Player Matchup

Thanatos
Thanatos
Hercules259
Thanatos
Level 67
God Stats
16W - 8L
1,629 SR
Queue Stats
389W - 417L
1,480 Elo+
Solo
Cerberus
Cerberus
Hitman_K_
Cerberus
Level 69
God Stats
12W - 18L
1,414 SR
Queue Stats
251W - 249L
1,453 Elo+
Party 1
Hera
Hera
Mxsery3523
Hera
Level 86
God Stats
7W - 2L
1,585 SR
Queue Stats
100W - 104L
1,461 Elo+
Solo
Hel
Hel
RoamingSky65825
Hel
Level 94
God Stats
2W - 1L
1,467 SR
Queue Stats
26W - 29L
1,404 Elo+
Solo
Hachiman
Hachiman
shellroot
Hachiman
Level 66
God Stats
99W - 86L
1,523 SR
Queue Stats
201W - 180L
1,449 Elo+
Party 1
Team Averages
Level 76
1,523 SR
1,449 Elo+

VS

Team Averages
Level 84
1,662 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Desijatt347
Baron Samedi
Level 43
God Stats
48W - 38L
1,684 SR
Queue Stats
99W - 116L
1,382 Elo+
Solo
Raijin
Raijin
Oyeahkills
Raijin
Level 49
God Stats
33W - 19L
1,594 SR
Queue Stats
126W - 98L
1,470 Elo+
Solo
Anhur
Anhur
Scarduld
Anhur
Level 113
God Stats
4W - 3L
1,814 SR
Queue Stats
148W - 155L
1,410 Elo+
Solo
Athena
Athena
T0xicVixen
Athena
Level 67
God Stats
16W - 19L
1,480 SR
Queue Stats
227W - 244L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
collegechemist
Gilgamesh
Level 147
God Stats
0W - 1L
1,736 SR
Queue Stats
14W - 13L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hercules259
Thanatos
19
8 / 1 / 4
10,339
608
8,405
12,812
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Hitman_K_
Cerberus
14
0 / 1 / 10
9,609
565
5,285
12,176
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 0 / 4
9,546
562
3,933
6,734
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 4
8,901
524
7,016
10,309
2,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
shellroot
Hachiman
16
10 / 3 / 4
10,049
591
14,525
11,603
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desijatt347
Baron Samedi
3
0 / 0 / 0
4,945
291
787
392
93
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Oyeahkills
Raijin
14
3 / 7 / 0
8,254
486
14,778
14,017
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Scarduld
Anhur
11
2 / 4 / 2
6,504
383
3,885
11,284
3,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
T0xicVixen
Athena
9
1 / 6 / 2
6,538
385
3,135
12,497
8,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
collegechemist
Gilgamesh
11
0 / 6 / 0
6,998
412
3,153
14,338
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
6
6
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Desijatt347
Baron Samedi
0
0
0
0
W
Thanatos
Hercules259
Thanatos
8
1
4
10
W
Cerberus
Hitman_K_
Cerberus
0
1
10
5
W
2
0
4
4
L
Raijin
Oyeahkills
Raijin
3
7
0
0.43
W
3
1
4
5
L
Anhur
Scarduld
Anhur
2
4
2
0.75
L
Athena
T0xicVixen
Athena
1
6
2
0.33
L
Gilgamesh
collegechemist
Gilgamesh
0
6
0
0
W
Hachiman
shellroot
Hachiman
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
25,738
53,634
Taken
52,528
22,264
Mitigated
28,337
28,313
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Desijatt347
Baron Samedi
787
43
0
116
392
93
0
108
284
3,800
0
W
Thanatos
Hercules259
Thanatos
8,405
1,942
0
11,404
12,812
5,352
0
3,383
9,350
0
89,736
W
Cerberus
Hitman_K_
Cerberus
5,285
582
0
4,760
12,176
8,509
1,221
2,569
9,523
32,280
848
W
3,933
1,004
0
225
6,734
2,289
1,105
187
6,230
58,917
0
L
Raijin
Oyeahkills
Raijin
14,778
547
0
2,335
14,017
4,753
0
6,778
7,239
63,122
737
W
7,016
391
1,225
5,896
10,309
2,586
1,275
7,893
2,348
52,324
477
L
Anhur
Scarduld
Anhur
3,885
1,498
0
2,308
11,284
3,054
0
2,523
8,761
0
28,783
L
Athena
T0xicVixen
Athena
3,135
275
0
965
12,497
8,991
47
2,788
9,709
12,247
708
L
Gilgamesh
collegechemist
Gilgamesh
3,153
694
53
1,192
14,338
11,446
0
4,001
10,337
0
38,961
W
Hachiman
shellroot
Hachiman
14,525
7,598
0
4,803
11,603
3,528
3,437
4,408
7,195
0
86,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
33,239
542
Minions Killed
226
0
Camps Cleared
0
1,711,935
Distance Traveled
1,235,907
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,945
291
15
1
0
47,188
0
W
Thanatos
10,339
608
121
7
0
403,412
0
W
Cerberus
9,609
565
88
5
0
350,166
6
W
Hera
9,546
562
105
6
0
323,293
5
L
Raijin
8,254
486
81
5
0
292,776
0
W
Hel
8,901
524
90
5
0
337,531
2
L
Anhur
6,504
383
50
3
0
323,058
4
L
Athena
6,538
385
12
1
0
284,990
5
L
Gilgamesh
6,998
412
68
4
0
287,895
0
W
Hachiman
10,049
591
138
8
0
297,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role