Player Matchup

Kukulkan
Kukulkan
Necropan
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,277 Elo+
Party 2
Anubis
Anubis
Om3nov
Anubis
Level 121
God Stats
12W - 14L
1,263 SR
Queue Stats
12W - 14L
1,277 Elo+
Party 2
Hercules
Hercules
conanlp6
Hercules
Level 86
God Stats
3W - 10L
1,183 SR
Queue Stats
215W - 217L
1,447 Elo+
Solo
Team Averages
Level 102
1,315 SR
1,333 Elo+

VS

Team Averages
Level 92
1,441 SR
1,448 Elo+
Medusa
Medusa
AngXa
Medusa
Level 79
God Stats
98W - 93L
1,520 SR
Queue Stats
106W - 114L
1,414 Elo+
Party 1
Chang'e
Chang'e
Jtegy
Chang'e
Level 118
God Stats
2W - 2L
1,624 SR
Queue Stats
474W - 483L
1,480 Elo+
Solo
Cthulhu
Cthulhu
LE CHANCEUX
Cthulhu
Level 80
God Stats
1W - 3L
1,178 SR
Queue Stats
40W - 49L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Necropan
Kukulkan
14
1 / 3 / 1
9,050
696
8,398
7,231
2,175
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Om3nov
Anubis
14
0 / 1 / 2
8,575
660
5,819
6,248
1,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
conanlp6
Hercules
15
1 / 2 / 1
9,318
717
5,088
17,227
14,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngXa
Medusa
16
0 / 2 / 5
9,968
767
7,756
7,245
2,344
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Jtegy
Chang'e
18
5 / 0 / 0
11,121
855
11,351
7,365
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
LE CHANCEUX
Cthulhu
17
1 / 0 / 4
10,450
804
8,375
17,001
13,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
AngXa
Medusa
0
2
5
1.25
W
Chang'e
Jtegy
Chang'e
5
0
0
5
W
Cthulhu
LE CHANCEUX
Cthulhu
1
0
4
3
L
Kukulkan
Necropan
Kukulkan
1
3
1
0.5
L
Anubis
Om3nov
Anubis
0
1
2
1
L
Hercules
conanlp6
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
27,482
30,706
Taken
31,611
18,419
Mitigated
18,624
4,801
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AngXa
Medusa
7,756
1,706
0
646
7,245
2,344
1,872
3,578
3,667
0
39,606
W
Chang'e
Jtegy
Chang'e
11,351
666
3,965
5,805
7,365
2,569
847
3,332
4,033
42,959
0
W
Cthulhu
LE CHANCEUX
Cthulhu
8,375
574
138
5,375
17,001
13,711
252
7,355
9,646
30,227
2,271
L
Kukulkan
Necropan
Kukulkan
8,398
268
0
526
7,231
2,175
0
4,161
2,915
38,330
0
L
Anubis
Om3nov
Anubis
5,819
0
0
1,058
6,248
1,932
0
4,004
2,046
23,184
0
L
Hercules
conanlp6
Hercules
5,088
1,045
0
3,217
17,227
14,312
0
10,125
6,372
0
16,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
31,539
122
Minions Killed
178
0
Camps Cleared
0
715,120
Distance Traveled
846,507
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,968
767
57
4
0
271,667
0
W
Chang'e
11,121
855
75
6
0
297,236
0
W
Cthulhu
10,450
804
46
4
0
277,604
4
L
Kukulkan
9,050
696
59
5
0
225,368
0
L
Anubis
8,575
660
27
2
0
236,406
0
L
Hercules
9,318
717
36
3
0
253,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role