Player Matchup

Kukulkan
Kukulkan
HodenSchlepper
Kukulkan
Level 121
God Stats
6W - 0L
1,957 SR
Queue Stats
399W - 94L
1,807 Elo+
Party 2
Sun Wukong
Sun Wukong
P5YCH0N4UT83
Sun Wukong
Level 157
God Stats
6W - 4L
1,455 SR
Queue Stats
320W - 299L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SchneedleWoods
Morgan Le Fay
Level 148
God Stats
6W - 2L
1,733 SR
Queue Stats
429W - 109L
1,793 Elo+
Party 2
Artio
Artio
YungBenz
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,340 Elo+
Solo
King Arthur
King Arthur
Zharken
King Arthur
Level 129
God Stats
6W - 8L
1,585 SR
Queue Stats
254W - 235L
1,522 Elo+
Solo
Team Averages
Level 137
1,646 SR
1,592 Elo+

VS

Team Averages
Level 96
1,556 SR
1,441 Elo+
Pele
Pele
Bladesboy2450
Pele
Level 128
God Stats
3W - 3L
1,622 SR
Queue Stats
160W - 158L
1,481 Elo+
Solo
Chernobog
Chernobog
Illithune
Chernobog
Level 102
God Stats
2W - 3L
1,489 SR
Queue Stats
96W - 106L
1,499 Elo+
Party 1
Artio
Artio
Scalpel666
Artio
Level 119
God Stats
1W - 1L
1,600 SR
Queue Stats
92W - 104L
1,488 Elo+
Party 1
Anubis
Anubis
wartorch18
Anubis
Level 25
God Stats
0W - 1L
1,744 SR
Queue Stats
6W - 13L
1,395 Elo+
Party 1
Camazotz
Camazotz
xCreaTerZz
Camazotz
Level 105
God Stats
0W - 1L
1,324 SR
Queue Stats
6W - 16L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 1 / 14
12,348
882
16,269
8,229
3,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
P5YCH0N4UT83
Sun Wukong
16
3 / 3 / 9
10,033
717
8,465
14,585
9,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
SchneedleWoods
Morgan Le Fay
19
9 / 2 / 7
11,731
838
19,488
13,963
5,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
YungBenz
Artio
18
3 / 4 / 7
11,189
799
7,117
17,787
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Zharken
King Arthur
10
1 / 2 / 4
7,758
554
3,212
3,750
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 4
11,416
815
17,492
17,157
7,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Illithune
Chernobog
13
3 / 3 / 3
8,803
629
5,121
7,263
3,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
17
0 / 5 / 10
9,577
684
7,050
18,145
17,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
wartorch18
Anubis
18
3 / 6 / 6
10,015
715
13,646
12,248
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
xCreaTerZz
Camazotz
10
0 / 2 / 4
7,387
528
2,257
6,620
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
20
Kills
12
12
Deaths
20
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
Kukulkan
4
1
14
11
L
Chernobog
Illithune
Chernobog
3
3
3
1.5
W
Sun Wukong
P5YCH0N4UT83
Sun Wukong
3
3
9
2.5
L
Artio
0
5
10
1
W
Morgan Le Fay
SchneedleWoods
Morgan Le Fay
9
2
7
6.25
W
Artio
YungBenz
Artio
3
4
7
1.63
W
King Arthur
Zharken
King Arthur
1
2
4
1.5
L
Anubis
wartorch18
Anubis
3
6
6
1
L
Camazotz
xCreaTerZz
Camazotz
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,551
Damage
45,566
58,314
Taken
61,433
38,743
Mitigated
38,017
21,488
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,492
1,566
537
5,395
17,157
7,169
0
13,101
4,056
0
40,959
W
Kukulkan
16,269
1,688
678
1,438
8,229
3,215
399
3,639
4,590
42,420
1,928
L
Chernobog
Illithune
Chernobog
5,121
2,452
250
1,113
7,263
3,000
0
4,816
2,447
0
12,674
W
Sun Wukong
P5YCH0N4UT83
Sun Wukong
8,465
498
1,376
3,660
14,585
9,672
0
4,843
9,742
0
22,016
L
Artio
7,050
243
4,438
6,609
18,145
17,489
0
9,710
8,435
17,363
0
W
Morgan Le Fay
SchneedleWoods
Morgan Le Fay
19,488
1,252
903
3,662
13,963
5,470
628
3,237
10,726
38,640
642
W
Artio
YungBenz
Artio
7,117
389
3,528
5,135
17,787
18,080
270
7,472
10,315
14,164
908
W
King Arthur
Zharken
King Arthur
3,212
219
711
397
3,750
2,306
54
1,505
2,245
0
5,101
L
Anubis
wartorch18
Anubis
13,646
571
62
2,724
12,248
6,769
0
9,531
2,717
32,311
0
L
Camazotz
xCreaTerZz
Camazotz
2,257
155
262
1,105
6,620
3,590
0
4,160
2,460
0
7,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,059
Gold Earned
47,198
169
Minions Killed
145
0
Camps Cleared
0
1,201,422
Distance Traveled
950,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,416
815
38
3
0
262,171
0
W
Kukulkan
12,348
882
81
6
0
299,052
0
L
Chernobog
8,803
629
23
2
0
153,144
0
W
Sun Wukong
10,033
717
24
2
0
281,047
0
L
Artio
9,577
684
19
1
0
236,459
0
W
Morgan Le Fay
11,731
838
36
3
0
244,116
0
W
Artio
11,189
799
24
2
0
257,109
0
W
King Arthur
7,758
554
4
0
0
120,098
0
L
Anubis
10,015
715
54
4
0
196,590
0
L
Camazotz
7,387
528
11
1
0
102,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role