Player Matchup

Nemesis
Nemesis
Bluerageebar
Nemesis
Level 140
God Stats
24W - 15L
1,680 SR
Queue Stats
333W - 323L
1,554 Elo+
Solo
Cthulhu
Cthulhu
FlungPuPanda69
Cthulhu
Level 99
God Stats
13W - 16L
1,422 SR
Queue Stats
552W - 561L
1,500 Elo+
Solo
Neith
Neith
TarzansTuffFeet
Neith
Level 128
God Stats
9W - 10L
1,654 SR
Queue Stats
465W - 395L
1,535 Elo+
Solo
Bellona
Bellona
irisiri
Bellona
Level 114
God Stats
5W - 4L
1,572 SR
Queue Stats
164W - 148L
1,484 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 89
God Stats
423W - 389L
1,514 SR
Queue Stats
425W - 393L
1,455 Elo+
Solo
Team Averages
Level 114
1,568 SR
1,506 Elo+

VS

Team Averages
Level 110
1,416 SR
1,525 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MeLoDiiC_17
Sun Wukong
Level 126
God Stats
0W - 2L
1,175 SR
Queue Stats
164W - 183L
1,522 Elo+
Solo
Nemesis
Nemesis
Reeeeee576
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
YourBoyMeezy
Bake Kujira
Level 149
God Stats
2W - 5L
1,238 SR
Queue Stats
52W - 52L
1,596 Elo+
Party 1
Rama
Rama
z2 Eribel
Rama
Level 141
God Stats
14W - 7L
1,667 SR
Queue Stats
119W - 131L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bluerageebar
Nemesis
14
6 / 1 / 5
8,083
622
6,020
9,156
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 4
7,007
539
5,394
12,642
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 1 / 1
9,165
705
12,755
8,341
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bellona
irisiri
Bellona
13
1 / 4 / 2
7,783
599
7,538
14,245
14,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

13
3 / 4 / 2
7,535
580
9,068
12,265
3,039
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 4 / 1
6,537
503
7,245
9,779
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MeLoDiiC_17
Sun Wukong
13
4 / 2 / 1
7,846
604
10,606
11,866
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
Reeeeee576
Nemesis
11
1 / 4 / 2
6,483
499
3,862
9,789
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
YourBoyMeezy
Bake Kujira
10
1 / 4 / 5
6,776
521
4,579
14,353
12,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
13
6 / 5 / 0
8,040
618
8,511
11,271
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
13
13
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
1
0.38
W
Nemesis
Bluerageebar
Nemesis
6
1
5
8.5
W
2
3
4
1.33
L
Sun Wukong
MeLoDiiC_17
Sun Wukong
4
2
1
2.25
L
Nemesis
Reeeeee576
Nemesis
1
4
2
0.5
W
7
1
1
7.5
L
Bake Kujira
YourBoyMeezy
Bake Kujira
1
4
5
0.88
W
Bellona
irisiri
Bellona
1
4
2
0.5
W
3
4
2
1
L
Rama
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
34,803
56,649
Taken
57,058
32,293
Mitigated
32,896
16,915
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,245
43
0
875
9,779
3,077
0
755
9,024
38,649
0
W
Nemesis
Bluerageebar
Nemesis
6,020
3,042
0
887
9,156
3,404
0
1,988
6,982
0
65,354
W
5,394
434
318
1,646
12,642
9,118
495
2,691
9,811
26,543
1,752
L
Sun Wukong
MeLoDiiC_17
Sun Wukong
10,606
2,832
0
4,507
11,866
9,958
0
0
11,866
389
53,864
L
Nemesis
Reeeeee576
Nemesis
3,862
1,842
0
175
9,789
3,600
0
1,614
8,142
0
36,045
W
12,755
4,710
0
3,278
8,341
2,395
356
4,328
3,625
0
75,419
L
Bake Kujira
YourBoyMeezy
Bake Kujira
4,579
2,613
16
3,057
14,353
12,390
0
3,018
11,141
21,838
1,385
W
Bellona
irisiri
Bellona
7,538
3,240
0
4,745
14,245
14,337
0
389
13,034
0
49,078
W
9,068
4,205
0
6,041
12,265
3,039
3,482
1,761
10,420
53,917
0
L
Rama
8,511
7,230
0
3,071
11,271
3,871
796
7,988
2,925
0
60,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
35,682
452
Minions Killed
363
0
Camps Cleared
0
1,253,546
Distance Traveled
1,286,766
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,537
503
67
5
0
238,925
5
W
Nemesis
8,083
622
100
8
0
312,436
0
W
Cthulhu
7,007
539
45
3
0
258,348
0
L
Sun Wukong
7,846
604
92
7
0
255,039
2
L
Nemesis
6,483
499
56
4
0
301,964
0
W
Neith
9,165
705
120
9
0
238,982
2
L
Bake Kujira
6,776
521
49
4
0
263,902
4
W
Bellona
7,783
599
102
8
0
198,931
0
W
Sol
7,535
580
85
7
0
244,849
0
L
Rama
8,040
618
99
8
0
226,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role