Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
FrenzyTank
Kumbhakarna
Gold II
Level 156
God Stats
24W - 19L
1,626 SR
Queue Stats
485W - 480L
1,505 MMR
Solo
Chaac
Chaac
Gold II
HatedSaiyan
Chaac
Gold II
Level 127
God Stats
51W - 37L
1,652 SR
Queue Stats
160W - 175L
1,649 MMR
Party 2
Ah Puch
Ah Puch
Gold V
Moto815IG
Ah Puch
Gold V
Level 144
God Stats
5W - 1L
1,734 SR
Queue Stats
137W - 157L
1,415 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,671 SR
1,523 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,669 SR
1,587 MMR
Danzaburou
Danzaburou
Gold IV
Atreyuwu1
Danzaburou
Gold IV
Level 39
God Stats
13W - 10L
1,949 SR
Queue Stats
56W - 60L
1,731 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
BugzBunnysGhost
Aphrodite
Silver IV
Level 116
God Stats
0W - 1L
1,343 SR
Queue Stats
9W - 11L
1,528 MMR
Party 1
Chronos
Chronos
Bronze III
ELEMENTJ
Chronos
Bronze III
Level 153
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FrenzyTank
Kumbhakarna
16
4 / 0 / 13
10,645
819
6,829
10,735
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
7 / 2 / 11
11,524
886
13,736
13,122
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
Moto815IG
Ah Puch
17
7 / 1 / 11
11,556
889
14,441
6,406
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesBacchusCthulhuArtemisPersephone

VS

Bans
BastetAthenaScyllaCerberusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atreyuwu1
Danzaburou
15
0 / 5 / 1
9,356
720
4,645
10,109
6,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
BugzBunnysGhost
Aphrodite
16
2 / 6 / 1
10,227
787
4,116
12,935
6,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chronos
ELEMENTJ
Chronos
12
1 / 7 / 2
8,553
658
8,349
14,666
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
3
3
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Atreyuwu1
Danzaburou
0
5
1
0.1
L
Aphrodite
BugzBunnysGhost
Aphrodite
2
6
1
0.42
L
Chronos
ELEMENTJ
Chronos
1
7
2
0.29
W
Kumbhakarna
FrenzyTank
Kumbhakarna
4
0
13
10.5
W
7
2
11
6.25
W
Ah Puch
Moto815IG
Ah Puch
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
17,110
30,263
Taken
37,710
22,438
Mitigated
16,798
8,444
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Atreyuwu1
Danzaburou
4,645
1,863
0
967
10,109
6,263
0
5,237
4,337
0
36,131
L
Aphrodite
BugzBunnysGhost
Aphrodite
4,116
412
1,444
2,569
12,935
6,870
0
6,738
5,684
23,425
0
L
Chronos
ELEMENTJ
Chronos
8,349
4,005
0
1,032
14,666
3,665
0
8,631
5,335
25,931
2,245
W
Kumbhakarna
FrenzyTank
Kumbhakarna
6,829
660
0
2,626
10,735
9,888
1,008
3,902
6,776
15,540
800
W
13,736
1,745
0
4,452
13,122
10,650
1,307
4,289
8,782
898
43,118
W
Ah Puch
Moto815IG
Ah Puch
14,441
203
0
1,366
6,406
1,900
1,901
3,681
2,689
42,631
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
28,136
146
Minions Killed
137
0
Camps Cleared
0
748,858
Distance Traveled
649,300
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,356
720
72
6
0
219,266
0
L
Aphrodite
10,227
787
29
2
0
211,984
0
L
Chronos
8,553
658
36
3
0
218,050
0
W
Kumbhakarna
10,645
819
28
2
0
253,372
4
W
Chaac
11,524
886
65
5
0
257,629
7
W
Ah Puch
11,556
889
53
4
0
237,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role