Player Matchup

Aphrodite
Aphrodite
Gold II
EXONA
Aphrodite
Gold II
Level 227
God Stats
31W - 14L
1,652 SR
Queue Stats
92W - 83L
1,556 MMR
Solo
Charybdis
Charybdis
Gold I
KegOfTetley
Charybdis
Gold I
Level 145
God Stats
7W - 7L
1,497 SR
Queue Stats
187W - 174L
1,674 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Nyxne
Cthulhu
Gold III
Level 127
God Stats
3W - 1L
1,607 SR
Queue Stats
20W - 19L
1,556 MMR
Solo
Fenrir
Fenrir
Gold IV
TimoTimee
Fenrir
Gold IV
Level 103
God Stats
3W - 2L
1,481 SR
Queue Stats
36W - 30L
1,543 MMR
Party 1
Raijin
Raijin
Gold I
ÃłìštãŔ
Raijin
Gold I
Level 138
God Stats
9W - 13L
1,485 SR
Queue Stats
217W - 214L
1,568 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,544 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,508 SR
1,564 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
HaveFaithh
Hades
Gold III
Level 144
God Stats
38W - 32L
1,586 SR
Queue Stats
154W - 152L
1,552 MMR
Solo
Nu Wa
Nu Wa
Gold III
JAWAXDD
Nu Wa
Gold III
Level 153
God Stats
8W - 9L
1,518 SR
Queue Stats
422W - 434L
1,597 MMR
Solo
Ravana
Ravana
Silver I
TheLifeOfLee
Ravana
Silver I
Level 118
God Stats
1W - 4L
1,438 SR
Queue Stats
63W - 67L
1,584 MMR
Solo
Rama
Rama
Gold III
mythex16
Rama
Gold III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 126L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EXONA
Aphrodite
16
3 / 1 / 12
10,494
583
4,523
9,275
6,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
KegOfTetley
Charybdis
16
4 / 4 / 5
9,817
545
13,480
15,458
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Nyxne
Cthulhu
18
4 / 2 / 5
11,477
638
13,561
21,499
15,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
TimoTimee
Fenrir
18
4 / 2 / 7
10,393
577
8,006
15,466
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 2 / 3
12,116
673
12,804
8,033
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Chang'eAthenaThorJanus

VS

Bans
MedusaLokiSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 7 / 2
8,390
466
9,659
17,472
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
13
1 / 4 / 1
8,439
469
9,879
16,494
6,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
JAWAXDD
Nu Wa
10
0 / 6 / 3
7,026
390
5,127
6,999
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
5 / 3 / 0
9,449
525
8,733
10,715
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
16
2 / 7 / 2
9,743
541
10,703
17,262
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
27
Kills
11
11
Deaths
27
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
7
2
0.57
W
Aphrodite
EXONA
Aphrodite
3
1
12
9
L
Hades
1
4
1
0.38
L
Nu Wa
JAWAXDD
Nu Wa
0
6
3
0.25
W
Charybdis
KegOfTetley
Charybdis
4
4
5
1.63
W
Cthulhu
Nyxne
Cthulhu
4
2
5
3.25
L
Ravana
5
3
0
1.67
W
Fenrir
TimoTimee
Fenrir
4
2
7
3.75
L
Rama
2
7
2
0.43
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
44,101
69,731
Taken
68,942
35,877
Mitigated
32,016
30,168
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,659
719
260
3,408
17,472
15,107
0
4,886
12,295
48,007
1,240
W
Aphrodite
EXONA
Aphrodite
4,523
850
4,998
5,997
9,275
6,123
465
2,397
6,734
36,906
440
L
Hades
9,879
1,419
160
9,567
16,494
6,843
0
10,579
5,011
55,656
0
L
Nu Wa
JAWAXDD
Nu Wa
5,127
1,283
0
790
6,999
1,171
0
4,406
2,305
36,762
0
W
Charybdis
KegOfTetley
Charybdis
13,480
8,315
0
6,182
15,458
4,953
1,959
3,190
11,963
0
76,177
W
Cthulhu
Nyxne
Cthulhu
13,561
1,232
0
7,359
21,499
15,647
0
8,682
12,670
85,430
663
L
Ravana
8,733
2,507
0
2,896
10,715
3,719
0
5,437
4,930
0
75,982
W
Fenrir
TimoTimee
Fenrir
8,006
2,238
0
5,382
15,466
6,467
0
4,427
10,904
0
86,562
L
Rama
10,703
8,139
0
5,425
17,262
5,176
914
3,545
13,590
0
76,886
W
12,804
1,201
0
250
8,033
2,687
924
5,033
2,845
85,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,297
Gold Earned
43,047
627
Minions Killed
504
0
Camps Cleared
0
1,806,782
Distance Traveled
1,599,042
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,390
466
68
4
0
356,369
4
W
Aphrodite
10,494
583
66
4
0
372,238
4
L
Hades
8,439
469
108
6
0
328,877
6
L
Nu Wa
7,026
390
60
3
0
207,946
0
W
Charybdis
9,817
545
123
7
0
342,617
5
W
Cthulhu
11,477
638
154
9
0
340,232
1
L
Ravana
9,449
525
129
7
0
410,908
1
W
Fenrir
10,393
577
132
7
0
417,308
3
L
Rama
9,743
541
139
8
0
294,942
2
W
Raijin
12,116
673
152
8
0
334,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role