Player Matchup

Kukulkan
Kukulkan
C0DEMANX13
Kukulkan
Level 8
God Stats
2W - 5L
1,664 SR
Queue Stats
2W - 5L
1,652 Elo+
Solo
Aphrodite
Aphrodite
Poowahface
Aphrodite
Level 87
God Stats
24W - 14L
1,708 SR
Queue Stats
24W - 14L
1,679 Elo+
Party 1
Danzaburou
Danzaburou
SuckDanzeesNuts
Danzaburou
Level 2
God Stats
26W - 15L
1,719 SR
Queue Stats
26W - 15L
1,715 Elo+
Party 1
Arachne
Arachne
Tůring
Arachne
Level 146
God Stats
60W - 82L
1,474 SR
Queue Stats
151W - 182L
1,376 Elo+
Solo
Neith
Neith
iyamyam
Neith
Level 23
God Stats
8W - 8L
1,528 SR
Queue Stats
66W - 62L
1,486 Elo+
Solo
Team Averages
Level 53
1,619 SR
1,582 Elo+

VS

Team Averages
Level 93
1,539 SR
1,419 Elo+
Nemesis
Nemesis
MrMilkem
Nemesis
Level 88
God Stats
2W - 0L
1,485 SR
Queue Stats
45W - 39L
1,466 Elo+
Party 2
Geb
Geb
Slag242
Geb
Level 120
God Stats
7W - 5L
1,658 SR
Queue Stats
108W - 90L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
Trylll
Aphrodite
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 78L
1,399 Elo+
Solo
Artemis
Artemis
domesticater
Artemis
Level 44
God Stats
6W - 5L
1,550 SR
Queue Stats
6W - 5L
1,318 Elo+
Party 2
Poseidon
Poseidon
stillhere2016-62
Poseidon
Level 203
God Stats
35W - 39L
1,504 SR
Queue Stats
122W - 166L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C0DEMANX13
Kukulkan
17
1 / 3 / 4
10,362
797
9,838
9,195
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Poowahface
Aphrodite
16
0 / 3 / 8
10,162
782
4,026
13,039
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
SuckDanzeesNuts
Danzaburou
19
6 / 1 / 5
12,145
934
24,241
17,885
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Tůring
Arachne
10
0 / 0 / 0
7,038
541
0
0
0
Neith
iyamyam
Neith
17
5 / 4 / 3
11,058
851
14,535
12,517
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrMilkem
Nemesis
18
5 / 2 / 3
11,728
902
18,994
14,263
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
17
2 / 1 / 3
11,430
879
7,523
18,967
20,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Trylll
Aphrodite
16
0 / 3 / 4
10,303
793
4,787
11,301
5,452
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
domesticater
Artemis
17
3 / 0 / 5
11,226
864
9,554
10,563
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 6 / 3
10,598
815
3,992
10,046
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
11
11
Deaths
12
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
C0DEMANX13
Kukulkan
1
3
4
1
W
Nemesis
MrMilkem
Nemesis
5
2
3
3.25
L
Aphrodite
Poowahface
Aphrodite
0
3
8
1.33
W
Geb
2
1
3
3.5
L
Danzaburou
SuckDanzeesNuts
Danzaburou
6
1
5
8.5
W
Aphrodite
Trylll
Aphrodite
0
3
4
0.67
L
Arachne
Tůring
Arachne
0
0
0
0
W
Artemis
domesticater
Artemis
3
0
5
5.5
L
Neith
iyamyam
Neith
5
4
3
1.63
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,640
Damage
44,850
52,636
Taken
65,140
25,069
Mitigated
40,353
21,033
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
C0DEMANX13
Kukulkan
9,838
545
0
50
9,195
3,690
0
1,646
7,549
29,972
0
W
Nemesis
MrMilkem
Nemesis
18,994
3,128
0
4,268
14,263
6,928
0
2,999
11,264
0
41,022
L
Aphrodite
Poowahface
Aphrodite
4,026
496
7,322
6,887
13,039
8,642
0
4,043
8,996
20,366
0
W
Geb
7,523
365
0
6,049
18,967
20,353
516
4,045
14,922
23,519
3,660
L
Danzaburou
SuckDanzeesNuts
Danzaburou
24,241
12,371
0
5,236
17,885
7,757
570
5,260
12,625
0
59,814
W
Aphrodite
Trylll
Aphrodite
4,787
574
4,659
5,210
11,301
5,452
48
2,248
9,053
20,898
0
L
Arachne
Tůring
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
domesticater
Artemis
9,554
4,064
0
2,125
10,563
4,217
2,013
3,182
7,381
0
28,942
L
Neith
iyamyam
Neith
14,535
5,317
0
1,538
12,517
4,980
250
4,651
7,866
0
31,277
W
3,992
262
167
937
10,046
3,403
2,307
1,390
8,656
32,100
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,765
Gold Earned
55,285
226
Minions Killed
259
0
Camps Cleared
0
1,031,188
Distance Traveled
1,321,172
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,362
797
54
4
0
272,067
0
W
Nemesis
11,728
902
50
4
0
299,760
0
L
Aphrodite
10,162
782
53
4
0
257,886
0
W
Geb
11,430
879
36
3
0
281,406
3
L
Danzaburou
12,145
934
82
6
0
283,496
0
W
Aphrodite
10,303
793
49
4
0
243,075
0
L
Arachne
7,038
541
0
0
0
0
0
W
Artemis
11,226
864
61
5
0
273,511
0
L
Neith
11,058
851
37
3
0
217,739
0
W
Poseidon
10,598
815
63
5
0
223,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role