Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HoneyDewRue
Tsukuyomi
Level 47
God Stats
4W - 4L
1,483 SR
Queue Stats
26W - 26L
1,427 Elo+
Solo
Skadi
Skadi
Preacher6356
Skadi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Unmatchedforce
Sun Wukong
Level 158
God Stats
2W - 3L
1,460 SR
Queue Stats
46W - 47L
1,487 Elo+
Party 2
Team Averages
Level 101
1,489 SR
1,469 Elo+

VS

Team Averages
Level 67
1,532 SR
1,470 Elo+
He Bo
He Bo
Dusk62704
He Bo
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 92L
1,473 Elo+
Solo
Discordia
Discordia
FlipperAlpaca84
Discordia
Level 66
God Stats
7W - 4L
1,605 SR
Queue Stats
170W - 167L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
TheStankyOne434
Aphrodite
Level 61
God Stats
6W - 4L
1,458 SR
Queue Stats
185W - 233L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
YBtMysk
Danzaburou
Level 68
God Stats
6W - 11L
1,415 SR
Queue Stats
200W - 239L
1,432 Elo+
Party 1
Hades
Hades
ZigZagElk17
Hades
Level 86
God Stats
20W - 10L
1,680 SR
Queue Stats
418W - 436L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 3 / 1
9,375
625
7,365
11,312
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
 
Sobek
12
5 / 2 / 5
8,201
547
6,424
13,906
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
HoneyDewRue
Tsukuyomi
11
2 / 1 / 3
6,726
448
5,851
7,135
2,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 5
7,619
508
10,575
8,660
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Unmatchedforce
Sun Wukong
13
1 / 1 / 1
7,673
512
5,630
13,256
8,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dusk62704
He Bo
14
3 / 1 / 1
7,885
526
7,023
9,240
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
FlipperAlpaca84
Discordia
14
1 / 3 / 2
8,086
539
6,390
6,984
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
TheStankyOne434
Aphrodite
13
1 / 6 / 5
7,994
533
4,505
14,624
8,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YBtMysk
Danzaburou
13
3 / 2 / 1
7,844
523
10,583
11,646
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
9,208
614
10,231
13,511
7,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
10
10
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
1
1.5
L
Sobek
 
Sobek
5
2
5
3.75
W
He Bo
Dusk62704
He Bo
3
1
1
3.5
W
Discordia
FlipperAlpaca84
Discordia
1
3
2
0.67
L
Tsukuyomi
HoneyDewRue
Tsukuyomi
2
1
3
3.5
L
3
3
5
1.83
W
Aphrodite
TheStankyOne434
Aphrodite
1
6
5
0.58
L
Sun Wukong
Unmatchedforce
Sun Wukong
1
1
1
1.5
W
Danzaburou
YBtMysk
Danzaburou
3
2
1
1.75
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
38,732
54,269
Taken
56,005
32,463
Mitigated
25,536
16,480
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,365
806
458
4,747
11,312
4,584
0
8,789
1,763
73,319
1,462
L
Sobek
 
Sobek
6,424
820
0
3,602
13,906
13,541
56
4,760
9,146
17,533
999
W
He Bo
Dusk62704
He Bo
7,023
195
0
4,198
9,240
2,054
0
2,570
6,670
54,570
79
W
Discordia
FlipperAlpaca84
Discordia
6,390
285
0
810
6,984
2,062
555
3,070
3,914
59,587
115
L
Tsukuyomi
HoneyDewRue
Tsukuyomi
5,851
1,155
0
3,209
7,135
2,179
0
3,467
3,500
0
33,725
L
10,575
2,894
0
659
8,660
3,210
197
2,062
6,598
0
54,316
W
Aphrodite
TheStankyOne434
Aphrodite
4,505
1,111
3,439
4,640
14,624
8,914
50
3,586
11,038
24,172
1,222
L
Sun Wukong
Unmatchedforce
Sun Wukong
5,630
1,204
0
3,805
13,256
8,949
0
6,920
6,336
0
50,856
W
Danzaburou
YBtMysk
Danzaburou
10,583
4,913
0
3,968
11,646
4,573
122
2,704
8,942
0
51,908
W
10,231
1,548
158
6,708
13,511
7,933
3
1,366
12,145
68,896
3,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
41,017
380
Minions Killed
430
0
Camps Cleared
0
1,371,063
Distance Traveled
1,471,139
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,375
625
139
9
0
324,118
2
L
Sobek
8,201
547
33
2
0
288,051
3
W
He Bo
7,885
526
87
6
0
341,781
0
W
Discordia
8,086
539
105
7
0
308,277
0
L
Tsukuyomi
6,726
448
63
4
0
213,033
0
L
Skadi
7,619
508
61
4
0
252,823
0
W
Aphrodite
7,994
533
35
2
0
266,826
0
L
Sun Wukong
7,673
512
84
6
0
293,038
0
W
Danzaburou
7,844
523
77
5
0
279,908
0
W
Hades
9,208
614
126
8
0
274,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role