Player Matchup

Yu Huang
Yu Huang
AthalEpsilon
Yu Huang
Level 127
God Stats
3W - 2L
1,436 SR
Queue Stats
164W - 152L
1,550 Elo+
Solo
Xbalanque
Xbalanque
FancyCylinder52
Xbalanque
Level 165
God Stats
6W - 5L
1,633 SR
Queue Stats
665W - 713L
1,488 Elo+
Solo
Cerberus
Cerberus
JohnnyBSnackin
Cerberus
Level 87
God Stats
2W - 2L
1,709 SR
Queue Stats
105W - 94L
1,502 Elo+
Solo
Fenrir
Fenrir
Magicdisaster_
Fenrir
Level 177
God Stats
18W - 14L
1,475 SR
Queue Stats
986W - 1,023L
1,455 Elo+
Party 3
Hel
Hel
Sunrise_Elleth
Hel
Level 146
God Stats
29W - 26L
1,425 SR
Queue Stats
979W - 1,016L
1,455 Elo+
Party 3
Team Averages
Level 140
1,536 SR
1,490 Elo+

VS

Team Averages
Level 87
1,655 SR
1,484 Elo+
Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Frankcosmo27
Odin
Level 79
God Stats
3W - 1L
1,912 SR
Queue Stats
46W - 51L
1,475 Elo+
Solo
Yemoja
Yemoja
Kwytzy
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,517 Elo+
Party 2
Rama
Rama
Shaih09
Rama
Level 62
God Stats
1W - 2L
1,821 SR
Queue Stats
12W - 18L
1,432 Elo+
Party 1
Artemis
Artemis
Stoeger
Artemis
Level 120
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AthalEpsilon
Yu Huang
11
2 / 0 / 6
5,822
1,164
8,869
2,562
1,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
FancyCylinder52
Xbalanque
11
3 / 0 / 5
6,132
1,226
5,737
4,934
2,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
10
1 / 1 / 6
5,663
1,133
4,930
7,653
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 1 / 3
5,564
1,113
1,146
3,250
2,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 7
5,248
1,050
0
842
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 1
5,048
1,010
2,339
5,588
1,964
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 2 / 1
4,400
880
1,010
3,201
1,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Kwytzy
Yemoja
11
1 / 1 / 1
5,502
1,100
2,574
5,076
2,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
Shaih09
Rama
10
0 / 1 / 2
4,984
997
3,520
4,049
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Stoeger
Artemis
11
0 / 2 / 2
4,978
996
3,222
5,300
1,282
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
8
Kills
2
2
Deaths
8
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
W
Yu Huang
AthalEpsilon
Yu Huang
2
0
6
5
W
Xbalanque
FancyCylinder52
Xbalanque
3
0
5
5.5
L
0
2
1
0.25
W
Cerberus
1
1
6
4
L
Yemoja
Kwytzy
Yemoja
1
1
1
1.5
W
2
1
3
3.5
L
Rama
Shaih09
Rama
0
1
2
1
L
Artemis
Stoeger
Artemis
0
2
2
0.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
12,665
19,241
Taken
23,214
12,608
Mitigated
8,472
11,979
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,339
0
104
1,032
5,588
1,964
0
2,349
3,228
0
4,145
W
Yu Huang
AthalEpsilon
Yu Huang
8,869
511
478
739
2,562
1,127
31
545
2,017
25,674
0
W
Xbalanque
FancyCylinder52
Xbalanque
5,737
1,426
143
838
4,934
2,044
272
1,119
3,815
0
11,686
L
1,010
163
208
250
3,201
1,788
0
2,378
823
306
1,716
W
Cerberus
4,930
140
334
1,919
7,653
6,135
0
503
7,150
7,395
1,019
L
Yemoja
Kwytzy
Yemoja
2,574
380
4,500
1,471
5,076
2,272
0
3,159
1,917
5,263
0
W
1,146
0
199
201
3,250
2,746
0
436
2,814
0
1,660
L
Rama
Shaih09
Rama
3,520
2,849
55
849
4,049
1,166
0
2,081
1,899
0
11,579
L
Artemis
Stoeger
Artemis
3,222
836
524
962
5,300
1,282
0
3,475
1,786
0
9,090
W
0
0
6,272
856
842
556
0
101
741
315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
24,912
71
Minions Killed
42
0
Camps Cleared
0
476,176
Distance Traveled
477,290
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,048
1,010
5
1
0
113,108
0
W
Yu Huang
5,822
1,164
21
4
0
99,093
1
W
Xbalanque
6,132
1,226
22
4
0
92,838
0
L
Odin
4,400
880
0
0
0
64,682
0
W
Cerberus
5,663
1,133
24
5
0
98,233
0
L
Yemoja
5,502
1,100
4
1
0
104,158
0
W
Fenrir
5,564
1,113
0
0
0
82,435
0
L
Rama
4,984
997
19
4
0
104,824
0
L
Artemis
4,978
996
14
3
0
90,518
0
W
Hel
5,248
1,050
4
1
0
103,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role