Player Matchup

Ix Chel
Ix Chel
Platinum I
JaffuCake
Ix Chel
Platinum I
Level 157
God Stats
6W - 4L
1,739 SR
Queue Stats
331W - 346L
2,004 MMR
Solo
Serqet
Serqet
Diamond III
SirLuthenford
Serqet
Diamond III
Level 176
God Stats
34W - 14L
1,618 SR
Queue Stats
258W - 228L
2,097 MMR
Solo
Cupid
Cupid
Diamond IV
ZeroTw02
Cupid
Diamond IV
Level 141
God Stats
31W - 25L
1,880 SR
Queue Stats
129W - 149L
2,193 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,746 SR
2,098 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,593 SR
2,147 MMR
Neith
Neith
Platinum V
BreadMagician
Neith
Platinum V
Level 68
God Stats
0W - 1L
1,546 SR
Queue Stats
15W - 17L
1,923 MMR
Solo
Cerberus
Cerberus
Diamond III
Deitred
Cerberus
Diamond III
Level 146
God Stats
0W - 2L
1,644 SR
Queue Stats
116W - 84L
2,292 MMR
Party 1
Bellona
Bellona
Diamond IV
GoatGrl
Bellona
Diamond IV
Level 95
God Stats
5W - 4L
1,588 SR
Queue Stats
76W - 57L
2,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JaffuCake
Ix Chel
20
1 / 1 / 12
12,232
815
15,719
10,478
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 0 / 8
12,796
853
15,720
16,072
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
ZeroTw02
Cupid
20
8 / 0 / 8
13,542
903
17,210
14,874
6,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothNe ZhaCthulhuPersephoneCu Chulainn

VS

Bans
KuzenboAnhurAgniIzanamiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
9,919
661
10,749
14,933
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Deitred
Cerberus
16
1 / 5 / 0
9,944
663
11,541
20,683
22,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
GoatGrl
Bellona
16
0 / 5 / 1
10,071
671
7,780
17,842
15,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Cerberus
Deitred
Cerberus
1
5
0
0.2
L
Bellona
GoatGrl
Bellona
0
5
1
0.1
W
Ix Chel
JaffuCake
Ix Chel
1
1
12
7
W
8
0
8
12
W
Cupid
ZeroTw02
Cupid
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,649
Damage
30,070
41,424
Taken
53,458
22,422
Mitigated
43,069
20,046
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,749
3,772
0
2,855
14,933
5,612
0
3,451
10,323
0
35,997
L
Cerberus
Deitred
Cerberus
11,541
412
0
5,175
20,683
22,023
0
4,792
14,309
29,139
2,107
L
Bellona
GoatGrl
Bellona
7,780
648
0
2,230
17,842
15,434
0
6,964
9,528
2,790
31,928
W
Ix Chel
JaffuCake
Ix Chel
15,719
1,683
2,211
4,598
10,478
3,217
748
5,422
4,800
53,531
0
W
15,720
3,440
0
1,838
16,072
12,694
214
3,940
11,574
1,372
31,873
W
Cupid
ZeroTw02
Cupid
17,210
8,343
1,868
9,531
14,874
6,511
3,133
3,466
11,169
0
80,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
29,934
217
Minions Killed
153
0
Camps Cleared
0
925,293
Distance Traveled
800,121
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,919
661
58
4
0
236,445
3
L
Cerberus
9,944
663
42
3
0
276,459
0
L
Bellona
10,071
671
53
4
0
287,217
2
W
Ix Chel
12,232
815
85
6
0
299,262
0
W
Serqet
12,796
853
32
2
0
329,441
0
W
Cupid
13,542
903
100
7
0
296,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role