Player Matchup

Anubis
Anubis
Eightgosling652
Anubis
Level 137
God Stats
3W - 1L
1,371 SR
Queue Stats
206W - 195L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Juvenilexo
Kukulkan
Level 106
God Stats
4W - 1L
1,339 SR
Queue Stats
278W - 266L
1,467 Elo+
Party 1
Neith
Neith
KindPup24123573
Neith
Level 117
God Stats
8W - 9L
1,454 SR
Queue Stats
179W - 184L
1,446 Elo+
Party 1
Chaac
Chaac
TheAllFather777
Chaac
Level 146
God Stats
9W - 14L
1,536 SR
Queue Stats
195W - 196L
1,451 Elo+
Party 1
Maui
Maui
YetiSketti
Maui
Level 64
God Stats
17W - 18L
1,715 SR
Queue Stats
136W - 156L
1,458 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,448 Elo+

VS

Team Averages
Level 65
1,446 SR
1,371 Elo+
Cthulhu
Cthulhu
AkkeyHalley
Cthulhu
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 127L
1,519 Elo+
Solo
Poseidon
Poseidon
Jeansexe
Poseidon
Level 4
God Stats
2W - 4L
1,271 SR
Queue Stats
13W - 37L
1,111 Elo+
Party 2
Hou Yi
Hou Yi
Rdwarrior
Hou Yi
Level 104
God Stats
19W - 18L
1,547 SR
Queue Stats
53W - 50L
1,507 Elo+
Solo
Chaac
Chaac
TheTrashGod69
Chaac
Level 96
God Stats
1W - 2L
1,412 SR
Queue Stats
15W - 34L
1,298 Elo+
Party 2
Arachne
Arachne
standupcastle65
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,577
1,082
5,033
4,258
1,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Juvenilexo
Kukulkan
14
3 / 1 / 2
7,813
1,116
4,593
2,995
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
7,083
1,012
9,089
3,716
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 3
6,833
976
6,164
2,947
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 4
6,994
999
2,562
7,385
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkkeyHalley
Cthulhu
11
1 / 2 / 1
6,434
919
3,904
6,641
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Jeansexe
Poseidon
11
0 / 5 / 0
6,329
904
3,066
6,183
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Rdwarrior
Hou Yi
12
1 / 2 / 1
6,753
965
4,504
6,524
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 1
6,404
915
3,803
6,532
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 0
6,466
924
2,506
5,477
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AkkeyHalley
Cthulhu
1
2
1
0.75
W
3
0
2
4
L
Poseidon
Jeansexe
Poseidon
0
5
0
0
W
Kukulkan
Juvenilexo
Kukulkan
3
1
2
4
W
1
0
4
3
L
Hou Yi
Rdwarrior
Hou Yi
1
2
1
0.75
W
2
0
3
3.5
L
0
0
1
0.5
W
0
1
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
17,783
21,301
Taken
31,357
13,068
Mitigated
15,415
6,387
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AkkeyHalley
Cthulhu
3,904
97
78
1,691
6,641
4,015
0
2,608
3,919
12,074
0
W
5,033
14
0
1,932
4,258
1,980
0
2,171
1,977
25,255
0
L
Poseidon
Jeansexe
Poseidon
3,066
392
0
0
6,183
1,518
0
3,896
2,258
12,090
0
W
Kukulkan
Juvenilexo
Kukulkan
4,593
287
0
250
2,995
1,547
669
317
2,678
25,402
343
W
9,089
1,452
0
1,070
3,716
1,439
770
904
2,620
0
26,638
L
Hou Yi
Rdwarrior
Hou Yi
4,504
1,674
0
1,628
6,524
2,181
0
2,930
3,514
0
16,451
W
6,164
74
0
1,100
2,947
2,108
0
745
2,091
0
10,315
L
3,803
201
0
1,619
6,532
5,388
0
950
5,367
0
17,127
W
2,562
94
40
1,995
7,385
5,994
0
2,264
4,632
8,098
0
L
2,506
1,399
0
1,711
5,477
2,313
0
1,672
3,700
0
11,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
32,386
193
Minions Killed
122
0
Camps Cleared
0
797,413
Distance Traveled
781,966
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,434
919
10
1
0
132,850
0
W
Anubis
7,577
1,082
40
6
0
160,958
0
L
Poseidon
6,329
904
23
3
0
137,362
0
W
Kukulkan
7,813
1,116
68
10
0
145,079
5
W
Neith
7,083
1,012
65
9
0
147,489
0
L
Hou Yi
6,753
965
33
5
0
156,663
0
W
Chaac
6,833
976
11
2
0
177,397
0
L
Chaac
6,404
915
31
4
0
177,879
0
W
Maui
6,994
999
9
1
0
166,490
3
L
Arachne
6,466
924
25
4
0
177,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role