Player Matchup

Jormungandr
Jormungandr
GeertDeGod
Jormungandr
Level 28
God Stats
4W - 3L
1,685 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Arachne
Arachne
GerritWH159
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
NL_Anthony21
Zhong Kui
Level 68
God Stats
1W - 3L
1,427 SR
Queue Stats
12W - 12L
1,553 Elo+
Party 1
Team Averages
Level 51
1,537 SR
1,494 Elo+

VS

Team Averages
Level 102
1,590 SR
1,480 Elo+
Anhur
Anhur
BaNriWataNuki
Anhur
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
BlueDragonG
Nu Wa
Level 86
God Stats
90W - 63L
1,587 SR
Queue Stats
447W - 426L
1,500 Elo+
Solo
Anubis
Anubis
MerakYT
Anubis
Level 102
God Stats
13W - 3L
1,685 SR
Queue Stats
37W - 33L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeertDeGod
Jormungandr
14
0 / 4 / 2
8,436
703
4,408
14,564
10,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
GerritWH159
Arachne
14
2 / 5 / 1
8,654
721
5,173
12,967
3,272
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
NL_Anthony21
Zhong Kui
15
1 / 5 / 0
8,533
711
3,795
11,601
6,072
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
10,368
864
9,611
7,524
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 2 / 9
9,533
794
9,598
5,186
1,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
MerakYT
Anubis
17
10 / 0 / 4
11,524
960
13,697
6,427
3,195
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
2
2
9
3.25
L
Jormungandr
GeertDeGod
Jormungandr
0
4
2
0.25
L
Arachne
GerritWH159
Arachne
2
5
1
0.5
W
Anubis
MerakYT
Anubis
10
0
4
12
L
Zhong Kui
NL_Anthony21
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,376
Damage
32,906
39,132
Taken
19,137
20,068
Mitigated
7,717
8,021
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,611
6,762
0
2,632
7,524
2,899
1,448
2,678
4,846
0
52,998
W
9,598
3,035
0
668
5,186
1,623
1,162
2,017
3,169
30,208
0
L
Jormungandr
GeertDeGod
Jormungandr
4,408
706
0
2,265
14,564
10,724
0
8,756
5,745
28,817
0
L
Arachne
GerritWH159
Arachne
5,173
3,057
0
2,327
12,967
3,272
0
6,072
6,862
0
21,334
W
Anubis
MerakYT
Anubis
13,697
1,048
0
3,353
6,427
3,195
888
3,540
2,881
28,824
1,375
L
Zhong Kui
NL_Anthony21
Zhong Kui
3,795
343
0
3,429
11,601
6,072
0
8,302
3,241
33,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
31,425
138
Minions Killed
186
0
Camps Cleared
0
584,819
Distance Traveled
614,680
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,368
864
90
8
0
200,203
0
W
Nu Wa
9,533
794
47
4
0
206,224
6
L
Jormungandr
8,436
703
51
4
0
203,880
0
L
Arachne
8,654
721
30
3
0
203,352
3
W
Anubis
11,524
960
49
4
0
208,253
0
L
Zhong Kui
8,533
711
57
5
0
177,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role