Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Dezsoke
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
levy94
Cthulhu
Level 59
God Stats
3W - 2L
1,418 SR
Queue Stats
67W - 83L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
norbi23
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,440 Elo+
Party 1
Team Averages
Level 63
1,484 SR
1,455 Elo+

VS

Team Averages
Level 81
1,436 SR
1,429 Elo+
Anhur
Anhur
Unbound I
Anhur
Level 107
God Stats
4W - 13L
1,165 SR
Queue Stats
31W - 45L
1,342 Elo+
Solo
Geb
Geb
fabulous_bloke00
Geb
Level 49
God Stats
8W - 6L
1,543 SR
Queue Stats
178W - 206L
1,501 Elo+
Solo
Sol
Sol
saabjaime22
Sol
Level 56
God Stats
7W - 6L
1,465 SR
Queue Stats
70W - 73L
1,437 Elo+
Solo
Jormungandr
Jormungandr
wesluux
Jormungandr
Level 125
God Stats
3W - 4L
1,496 SR
Queue Stats
171W - 150L
1,492 Elo+
Solo
Camazotz
Camazotz
yCHRIM
Camazotz
Level 68
God Stats
3W - 3L
1,509 SR
Queue Stats
156W - 140L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
2 / 1 / 0
3,424
685
1,746
3,207
738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
4
0 / 2 / 1
3,088
618
502
2,377
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Dezsoke
Anhur
4
1 / 4 / 0
3,225
645
1,178
3,649
843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
levy94
Cthulhu
6
0 / 2 / 2
3,617
723
2,320
5,041
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
norbi23
Kukulkan
7
0 / 0 / 1
3,715
743
389
755
170
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Unbound I
Anhur
6
3 / 1 / 0
3,779
756
2,788
2,638
681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
3,647
729
1,375
4,402
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,737
547
0
764
60
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
wesluux
Jormungandr
8
3 / 0 / 2
4,475
895
2,369
2,739
1,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Camazotz
yCHRIM
Camazotz
7
3 / 1 / 0
4,058
812
1,387
3,752
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
9
9
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
0
2
W
Anubis
 
Anubis
0
2
1
0.25
W
Anhur
Dezsoke
Anhur
1
4
0
0.25
L
Anhur
Unbound I
Anhur
3
1
0
3
L
0
0
2
1
W
Cthulhu
levy94
Cthulhu
0
2
2
0.5
W
Kukulkan
norbi23
Kukulkan
0
0
1
0.5
L
0
1
0
0
L
Jormungandr
wesluux
Jormungandr
3
0
2
4
L
Camazotz
yCHRIM
Camazotz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,135
Damage
7,919
15,029
Taken
14,295
4,308
Mitigated
4,486
2,901
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,746
1,381
0
621
3,207
738
0
820
2,387
0
9,395
W
Anubis
 
Anubis
502
167
0
502
2,377
680
0
474
1,903
7,292
0
W
Anhur
Dezsoke
Anhur
1,178
970
0
351
3,649
843
0
1,875
1,774
0
4,786
L
Anhur
Unbound I
Anhur
2,788
1,340
0
621
2,638
681
0
710
1,928
0
15,549
L
1,375
236
0
1,535
4,402
1,772
0
1,275
3,127
9,898
0
W
Cthulhu
levy94
Cthulhu
2,320
516
518
909
5,041
1,877
0
555
4,486
11,202
1,292
W
Kukulkan
norbi23
Kukulkan
389
44
0
0
755
170
0
0
755
19,091
0
L
0
0
0
150
764
60
0
383
381
2,337
0
L
Jormungandr
wesluux
Jormungandr
2,369
897
0
1,021
2,739
1,149
0
187
2,552
21,920
1,055
L
Camazotz
yCHRIM
Camazotz
1,387
127
0
2,445
3,752
824
0
417
3,335
0
18,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,069
Gold Earned
18,696
101
Minions Killed
126
0
Camps Cleared
0
503,033
Distance Traveled
493,360
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,424
685
18
4
0
90,666
0
W
Anubis
3,088
618
22
4
0
121,429
0
W
Anhur
3,225
645
8
2
0
85,154
0
L
Anhur
3,779
756
28
6
0
108,354
1
L
Geb
3,647
729
12
2
0
120,934
3
W
Cthulhu
3,617
723
22
4
0
116,674
0
W
Kukulkan
3,715
743
31
6
0
89,110
0
L
Sol
2,737
547
5
1
0
21,944
0
L
Jormungandr
4,475
895
47
9
0
107,582
0
L
Camazotz
4,058
812
34
7
0
134,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role