Player Matchup

Kukulkan
Kukulkan
Incruty-_-Tikawa
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Lacausedecycy
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 33L
1,061 Elo+
Party 3
Chaac
Chaac
MaZeErazer
Chaac
Level 15
God Stats
4W - 5L
1,282 SR
Queue Stats
4W - 21L
938 Elo+
Party 3
Anubis
Anubis
The-G-O-A-T08
Anubis
Level 81
God Stats
47W - 45L
1,529 SR
Queue Stats
81W - 77L
1,457 Elo+
Party 2
Arachne
Arachne
biggysmall08
Arachne
Level 105
God Stats
71W - 48L
1,599 SR
Queue Stats
122W - 97L
1,495 Elo+
Party 2
Team Averages
Level 57
1,482 SR
1,290 Elo+

VS

Team Averages
Level 77
1,479 SR
1,472 Elo+
Ratatoskr
Ratatoskr
GaiusBoNuS2017
Ratatoskr
Level 117
God Stats
12W - 20L
1,360 SR
Queue Stats
388W - 365L
1,432 Elo+
Party 4
Bakasura
Bakasura
KimBO923944
Bakasura
Level 121
God Stats
11W - 9L
1,616 SR
Queue Stats
464W - 452L
1,471 Elo+
Party 4
Scylla
Scylla
Lilu001
Scylla
Level 27
God Stats
4W - 11L
1,271 SR
Queue Stats
60W - 69L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mengsck
Kumbhakarna
Level 59
God Stats
6W - 7L
1,529 SR
Queue Stats
59W - 62L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
Voffka21
Cernunnos
Level 60
God Stats
1W - 1L
1,620 SR
Queue Stats
60W - 66L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,754
450
4,389
5,750
1,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
1 / 2 / 6
7,859
524
6,326
10,181
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
13
4 / 3 / 0
8,178
545
7,136
12,789
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 7
8,215
548
7,144
5,794
2,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
biggysmall08
Arachne
16
9 / 0 / 0
8,816
588
10,173
13,444
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GaiusBoNuS2017
Ratatoskr
12
0 / 5 / 2
7,212
481
6,895
12,583
8,386
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
KimBO923944
Bakasura
15
5 / 3 / 1
8,361
557
4,942
13,212
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Scylla
Lilu001
Scylla
13
0 / 2 / 3
7,450
497
3,588
6,323
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Mengsck
Kumbhakarna
12
2 / 1 / 4
7,497
500
4,773
13,212
10,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Voffka21
Cernunnos
12
4 / 5 / 0
7,175
478
7,345
11,340
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
11
11
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
GaiusBoNuS2017
Ratatoskr
0
5
2
0.2
W
1
4
3
0.63
L
Bakasura
KimBO923944
Bakasura
5
3
1
1.83
W
Bacchus
1
2
6
2
L
Scylla
Lilu001
Scylla
0
2
3
0.75
W
Chaac
4
3
0
1.33
L
Kumbhakarna
Mengsck
Kumbhakarna
2
1
4
4
W
1
2
7
2.25
L
Cernunnos
Voffka21
Cernunnos
4
5
0
0.8
W
Arachne
biggysmall08
Arachne
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,168
Damage
27,543
47,958
Taken
56,670
26,160
Mitigated
29,304
14,948
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
GaiusBoNuS2017
Ratatoskr
6,895
986
0
2,717
12,583
8,386
0
1,344
11,239
0
41,806
W
4,389
437
0
0
5,750
1,892
227
1,468
4,282
34,071
0
L
Bakasura
KimBO923944
Bakasura
4,942
2,922
0
4,984
13,212
5,119
0
2,564
10,648
0
54,108
W
Bacchus
6,326
748
0
2,256
10,181
9,319
90
2,264
7,699
35,001
696
L
Scylla
Lilu001
Scylla
3,588
70
0
1,235
6,323
1,544
0
2,536
3,787
41,065
987
W
Chaac
7,136
567
0
3,001
12,789
7,338
0
665
12,004
0
40,486
L
Kumbhakarna
Mengsck
Kumbhakarna
4,773
451
0
1,767
13,212
10,077
185
5,256
7,956
16,947
3,356
W
7,144
816
0
3,289
5,794
2,015
353
1,670
4,014
63,296
839
L
Cernunnos
Voffka21
Cernunnos
7,345
3,616
0
2,462
11,340
4,178
307
5,817
5,523
0
52,198
W
Arachne
biggysmall08
Arachne
10,173
5,649
0
6,402
13,444
5,596
213
1,839
11,518
0
52,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
37,695
335
Minions Killed
372
0
Camps Cleared
0
1,524,407
Distance Traveled
1,558,288
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,212
481
68
5
0
327,205
0
W
Kukulkan
6,754
450
55
4
0
268,350
0
L
Bakasura
8,361
557
99
7
0
356,585
0
W
Bacchus
7,859
524
39
3
0
327,409
0
L
Scylla
7,450
497
86
6
0
283,465
0
W
Chaac
8,178
545
60
4
0
305,275
0
L
Kumbhakarna
7,497
500
20
1
0
332,407
2
W
Anubis
8,215
548
92
6
0
243,846
0
L
Cernunnos
7,175
478
99
7
0
258,626
0
W
Arachne
8,816
588
89
6
0
379,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role