Player Matchup

Ao Kuang
Ao Kuang
OndrayFelipe
Ao Kuang
Level 94
God Stats
21W - 20L
1,449 SR
Queue Stats
57W - 67L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlR TYR
Cu Chulainn
Level 86
God Stats
14W - 6L
1,641 SR
Queue Stats
342W - 348L
1,507 Elo+
Solo
Nut
Nut
ZeXLover
Nut
Level 121
God Stats
19W - 9L
1,596 SR
Queue Stats
194W - 189L
1,470 Elo+
Solo
Terra
Terra
benjjiFishii
Terra
Level 88
God Stats
6W - 3L
1,575 SR
Queue Stats
196W - 181L
1,527 Elo+
Solo
Nu Wa
Nu Wa
maritime-living2
Nu Wa
Level 81
God Stats
32W - 26L
1,234 SR
Queue Stats
175W - 210L
1,377 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,466 Elo+

VS

Team Averages
Level 111
1,498 SR
1,461 Elo+
Achilles
Achilles
Miracle Void
Achilles
Level 137
God Stats
14W - 12L
1,538 SR
Queue Stats
351W - 367L
1,489 Elo+
Solo
Scylla
Scylla
PostMasterP
Scylla
Level 99
God Stats
2W - 4L
1,469 SR
Queue Stats
124W - 106L
1,449 Elo+
Solo
Neith
Neith
SoulReaperBoy14
Neith
Level 123
God Stats
2W - 6L
1,281 SR
Queue Stats
98W - 90L
1,489 Elo+
Solo
Bellona
Bellona
TheJakeasaurus
Bellona
Level 81
God Stats
1W - 1L
1,659 SR
Queue Stats
11W - 10L
1,467 Elo+
Solo
Sylvanus
Sylvanus
wtfchuckie
Sylvanus
Level 116
God Stats
30W - 26L
1,542 SR
Queue Stats
152W - 158L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OndrayFelipe
Ao Kuang
15
7 / 0 / 0
8,322
594
6,219
7,893
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
SlR TYR
Cu Chulainn
14
5 / 1 / 1
9,266
662
10,506
12,899
9,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 2 / 2
7,905
565
12,585
9,137
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 8
8,013
572
4,336
12,588
8,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 3 / 5
7,449
532
5,261
4,855
1,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Miracle Void
Achilles
10
1 / 5 / 1
6,462
462
4,285
13,967
12,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Scylla
14
3 / 4 / 0
7,626
545
4,195
7,017
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 3
6,953
497
5,374
7,814
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 0
6,779
484
6,327
15,797
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
wtfchuckie
Sylvanus
10
0 / 4 / 1
6,258
447
2,897
11,652
4,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
5
6
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Miracle Void
Achilles
1
5
1
0.3
W
Ao Kuang
OndrayFelipe
Ao Kuang
7
0
0
7
L
Scylla
3
4
0
0.75
W
Cu Chulainn
SlR TYR
Cu Chulainn
5
1
1
5.5
L
0
2
3
0.75
L
1
5
0
0.2
W
6
2
2
3.5
W
2
0
8
6
W
0
3
5
0.83
L
Sylvanus
wtfchuckie
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
23,078
47,372
Taken
56,247
27,402
Mitigated
38,124
16,337
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Miracle Void
Achilles
4,285
779
0
1,685
13,967
12,416
0
3,534
10,433
0
20,589
W
Ao Kuang
OndrayFelipe
Ao Kuang
6,219
1,757
0
1,793
7,893
3,382
0
1,272
6,621
57,636
0
L
Scylla
4,195
260
0
519
7,017
1,624
0
5,590
1,427
56,695
1,013
W
Cu Chulainn
SlR TYR
Cu Chulainn
10,506
2,580
0
2,902
12,899
9,987
0
387
11,898
0
66,820
L
5,374
1,898
0
2,407
7,814
1,824
630
1,605
6,209
0
49,503
L
6,327
2,539
0
2,883
15,797
17,429
0
1,698
14,099
0
42,634
W
12,585
8,332
0
4,183
9,137
3,288
494
0
9,137
0
60,741
W
4,336
704
2,332
4,946
12,588
8,878
155
1,243
11,345
28,336
0
W
5,261
903
0
181
4,855
1,867
88
3,970
885
41,163
900
L
Sylvanus
wtfchuckie
Sylvanus
2,897
569
408
2,574
11,652
4,831
0
3,389
8,263
39,118
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
34,078
378
Minions Killed
353
0
Camps Cleared
0
1,410,755
Distance Traveled
1,245,154
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,462
462
18
1
0
269,340
0
W
Ao Kuang
8,322
594
89
6
0
322,637
0
L
Scylla
7,626
545
111
8
0
243,574
4
W
Cu Chulainn
9,266
662
100
7
0
265,894
1
L
Neith
6,953
497
92
7
0
250,743
0
L
Bellona
6,779
484
65
5
0
256,891
2
W
Nut
7,905
565
89
6
0
258,832
0
W
Terra
8,013
572
42
3
0
317,910
3
W
Nu Wa
7,449
532
58
4
0
245,482
0
L
Sylvanus
6,258
447
67
5
0
224,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role