Player Matchup

Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
DejaBuwu
Danzaburou
Gold II
Level 137
God Stats
9W - 4L
1,764 SR
Queue Stats
36W - 27L
1,813 MMR
Party 1
King Arthur
King Arthur
Platinum I
SacredGuarrior
King Arthur
Platinum I
Level 122
God Stats
4W - 3L
1,589 SR
Queue Stats
177W - 165L
1,868 MMR
Solo
Bastet
Bastet
Gold II
SmegmaDumpster
Bastet
Gold II
Level 141
God Stats
1W - 1L
1,399 SR
Queue Stats
36W - 27L
1,813 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,551 SR
1,699 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,633 SR
1,852 MMR
Ishtar
Ishtar
Platinum V
 
Ishtar
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
DarthKert
Kumbhakarna
Platinum IV
Level 113
God Stats
16W - 11L
1,646 SR
Queue Stats
161W - 163L
1,794 MMR
Solo
Loki
Loki
Diamond IV
Raawl
Loki
Diamond IV
Level 124
God Stats
5W - 5L
1,588 SR
Queue Stats
79W - 54L
2,114 MMR
Solo
Yu Huang
Yu Huang
Platinum II
ccKatxi3
Yu Huang
Platinum II
Level 158
God Stats
4W - 2L
1,667 SR
Queue Stats
86W - 62L
1,922 MMR
Solo
Poseidon
Poseidon
Diamond V
kill98
Poseidon
Diamond V
Level 200
God Stats
13W - 9L
1,763 SR
Queue Stats
188W - 173L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 5
5,542
616
3,467
9,397
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
 
Janus
9
0 / 2 / 1
5,161
573
2,460
5,208
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DejaBuwu
Danzaburou
12
3 / 1 / 1
6,732
748
5,665
5,429
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SacredGuarrior
King Arthur
10
2 / 3 / 1
5,759
640
4,604
9,057
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 1
5,078
564
2,443
6,675
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangAresSusanoCerberusArtio

VS

Bans
Ne ZhaAtlasAnubisTsukuyomiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 2 / 0
3,952
439
3,685
2,935
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DarthKert
Kumbhakarna
8
0 / 2 / 1
4,760
529
2,320
8,656
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Raawl
Loki
11
2 / 2 / 1
5,579
620
3,054
7,193
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
ccKatxi3
Yu Huang
12
3 / 0 / 1
6,454
717
6,776
3,725
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
kill98
Poseidon
10
2 / 1 / 1
6,281
698
5,901
5,067
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
7
7
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
5
3.5
W
Janus
 
Janus
0
2
1
0.25
L
Ishtar
 
Ishtar
0
2
0
0
L
Kumbhakarna
DarthKert
Kumbhakarna
0
2
1
0.25
W
Danzaburou
DejaBuwu
Danzaburou
3
1
1
3.5
L
Loki
Raawl
Loki
2
2
1
1.25
W
King Arthur
SacredGuarrior
King Arthur
2
3
1
0.83
W
1
0
1
1.5
L
Yu Huang
ccKatxi3
Yu Huang
3
0
1
3.5
L
Poseidon
kill98
Poseidon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
21,736
35,766
Taken
27,576
16,054
Mitigated
9,665
13,931
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,467
276
0
3,390
9,397
6,319
0
3,476
5,793
15,023
0
W
Janus
 
Janus
2,460
50
0
2,414
5,208
1,201
0
3,490
1,694
29,616
0
L
Ishtar
 
Ishtar
3,685
2,480
0
1,067
2,935
712
0
858
2,077
0
14,220
L
Kumbhakarna
DarthKert
Kumbhakarna
2,320
199
0
1,848
8,656
4,338
0
1,460
7,126
15,426
246
W
Danzaburou
DejaBuwu
Danzaburou
5,665
3,286
0
3,157
5,429
1,774
315
1,279
4,150
0
51,831
L
Loki
Raawl
Loki
3,054
490
0
3,922
7,193
2,227
0
1,350
5,803
0
36,724
W
King Arthur
SacredGuarrior
King Arthur
4,604
220
0
2,493
9,057
4,818
0
3,961
4,636
726
36,158
W
2,443
541
0
2,477
6,675
1,942
0
1,698
4,973
0
38,165
L
Yu Huang
ccKatxi3
Yu Huang
6,776
313
0
819
3,725
1,167
0
1,294
2,229
42,742
0
L
Poseidon
kill98
Poseidon
5,901
974
0
1,774
5,067
1,221
0
696
4,331
38,435
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
27,026
318
Minions Killed
290
0
Camps Cleared
0
994,240
Distance Traveled
899,791
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,542
616
15
2
0
193,235
2
W
Janus
5,161
573
76
8
0
188,617
3
L
Ishtar
3,952
439
32
4
0
80,562
0
L
Kumbhakarna
4,760
529
17
2
0
204,368
8
W
Danzaburou
6,732
748
101
11
0
170,362
3
L
Loki
5,579
620
56
6
0
219,848
0
W
King Arthur
5,759
640
56
6
0
210,983
2
W
Bastet
5,078
564
70
8
0
231,043
0
L
Yu Huang
6,454
717
97
11
0
205,366
2
L
Poseidon
6,281
698
88
10
0
189,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role