Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ShadowDrack512
Apollo
Level 152
God Stats
14W - 15L
1,560 SR
Queue Stats
411W - 399L
1,577 Elo+
Party 1
Horus
Horus
Sineater666
Horus
Level 105
God Stats
3W - 2L
1,708 SR
Queue Stats
226W - 214L
1,487 Elo+
Solo
Sylvanus
Sylvanus
kevqb1
Sylvanus
Level 148
God Stats
11W - 21L
1,360 SR
Queue Stats
705W - 701L
1,471 Elo+
Solo
Kali
Kali
lemonjuice405
Kali
Level 69
God Stats
6W - 2L
1,675 SR
Queue Stats
150W - 118L
1,560 Elo+
Solo
Team Averages
Level 124
1,561 SR
1,519 Elo+

VS

Team Averages
Level 124
1,645 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
Bambamspaghett
Kumbhakarna
Level 155
God Stats
3W - 1L
1,684 SR
Queue Stats
210W - 200L
1,451 Elo+
Solo
Neith
Neith
GreatNate43
Neith
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 41L
1,542 Elo+
Solo
Thoth
Thoth
Siirba
Thoth
Level 128
God Stats
11W - 3L
1,707 SR
Queue Stats
164W - 133L
1,552 Elo+
Party 2
Nemesis
Nemesis
SirRacha259
Nemesis
Level 142
God Stats
24W - 5L
1,783 SR
Queue Stats
167W - 134L
1,586 Elo+
Party 2
Nike
Nike
therealsarahco
Nike
Level 68
God Stats
13W - 10L
1,550 SR
Queue Stats
240W - 210L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 5 / 1
5,288
529
2,519
5,672
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
4,824
482
3,560
7,397
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
5,543
554
4,243
8,321
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
kevqb1
Sylvanus
8
0 / 4 / 2
4,497
450
3,593
9,473
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 3 / 0
5,276
528
2,328
8,541
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bambamspaghett
Kumbhakarna
10
2 / 2 / 7
6,141
614
3,311
7,503
3,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 1 / 1
5,913
591
6,739
6,458
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Siirba
Thoth
10
1 / 1 / 7
5,915
592
3,733
3,510
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SirRacha259
Nemesis
11
7 / 0 / 4
6,753
675
5,542
6,247
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 0 / 0
6,376
638
4,929
7,961
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
15
16
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
1
0.3
W
Kumbhakarna
Bambamspaghett
Kumbhakarna
2
2
7
2.75
W
4
1
1
4.5
L
0
3
3
0.5
W
Thoth
Siirba
Thoth
1
1
7
4.5
L
0
1
0
0
W
Nemesis
SirRacha259
Nemesis
7
0
4
9
L
Sylvanus
kevqb1
Sylvanus
0
4
2
0.25
L
3
3
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,243
Damage
24,254
39,404
Taken
31,679
14,828
Mitigated
13,235
11,937
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,519
0
0
250
5,672
1,387
0
2,323
3,349
28,352
1,493
W
Kumbhakarna
Bambamspaghett
Kumbhakarna
3,311
746
1,748
1,906
7,503
3,805
0
1,425
6,078
14,805
0
W
6,739
1,935
0
1,792
6,458
2,015
52
2,535
3,923
0
47,028
L
3,560
2,378
0
2,315
7,397
1,928
0
1,448
5,949
0
24,086
W
Thoth
Siirba
Thoth
3,733
109
0
500
3,510
1,022
0
1,680
1,830
31,732
0
L
4,243
1,499
0
3,400
8,321
5,083
0
0
8,321
375
40,259
W
Nemesis
SirRacha259
Nemesis
5,542
2,831
0
1,177
6,247
2,130
0
720
5,527
0
38,772
L
Sylvanus
kevqb1
Sylvanus
3,593
1,525
240
1,714
9,473
3,922
0
2,135
7,338
17,500
7,308
L
2,328
1,153
0
4,018
8,541
2,508
0
1,138
7,403
0
22,235
W
4,929
454
0
1,674
7,961
4,263
0
375
7,586
0
51,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
31,098
271
Minions Killed
308
0
Camps Cleared
0
995,423
Distance Traveled
1,049,432
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,288
529
71
7
0
190,308
2
W
Kumbhakarna
6,141
614
25
3
0
196,912
2
W
Neith
5,913
591
77
8
0
177,398
0
L
Apollo
4,824
482
50
5
0
187,663
0
W
Thoth
5,915
592
53
5
0
216,593
0
L
Horus
5,543
554
74
7
0
183,865
0
W
Nemesis
6,753
675
64
6
0
246,528
0
L
Sylvanus
4,497
450
38
4
0
193,392
2
L
Kali
5,276
528
38
4
0
240,195
0
W
Nike
6,376
638
89
9
0
212,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role