Player Matchup

Anubis
Anubis
Koreshhhh
Anubis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,549 Elo+
Party 1
Achilles
Achilles
Sirfatius117
Achilles
Level 110
God Stats
2W - 0L
1,680 SR
Queue Stats
136W - 125L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnclTouchMe
Morgan Le Fay
Level 140
God Stats
2W - 0L
1,745 SR
Queue Stats
462W - 427L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
sleexy6
Zhong Kui
Level 127
God Stats
40W - 44L
1,565 SR
Queue Stats
109W - 113L
1,531 Elo+
Solo
Apollo
Apollo
studmanio
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,549 Elo+
Party 1
Team Averages
Level 104
1,598 SR
1,530 Elo+

VS

Team Averages
Level 136
1,559 SR
1,554 Elo+
Fafnir
Fafnir
COSMICx420
Fafnir
Level 154
God Stats
10W - 7L
1,803 SR
Queue Stats
242W - 255L
1,571 Elo+
Party 2
Achilles
Achilles
FauxFernando
Achilles
Level 153
God Stats
11W - 10L
1,493 SR
Queue Stats
335W - 307L
1,588 Elo+
Solo
Xbalanque
Xbalanque
I3MPIR3I
Xbalanque
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
LNWF Devrey
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Horus
Horus
Mixgod1422
Horus
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 67L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Koreshhhh
Anubis
16
2 / 2 / 5
9,570
504
7,557
8,531
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Sirfatius117
Achilles
18
4 / 1 / 3
12,611
664
9,369
14,045
15,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
UnclTouchMe
Morgan Le Fay
16
4 / 2 / 6
11,072
583
10,478
9,014
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
sleexy6
Zhong Kui
17
3 / 3 / 6
10,732
565
11,927
14,563
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
studmanio
Apollo
20
6 / 1 / 5
11,951
629
10,818
13,823
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
COSMICx420
Fafnir
14
1 / 5 / 5
9,182
483
4,830
19,479
22,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
FauxFernando
Achilles
8
1 / 3 / 0
6,725
354
2,699
6,732
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
I3MPIR3I
Xbalanque
15
3 / 4 / 1
9,202
484
11,467
17,198
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
LNWF Devrey
Kukulkan
13
0 / 6 / 1
7,088
373
2,767
9,807
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
13
4 / 1 / 4
7,979
420
7,398
14,454
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
9
9
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
COSMICx420
Fafnir
1
5
5
0.7
L
Achilles
FauxFernando
Achilles
1
3
0
0.33
L
Xbalanque
I3MPIR3I
Xbalanque
3
4
1
0.88
W
Anubis
Koreshhhh
Anubis
2
2
5
2.25
L
Kukulkan
LNWF Devrey
Kukulkan
0
6
1
0.08
L
Horus
4
1
4
6
W
Achilles
Sirfatius117
Achilles
4
1
3
5.5
W
Morgan Le Fay
UnclTouchMe
Morgan Le Fay
4
2
6
3.5
W
Zhong Kui
sleexy6
Zhong Kui
3
3
6
2
W
Apollo
studmanio
Apollo
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
29,161
59,976
Taken
67,670
38,027
Mitigated
39,062
19,643
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
COSMICx420
Fafnir
4,830
349
0
3,392
19,479
22,487
6
9,229
9,776
25,731
0
L
Achilles
FauxFernando
Achilles
2,699
696
0
2,748
6,732
3,142
0
711
5,457
0
17,669
L
Xbalanque
I3MPIR3I
Xbalanque
11,467
3,608
0
4,722
17,198
5,185
1,026
9,354
7,702
0
80,057
W
Anubis
Koreshhhh
Anubis
7,557
493
0
1,997
8,531
3,718
1,355
1,751
6,780
51,453
0
L
Kukulkan
LNWF Devrey
Kukulkan
2,767
454
0
1,070
9,807
3,105
0
4,083
5,512
35,207
0
L
Horus
7,398
3,026
201
5,355
14,454
5,143
23
4,878
9,189
0
43,965
W
Achilles
Sirfatius117
Achilles
9,369
2,168
0
5,116
14,045
15,251
1,619
637
13,030
49
78,750
W
Morgan Le Fay
UnclTouchMe
Morgan Le Fay
10,478
571
0
1,796
9,014
3,130
1,718
1,791
7,187
59,189
641
W
Zhong Kui
sleexy6
Zhong Kui
11,927
3,185
0
8,147
14,563
9,302
2,242
2,139
12,424
71,765
12,820
W
Apollo
studmanio
Apollo
10,818
7,716
0
2,587
13,823
6,626
5,935
2,047
11,776
0
128,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,936
Gold Earned
40,176
648
Minions Killed
358
0
Camps Cleared
0
1,839,387
Distance Traveled
1,458,876
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,182
483
43
2
0
367,926
1
L
Achilles
6,725
354
34
2
0
131,628
1
L
Xbalanque
9,202
484
148
8
0
337,111
3
W
Anubis
9,570
504
61
3
0
355,130
1
L
Kukulkan
7,088
373
61
3
0
327,547
4
L
Horus
7,979
420
72
4
0
294,664
0
W
Achilles
12,611
664
145
8
0
333,125
3
W
Morgan Le Fay
11,072
583
122
6
0
388,879
0
W
Zhong Kui
10,732
565
128
7
0
342,296
3
W
Apollo
11,951
629
192
10
0
419,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role