Player Matchup

Atlas
Atlas
Goat on staq
Atlas
Level 109
God Stats
1W - 1L
1,526 SR
Queue Stats
100W - 99L
1,538 Elo+
Party 1
Ratatoskr
Ratatoskr
Goat on stix190
Ratatoskr
Level 127
God Stats
20W - 29L
1,525 SR
Queue Stats
135W - 135L
1,559 Elo+
Party 1
Anhur
Anhur
Lawkss
Anhur
Level 100
God Stats
2W - 1L
1,300 SR
Queue Stats
11W - 15L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Socc3rMonkey
Danzaburou
Level 101
God Stats
27W - 12L
1,637 SR
Queue Stats
64W - 63L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTostitosPower
Baron Samedi
Level 97
God Stats
11W - 11L
1,475 SR
Queue Stats
204W - 206L
1,511 Elo+
Solo
Team Averages
Level 107
1,493 SR
1,502 Elo+

VS

Team Averages
Level 125
1,534 SR
1,517 Elo+
Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Joohn11
Sun Wukong
Level 160
God Stats
1W - 1L
1,503 SR
Queue Stats
275W - 263L
1,570 Elo+
Solo
Zeus
Zeus
PMeSrA
Zeus
Level 102
God Stats
2W - 5L
1,534 SR
Queue Stats
158W - 195L
1,469 Elo+
Solo
Geb
Geb
bobbyjack15
Geb
Level 120
God Stats
5W - 7L
1,550 SR
Queue Stats
266W - 259L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
sleexy6
Zhong Kui
Level 127
God Stats
40W - 44L
1,581 SR
Queue Stats
109W - 113L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,800
486
4,902
10,130
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Goat on stix190
Ratatoskr
16
5 / 1 / 3
8,551
611
4,717
11,166
4,734
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Lawkss
Anhur
11
0 / 4 / 2
6,720
480
4,953
9,285
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Socc3rMonkey
Danzaburou
15
0 / 0 / 0
8,819
630
3,157
6,420
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheTostitosPower
Baron Samedi
15
3 / 0 / 3
8,794
628
6,399
7,632
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 2 / 5
7,807
558
7,522
11,229
9,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Joohn11
Sun Wukong
11
0 / 1 / 1
6,249
446
3,436
9,969
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
PMeSrA
Zeus
9
0 / 4 / 0
5,884
420
2,844
4,822
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
7,751
554
1,505
7,888
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
sleexy6
Zhong Kui
13
5 / 2 / 3
7,646
546
11,166
8,777
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
8
8
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
5
2.75
W
1
3
2
0.67
W
Ratatoskr
Goat on stix190
Ratatoskr
5
1
3
6.5
L
Sun Wukong
Joohn11
Sun Wukong
0
1
1
0.5
W
Anhur
Lawkss
Anhur
0
4
2
0.25
L
Zeus
PMeSrA
Zeus
0
4
0
0
W
Danzaburou
Socc3rMonkey
Danzaburou
0
0
0
0
W
Baron Samedi
TheTostitosPower
Baron Samedi
3
0
3
4.5
L
0
0
0
0
L
Zhong Kui
sleexy6
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,128
Damage
26,473
44,633
Taken
42,685
19,908
Mitigated
28,437
16,314
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,522
808
0
2,543
11,229
9,688
249
3,433
7,796
0
25,701
W
4,902
1,645
43
2,638
10,130
6,986
0
3,810
6,320
25,173
965
W
Ratatoskr
Goat on stix190
Ratatoskr
4,717
1,462
0
2,585
11,166
4,734
0
3,163
8,003
0
85,141
L
Sun Wukong
Joohn11
Sun Wukong
3,436
713
0
3,799
9,969
4,069
9
1,982
7,987
0
39,255
W
Anhur
Lawkss
Anhur
4,953
2,411
0
3,489
9,285
2,952
596
2,781
6,504
0
44,093
L
Zeus
PMeSrA
Zeus
2,844
117
0
618
4,822
1,256
0
2,393
2,429
29,889
0
W
Danzaburou
Socc3rMonkey
Danzaburou
3,157
2,157
0
4,135
6,420
2,172
0
1,171
4,985
0
70,433
W
Baron Samedi
TheTostitosPower
Baron Samedi
6,399
253
142
3,282
7,632
3,064
522
3,504
4,128
47,462
1,880
L
1,505
233
0
1,137
7,888
7,397
0
0
7,888
50,818
723
L
Zhong Kui
sleexy6
Zhong Kui
11,166
3,519
0
2,878
8,777
6,027
822
2,909
5,868
45,349
10,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
35,337
475
Minions Killed
362
0
Camps Cleared
0
1,341,219
Distance Traveled
1,210,988
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,807
558
41
3
0
268,046
3
W
Atlas
6,800
486
30
2
0
287,570
3
W
Ratatoskr
8,551
611
136
10
0
354,228
1
L
Sun Wukong
6,249
446
75
5
0
304,298
6
W
Anhur
6,720
480
89
6
0
257,354
1
L
Zeus
5,884
420
49
4
0
172,578
0
W
Danzaburou
8,819
630
126
9
0
168,880
0
W
Baron Samedi
8,794
628
94
7
0
273,187
0
L
Geb
7,751
554
115
8
0
215,420
0
L
Zhong Kui
7,646
546
82
6
0
250,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role