Player Matchup

Ne Zha
Ne Zha
Denick385i
Ne Zha
Level 148
God Stats
4W - 2L
1,733 SR
Queue Stats
184W - 170L
1,540 Elo+
Party 1
Ravana
Ravana
GoddessAsuna---
Ravana
Level 154
God Stats
4W - 0L
1,888 SR
Queue Stats
40W - 31L
1,591 Elo+
Party 4
Zeus
Zeus
RaMaiin
Zeus
Level 59
God Stats
2W - 0L
1,727 SR
Queue Stats
26W - 17L
1,590 Elo+
Party 4
Athena
Athena
Rafdadel03
Athena
Level 103
God Stats
5W - 4L
1,463 SR
Queue Stats
190W - 171L
1,482 Elo+
Party 1
Ymir
Ymir
Thorge421
Ymir
Level 123
God Stats
14W - 7L
1,760 SR
Queue Stats
284W - 269L
1,519 Elo+
Party 1
Team Averages
Level 117
1,714 SR
1,544 Elo+

VS

Team Averages
Level 101
1,481 SR
1,517 Elo+
Cliodhna
Cliodhna
HoodiesForDays
Cliodhna
Level 158
God Stats
0W - 3L
1,236 SR
Queue Stats
271W - 281L
1,483 Elo+
Party 2
Izanami
Izanami
KandindisSmurf
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,549 Elo+
Party 3
Charon
Charon
Naefius
Charon
Level 104
God Stats
6W - 4L
1,655 SR
Queue Stats
74W - 72L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
PablitOrnn
Hun Batz
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 147L
1,573 Elo+
Party 3
Ra
Ra
Urian07
Ra
Level 154
God Stats
7W - 11L
1,515 SR
Queue Stats
256W - 252L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Denick385i
Ne Zha
14
2 / 1 / 7
7,674
548
7,491
10,202
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 1 / 4
9,108
651
7,893
8,586
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zeus
RaMaiin
Zeus
15
5 / 2 / 1
8,879
634
6,950
6,249
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rafdadel03
Athena
13
3 / 0 / 4
8,316
594
4,873
10,815
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
2 / 0 / 3
8,269
591
6,838
6,198
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
2 / 3 / 0
6,944
496
7,183
9,964
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,537
467
4,168
8,364
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
Naefius
Charon
10
1 / 2 / 0
6,842
489
5,448
11,294
7,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
PablitOrnn
Hun Batz
13
1 / 6 / 1
7,466
533
4,296
13,071
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 1 / 1
8,363
597
2,799
5,709
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
4
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Denick385i
Ne Zha
2
1
7
5.5
W
3
1
4
5
L
Cliodhna
2
3
0
0.67
L
0
3
1
0.17
L
Charon
Naefius
Charon
1
2
0
0.5
L
Hun Batz
PablitOrnn
Hun Batz
1
6
1
0.25
W
Zeus
RaMaiin
Zeus
5
2
1
2.75
W
Athena
Rafdadel03
Athena
3
0
4
5
W
Ymir
2
0
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
23,894
42,050
Taken
48,402
23,167
Mitigated
21,015
11,012
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Denick385i
Ne Zha
7,491
1,415
0
1,892
10,202
4,105
0
1,661
8,284
0
68,867
W
7,893
2,250
0
3,421
8,586
4,587
0
169
8,044
0
54,497
L
Cliodhna
7,183
1,158
0
3,548
9,964
3,097
0
2,842
7,122
0
51,381
L
4,168
3,085
0
1,570
8,364
2,566
0
5,197
2,924
0
46,213
L
Charon
Naefius
Charon
5,448
788
0
1,561
11,294
7,714
0
6,497
4,649
18,860
0
L
Hun Batz
PablitOrnn
Hun Batz
4,296
966
0
4,309
13,071
5,170
0
1,553
11,478
0
47,680
W
Zeus
RaMaiin
Zeus
6,950
192
0
500
6,249
2,072
0
534
5,631
72,161
0
W
Athena
Rafdadel03
Athena
4,873
1,213
0
2,449
10,815
9,493
0
3,710
6,737
29,683
1,420
W
Ymir
6,838
1,814
0
2,750
6,198
2,910
208
1,720
4,478
58,145
2,743
L
2,799
201
783
2,482
5,709
2,468
0
1,936
3,729
75,607
1,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
36,152
500
Minions Killed
471
0
Camps Cleared
0
1,549,925
Distance Traveled
1,484,737
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,674
548
89
6
0
359,453
0
W
Ravana
9,108
651
101
7
0
318,515
3
L
Cliodhna
6,944
496
81
6
0
317,362
0
L
Izanami
6,537
467
93
7
0
251,292
0
L
Charon
6,842
489
28
2
0
290,280
4
L
Hun Batz
7,466
533
99
7
0
297,362
4
W
Zeus
8,879
634
138
10
0
277,760
0
W
Athena
8,316
594
51
4
0
321,017
1
W
Ymir
8,269
591
121
9
0
273,180
2
L
Ra
8,363
597
170
12
0
328,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role