Player Matchup

Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
JesterJ4ck
Charon
Level 39
God Stats
1W - 2L
1,310 SR
Queue Stats
3W - 2L
1,507 Elo+
Solo
Vulcan
Vulcan
Kulziti
Vulcan
Level 126
God Stats
1W - 1L
1,257 SR
Queue Stats
29W - 40L
1,481 Elo+
Party 1
Chronos
Chronos
MrDrProfeser
Chronos
Level 158
God Stats
3W - 3L
1,526 SR
Queue Stats
667W - 617L
1,513 Elo+
Solo
Bakasura
Bakasura
RYUU KIRA 22
Bakasura
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,116 Elo+
Party 1
Team Averages
Level 125
1,419 SR
1,423 Elo+

VS

Team Averages
Level 134
1,582 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChemsBurguer
Chaac
Level 122
God Stats
8W - 1L
1,905 SR
Queue Stats
53W - 49L
1,583 Elo+
Solo
Xing Tian
Xing Tian
ShortBus2701
Xing Tian
Level 103
God Stats
9W - 7L
1,506 SR
Queue Stats
142W - 115L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 0 / 0
4,712
785
2,791
4,658
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon
JesterJ4ck
Charon
6
1 / 0 / 1
3,710
618
2,276
5,475
1,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Kulziti
Vulcan
7
0 / 1 / 0
3,864
644
1,173
2,187
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
MrDrProfeser
Chronos
6
0 / 1 / 1
3,344
557
2,995
5,611
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
RYUU KIRA 22
Bakasura
6
1 / 0 / 1
3,761
627
1,007
2,891
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 0
4,011
669
1,265
1,757
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
 
Medusa
6
1 / 1 / 0
3,680
613
4,820
2,728
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
 
Loki
6
0 / 0 / 0
3,375
563
1,277
2,776
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,378
563
1,669
4,095
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ShortBus2701
Xing Tian
6
0 / 1 / 1
3,940
657
2,455
5,763
2,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Medusa
 
Medusa
1
1
0
1
L
Loki
 
Loki
0
0
0
0
L
0
2
0
0
W
Charon
JesterJ4ck
Charon
1
0
1
1.5
W
Vulcan
Kulziti
Vulcan
0
1
0
0
W
Chronos
MrDrProfeser
Chronos
0
1
1
0.5
W
Bakasura
RYUU KIRA 22
Bakasura
1
0
1
1.5
L
Xing Tian
ShortBus2701
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,242
Damage
11,486
20,822
Taken
17,119
7,278
Mitigated
5,675
8,513
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,791
839
0
1,418
4,658
2,407
0
73
4,585
0
27,857
L
Nu Wa
 
Nu Wa
1,265
313
0
467
1,757
437
0
1,098
659
21,328
427
L
Medusa
 
Medusa
4,820
1,448
0
764
2,728
847
0
1,717
936
0
26,326
L
Loki
 
Loki
1,277
318
0
1,924
2,776
590
0
98
2,678
0
13,441
L
1,669
426
0
1,634
4,095
1,250
0
0
4,095
0
13,295
W
Charon
JesterJ4ck
Charon
2,276
770
950
2,238
5,475
1,809
0
829
4,646
7,780
0
W
Vulcan
Kulziti
Vulcan
1,173
39
0
1,001
2,187
572
0
989
1,198
21,243
275
W
Chronos
MrDrProfeser
Chronos
2,995
989
0
1,981
5,611
1,534
0
1,574
4,037
20,095
0
W
Bakasura
RYUU KIRA 22
Bakasura
1,007
712
0
925
2,891
956
0
225
2,666
0
14,712
L
Xing Tian
ShortBus2701
Xing Tian
2,455
397
0
1,593
5,763
2,551
0
3,456
2,176
11,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,391
Gold Earned
18,384
168
Minions Killed
157
0
Camps Cleared
0
592,444
Distance Traveled
543,228
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,712
785
56
9
0
123,957
0
L
Nu Wa
4,011
669
39
7
0
98,167
0
L
Medusa
3,680
613
41
7
0
105,182
0
L
Loki
3,375
563
34
6
0
133,519
0
L
Chaac
3,378
563
27
5
0
76,951
0
W
Charon
3,710
618
4
1
0
125,369
1
W
Vulcan
3,864
644
41
7
0
118,700
0
W
Chronos
3,344
557
31
5
0
104,548
0
W
Bakasura
3,761
627
36
6
0
119,870
0
L
Xing Tian
3,940
657
16
3
0
129,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role