Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
Ballistic115
Izanami
Platinum II
Level 159
God Stats
1W - 1L
1,614 SR
Queue Stats
34W - 14L
2,161 MMR
Party 2
Thor
Thor
Platinum V
NITR0US
Thor
Platinum V
Level 151
God Stats
15W - 10L
1,627 SR
Queue Stats
41W - 27L
1,960 MMR
Party 2
Geb
Geb
Platinum I
Wuzat_115
Geb
Platinum I
Level 191
God Stats
5W - 3L
1,580 SR
Queue Stats
250W - 240L
2,028 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,564 SR
1,830 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,615 SR
2,291 MMR
Pele
Pele
Diamond IV
Cijdebre
Pele
Diamond IV
Level 232
God Stats
1W - 3L
1,445 SR
Queue Stats
472W - 463L
2,213 MMR
Solo
Scylla
Scylla
Diamond II
Fusionality
Scylla
Diamond II
Level 97
God Stats
2W - 6L
1,554 SR
Queue Stats
154W - 139L
2,407 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Timboo Jimboo
Cthulhu
Platinum II
Level 149
God Stats
36W - 27L
1,656 SR
Queue Stats
294W - 305L
1,947 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Vunn
Baron Samedi
Diamond III
Level 181
God Stats
54W - 39L
1,718 SR
Queue Stats
228W - 203L
2,274 MMR
Party 1
Skadi
Skadi
Masters
вoрон
Skadi
Masters
Level 200
God Stats
8W - 9L
1,700 SR
Queue Stats
32W - 35L
2,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 1 / 1
4,097
683
1,498
3,182
1,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
 
Mercury
7
0 / 1 / 1
3,526
588
2,034
5,178
2,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Ballistic115
Izanami
7
1 / 0 / 2
3,955
659
2,823
2,971
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
NITR0US
Thor
8
2 / 0 / 0
3,905
651
911
2,914
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 1
4,162
694
2,501
4,237
2,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LancelotLokiAnhurAo KuangChang'e

VS

Bans
FreyaAwilixAthenaCamazotzCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 1 / 1
4,338
723
3,359
5,181
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
8
1 / 0 / 0
4,300
717
690
1,132
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
6
1 / 0 / 0
3,895
649
2,107
4,567
2,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Vunn
Baron Samedi
7
0 / 0 / 2
3,559
593
1,726
2,217
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
вoрон
Skadi
4
0 / 3 / 1
3,134
522
2,209
3,591
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
3
3
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
W
Mercury
 
Mercury
0
1
1
0.5
W
Izanami
Ballistic115
Izanami
1
0
2
2
L
Pele
1
1
1
1.5
L
Scylla
1
0
0
1
W
Thor
NITR0US
Thor
2
0
0
2
L
Cthulhu
1
0
0
1
L
Baron Samedi
Vunn
Baron Samedi
0
0
2
1
W
1
1
1
1.5
L
Skadi
вoрон
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,767
Damage
10,091
18,482
Taken
16,688
7,824
Mitigated
5,426
6,892
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,498
115
0
1,630
3,182
1,292
0
1,239
1,897
26,864
435
W
Mercury
 
Mercury
2,034
999
0
1,681
5,178
2,298
0
273
4,905
0
15,968
W
Izanami
Ballistic115
Izanami
2,823
2,130
0
1,834
2,971
775
0
1,002
1,969
0
24,368
L
Pele
3,359
760
0
1,898
5,181
1,331
0
444
4,737
0
26,575
L
Scylla
690
159
0
293
1,132
228
0
252
880
22,968
1,113
W
Thor
NITR0US
Thor
911
186
0
500
2,914
951
0
684
2,230
0
18,766
L
Cthulhu
2,107
411
0
1,834
4,567
2,397
0
1,047
3,520
15,274
455
L
Baron Samedi
Vunn
Baron Samedi
1,726
118
341
1,736
2,217
789
0
408
1,809
15,181
304
W
2,501
551
0
1,247
4,237
2,508
0
1,225
2,972
7,820
370
L
Skadi
вoрон
Skadi
2,209
911
0
1,030
3,591
681
0
1,568
2,023
0
10,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,645
Gold Earned
19,226
177
Minions Killed
188
0
Camps Cleared
0
637,100
Distance Traveled
611,438
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,097
683
63
11
0
114,173
0
W
Mercury
3,526
588
16
3
0
132,578
0
W
Izanami
3,955
659
49
8
0
114,838
0
L
Pele
4,338
723
48
8
0
118,789
0
L
Scylla
4,300
717
63
11
0
126,573
1
W
Thor
3,905
651
43
7
0
140,161
0
L
Cthulhu
3,895
649
28
5
0
143,474
0
L
Baron Samedi
3,559
593
28
5
0
144,095
2
W
Geb
4,162
694
6
1
0
135,350
0
L
Skadi
3,134
522
21
4
0
78,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role