Player Matchup

Shiva
Shiva
Barermax
Shiva
Level 158
God Stats
2W - 5L
1,593 SR
Queue Stats
55W - 92L
1,431 Elo+
Party 1
Artemis
Artemis
Blue Wolf X8
Artemis
Level 154
God Stats
64W - 52L
1,564 SR
Queue Stats
269W - 277L
1,540 Elo+
Solo
Khepri
Khepri
Daguar
Khepri
Level 177
God Stats
3W - 3L
1,433 SR
Queue Stats
99W - 129L
1,449 Elo+
Party 1
Janus
Janus
itsRoberto
Janus
Level 159
God Stats
1W - 1L
1,328 SR
Queue Stats
66W - 77L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
yagospartan
Zhong Kui
Level 153
God Stats
1W - 0L
1,856 SR
Queue Stats
60W - 82L
1,435 Elo+
Party 1
Team Averages
Level 160
1,555 SR
1,473 Elo+

VS

Team Averages
Level 185
1,488 SR
1,547 Elo+
Poseidon
Poseidon
 
Poseidon
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Illidan3030
Tiamat
Level 129
God Stats
1W - 3L
1,456 SR
Queue Stats
138W - 115L
1,549 Elo+
Solo
Anhur
Anhur
OpTiz26Xd
Anhur
Level 159
God Stats
6W - 9L
1,588 SR
Queue Stats
233W - 195L
1,671 Elo+
Party 2
Maui
Maui
Sindivision
Maui
Level 265
God Stats
3W - 8L
1,396 SR
Queue Stats
222W - 216L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Barermax
Shiva
14
8 / 2 / 7
8,383
1,048
10,776
8,276
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
Blue Wolf X8
Artemis
14
0 / 1 / 6
7,772
972
5,080
5,703
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Daguar
Khepri
14
4 / 1 / 8
7,995
999
6,947
6,378
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
13
2 / 3 / 9
7,638
955
7,886
6,821
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
yagospartan
Zhong Kui
12
1 / 3 / 8
7,022
878
5,284
7,299
6,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 2 / 2
7,885
986
10,334
6,393
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
13
3 / 4 / 3
7,310
914
7,877
13,606
8,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiamat
12
1 / 4 / 3
6,879
860
3,226
6,049
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
OpTiz26Xd
Anhur
12
1 / 3 / 4
7,207
901
4,951
9,152
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
1 / 2 / 2
6,528
816
945
4,898
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
15
Kills
10
10
Deaths
15
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
2
2
2.5
L
Horus
 
Horus
3
4
3
1.13
W
Shiva
Barermax
Shiva
8
2
7
5.75
W
Artemis
Blue Wolf X8
Artemis
0
1
6
3
W
Khepri
Daguar
Khepri
4
1
8
8
L
Tiamat
1
4
3
0.63
L
Anhur
OpTiz26Xd
Anhur
1
3
4
1
L
1
2
2
1
W
Janus
2
3
9
2.17
W
Zhong Kui
yagospartan
Zhong Kui
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
27,333
34,477
Taken
40,098
16,254
Mitigated
19,897
4,107
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,334
1,028
0
373
6,393
1,865
0
3,766
2,507
26,766
0
L
Horus
 
Horus
7,877
3,965
230
2,661
13,606
8,421
0
4,371
9,079
0
16,025
W
Shiva
Barermax
Shiva
10,776
2,488
928
1,122
8,276
3,886
763
4,604
3,533
0
16,008
W
Artemis
Blue Wolf X8
Artemis
5,080
1,722
0
330
5,703
1,780
1,652
2,155
3,379
0
32,768
W
Khepri
Daguar
Khepri
6,947
223
0
150
6,378
2,220
366
2,580
3,586
12,425
769
L
Tiamat
3,226
163
0
203
6,049
3,874
0
2,755
3,143
12,089
0
L
Anhur
OpTiz26Xd
Anhur
4,951
3,086
0
1,513
9,152
2,701
256
6,031
2,795
0
15,710
L
945
199
0
162
4,898
3,036
0
1,668
3,200
2,525
0
W
Janus
7,886
427
0
270
6,821
1,970
53
2,299
4,320
18,606
0
W
Zhong Kui
yagospartan
Zhong Kui
5,284
426
0
1,307
7,299
6,398
273
2,040
5,154
12,405
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
35,809
157
Minions Killed
129
0
Camps Cleared
0
778,943
Distance Traveled
631,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,885
986
46
6
0
165,083
0
L
Horus
7,310
914
21
3
0
141,589
0
W
Shiva
8,383
1,048
12
2
0
180,436
0
W
Artemis
7,772
972
68
9
0
142,596
0
W
Khepri
7,995
999
23
3
0
146,215
0
L
Tiamat
6,879
860
33
4
0
142,031
0
L
Anhur
7,207
901
25
3
0
135,510
0
L
Maui
6,528
816
4
1
0
47,584
0
W
Janus
7,638
955
37
5
0
173,990
0
W
Zhong Kui
7,022
878
17
2
0
135,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role