Player Matchup

Hades
Hades
DaBu_SZN
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 2
Charybdis
Charybdis
FAP_Freaky
Charybdis
Level 29
God Stats
8W - 4L
1,593 SR
Queue Stats
44W - 44L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
Henk-is-Een-Tenk
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
PepijnHetKonijn_
Ravana
Level 69
God Stats
3W - 1L
1,593 SR
Queue Stats
50W - 42L
1,456 Elo+
Party 2
Ymir
Ymir
YoungDqgger
Ymir
Level 48
God Stats
11W - 2L
1,591 SR
Queue Stats
40W - 36L
1,413 Elo+
Party 1
Team Averages
Level 40
1,556 SR
1,494 Elo+

VS

Team Averages
Level 139
1,509 SR
1,469 Elo+
Horus
Horus
Achhilles300
Horus
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 93L
1,478 Elo+
Party 3
Sol
Sol
EatNut
Sol
Level 168
God Stats
14W - 5L
1,738 SR
Queue Stats
769W - 756L
1,386 Elo+
Solo
Bellona
Bellona
GreedyRX
Bellona
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
168W - 170L
1,496 Elo+
Party 3
Zhong Kui
Zhong Kui
Guizma
Zhong Kui
Level 188
God Stats
10W - 12L
1,513 SR
Queue Stats
542W - 550L
1,458 Elo+
Solo
Agni
Agni
Yulari
Agni
Level 161
God Stats
0W - 2L
1,291 SR
Queue Stats
262W - 238L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DaBu_SZN
Hades
16
5 / 4 / 7
9,744
541
7,574
14,867
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FAP_Freaky
Charybdis
15
2 / 2 / 3
8,764
487
5,630
8,485
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Henk-is-Een-Tenk
Sun Wukong
16
2 / 0 / 5
9,542
530
8,430
13,571
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

19
13 / 3 / 4
11,116
618
12,453
12,777
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 4
7,376
410
3,425
12,260
8,132
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,662
481
5,598
16,082
13,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
EatNut
Sol
13
1 / 2 / 3
8,562
476
7,738
8,961
2,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
GreedyRX
Bellona
16
4 / 5 / 0
9,566
531
9,064
14,402
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Guizma
Zhong Kui
7
1 / 2 / 0
6,520
362
2,311
3,314
1,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
Yulari
Agni
14
3 / 8 / 3
9,377
521
14,976
11,412
3,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
11
12
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Hades
DaBu_SZN
Hades
5
4
7
2.13
L
Sol
EatNut
Sol
1
2
3
1.25
W
Charybdis
FAP_Freaky
Charybdis
2
2
3
1.75
L
Bellona
GreedyRX
Bellona
4
5
0
0.8
L
Zhong Kui
Guizma
Zhong Kui
1
2
0
0.5
W
Sun Wukong
Henk-is-Een-Tenk
Sun Wukong
2
0
5
4.5
W
13
3
4
5
W
0
3
4
0.67
L
Agni
Yulari
Agni
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
39,687
61,960
Taken
54,171
34,444
Mitigated
29,714
11,452
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,598
2,668
538
4,642
16,082
13,165
299
1,421
14,019
0
28,127
W
Hades
DaBu_SZN
Hades
7,574
444
452
2,737
14,867
6,482
378
7,124
7,743
53,230
2,821
L
Sol
EatNut
Sol
7,738
1,553
0
3,597
8,961
2,481
2,423
2,980
5,981
49,615
1,159
W
Charybdis
FAP_Freaky
Charybdis
5,630
3,198
0
2,660
8,485
2,561
4,455
3,391
5,094
0
56,944
L
Bellona
GreedyRX
Bellona
9,064
3,492
0
6,271
14,402
8,806
0
2,964
11,309
0
86,000
L
Zhong Kui
Guizma
Zhong Kui
2,311
333
0
1,356
3,314
1,782
0
0
3,198
12,833
0
W
Sun Wukong
Henk-is-Een-Tenk
Sun Wukong
8,430
1,842
0
2,464
13,571
11,808
0
2,619
10,952
0
62,487
W
12,453
3,478
0
3,139
12,777
5,461
0
4,726
8,051
0
100,422
W
3,425
475
0
0
12,260
8,132
493
6,364
5,896
26,089
396
L
Agni
Yulari
Agni
14,976
1,249
0
720
11,412
3,480
265
3,444
7,920
55,094
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
42,687
440
Minions Killed
380
0
Camps Cleared
0
1,707,247
Distance Traveled
1,317,260
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,662
481
49
3
0
321,837
2
W
Hades
9,744
541
91
5
0
362,647
0
L
Sol
8,562
476
83
5
0
258,574
0
W
Charybdis
8,764
487
102
6
0
285,385
0
L
Bellona
9,566
531
128
7
0
362,236
0
L
Zhong Kui
6,520
362
20
1
0
62,598
0
W
Sun Wukong
9,542
530
86
5
0
335,502
0
W
Ravana
11,116
618
127
7
0
407,165
0
W
Ymir
7,376
410
34
2
0
316,548
0
L
Agni
9,377
521
100
6
0
312,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role