6,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
tidy_bloodclut_T
Jormungandr
12
4 / 1 / 1
7,030
703
7,233
7,789
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ICYRENCH
Ao Kuang
2
1
3
3.5
W
Medusa
Inxrtz
Medusa
2
0
1
2.5
L
Guan Yu
KeLLoGGs88
Guan Yu
1
3
0
0.33
L
0
0
0
0
W
Chronos
2
1
1
2.5
L
0
3
1
0.17
W
Cabrakan
VistaSama
Cabrakan
3
0
5
5.5
L
2
1
0
2
L
Tsukuyomi
black vampir 88
Tsukuyomi
0
6
2
0.17
W
Jormungandr
tidy_bloodclut_T
Jormungandr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,876
Damage
21,980
34,486
Taken
35,074
14,183
Mitigated
18,521
12,607
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ICYRENCH
Ao Kuang
2,474
341
0
4,457
7,671
2,318
0
1,665
5,854
37,579
0
W
Medusa
Inxrtz
Medusa
6,387
2,666
0
1,523
5,095
1,826
43
1,184
3,911
0
60,322
L
Guan Yu
KeLLoGGs88
Guan Yu
1,941
259
0
2,946
8,228
4,540
0
3,661
4,071
0
30,360
L
2,603
1,684
0
3,328
5,575
1,467
0
28
5,547
0
41,033
W
Chronos
2,609
519
0
1,821
6,448
1,904
0
3,188
2,946
35,185
0
L
3,632
498
428
2,973
8,494
4,461
0
2,651
5,695
10,901
1,381
W
Cabrakan
VistaSama
Cabrakan
3,277
735
0
2,875
8,071
6,081
0
3,062
4,799
15,959
0
L
7,120
1,881
0
750
4,176
1,279
25
2,887
1,139
35,340
1,327
L
Tsukuyomi
black vampir 88
Tsukuyomi
3,580
961
0
2,182
8,013
2,436
0
4,863
2,856
0
22,780
W
Jormungandr
tidy_bloodclut_T
Jormungandr
7,233
1,535
0
749
7,789
6,392
0
157
7,632
48,497
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
31,273
277
Minions Killed
368
0
Camps Cleared
0
976,524
Distance Traveled
1,062,193
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,862
586
71
7
0
267,537
1
W
Medusa
6,515
652
92
9
0
198,321
3
L
Guan Yu
5,627
563
67
7
0
201,343
0
L
Apollo
5,116
512
76
8
0
180,543
2
W
Chronos
5,916
592
78
8
0
203,276
2
L
Terra
4,939
494
13
1
0
206,204
2
W
Cabrakan
5,950
595
25
3
0
200,574
0
L
Hera
5,841
584
83
8
0
202,556
2
L
Tsukuyomi
4,661
466
38
4
0
185,878
0
W
Jormungandr
7,030
703
102
10
0
192,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role