Player Matchup

Discordia
Discordia
Bronze III
D4RK OBLIVION1
Discordia
Bronze III
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 19L
1,043 MMR
Party 2
Hercules
Hercules
Silver III
Jzillaaaaa
Hercules
Silver III
Level 117
God Stats
33W - 20L
1,579 SR
Queue Stats
668W - 693L
885 MMR
Party 1
Skadi
Skadi
Bronze III
Muncre
Skadi
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
982 MMR
Party 2
Arachne
Arachne
Silver II
Myfacehurtz
Arachne
Silver II
Level 62
God Stats
26W - 14L
1,597 SR
Queue Stats
112W - 117L
1,011 MMR
Party 1
Anubis
Anubis
Silver I
YellokGhost
Anubis
Silver I
Level 136
God Stats
68W - 44L
1,567 SR
Queue Stats
97W - 94L
1,001 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,549 SR
984 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,553 SR
982 MMR
Baron Samedi
Baron Samedi
Silver II
Cansdale1
Baron Samedi
Silver II
Level 174
God Stats
77W - 74L
1,500 SR
Queue Stats
704W - 730L
1,009 MMR
Solo
Ah Puch
Ah Puch
Silver I
Crismada
Ah Puch
Silver I
Level 141
God Stats
11W - 13L
1,514 SR
Queue Stats
257W - 268L
1,141 MMR
Party 3
Danzaburou
Danzaburou
Silver II
OMBOBA
Danzaburou
Silver II
Level 143
God Stats
72W - 68L
1,505 SR
Queue Stats
280W - 300L
953 MMR
Party 3
Bacchus
Bacchus
Silver II
Quaveery
Bacchus
Silver II
Level 106
God Stats
17W - 11L
1,690 SR
Queue Stats
543W - 572L
933 MMR
Solo
Bellona
Bellona
Silver III
TommyHalffinger
Bellona
Silver III
Level 188
God Stats
6W - 5L
1,554 SR
Queue Stats
275W - 306L
876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D4RK OBLIVION1
Discordia
13
1 / 0 / 0
7,558
540
831
4,891
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Jzillaaaaa
Hercules
13
6 / 0 / 5
8,265
590
7,215
7,151
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Muncre
Skadi
16
7 / 1 / 1
9,895
707
10,746
9,031
2,995
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Myfacehurtz
Arachne
13
5 / 2 / 8
8,189
585
6,320
7,808
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
6 / 5 / 3
9,897
707
8,924
13,230
5,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniIzanamiMulanAnhurSusano

VS

Bans
AthenaZhong KuiFreyaMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cansdale1
Baron Samedi
13
2 / 7 / 2
7,344
525
4,573
10,046
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Crismada
Ah Puch
15
3 / 0 / 1
8,306
593
6,768
1,397
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
OMBOBA
Danzaburou
13
1 / 9 / 0
7,570
541
7,457
15,059
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Quaveery
Bacchus
7
0 / 2 / 3
5,602
400
2,314
6,533
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 5
7,165
512
3,993
14,506
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
25
Kills
7
8
Deaths
25
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cansdale1
Baron Samedi
2
7
2
0.43
L
Ah Puch
Crismada
Ah Puch
3
0
1
3.5
W
Discordia
D4RK OBLIVION1
Discordia
1
0
0
1
W
Hercules
Jzillaaaaa
Hercules
6
0
5
8.5
W
Skadi
Muncre
Skadi
7
1
1
7.5
W
Arachne
Myfacehurtz
Arachne
5
2
8
4.5
L
Danzaburou
OMBOBA
Danzaburou
1
9
0
0.11
L
Bacchus
Quaveery
Bacchus
0
2
3
0.75
L
1
7
5
0.5
W
Anubis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
25,105
42,111
Taken
47,541
16,920
Mitigated
17,575
14,578
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cansdale1
Baron Samedi
4,573
97
34
1,083
10,046
3,048
0
5,733
4,230
36,792
1,005
L
Ah Puch
Crismada
Ah Puch
6,768
164
0
708
1,397
531
0
362
1,035
65,480
892
W
Discordia
D4RK OBLIVION1
Discordia
831
0
0
1,726
4,891
1,284
281
2,542
2,349
43,569
525
W
Hercules
Jzillaaaaa
Hercules
7,215
1,500
0
1,868
7,151
4,493
497
2,941
4,172
8,105
36,241
W
Skadi
Muncre
Skadi
10,746
4,907
0
2,501
9,031
2,995
590
326
8,705
0
80,496
W
Arachne
Myfacehurtz
Arachne
6,320
5,242
0
2,207
7,808
2,832
0
2,108
5,700
0
45,668
L
Danzaburou
OMBOBA
Danzaburou
7,457
2,558
0
4,192
15,059
5,290
0
50
14,898
0
56,817
L
Bacchus
Quaveery
Bacchus
2,314
309
0
1,854
6,533
2,784
0
660
5,653
7,798
872
L
3,993
926
0
4,208
14,506
5,922
0
4,078
10,357
0
46,606
W
Anubis
8,924
245
0
6,276
13,230
5,316
1,083
5,821
6,944
71,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
35,987
508
Minions Killed
389
0
Camps Cleared
0
1,430,854
Distance Traveled
1,274,348
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,344
525
66
5
0
252,421
0
L
Ah Puch
8,306
593
143
10
0
295,023
5
W
Discordia
7,558
540
102
7
0
274,427
2
W
Hercules
8,265
590
73
5
0
319,097
0
W
Skadi
9,895
707
144
10
0
279,190
0
W
Arachne
8,189
585
67
5
0
316,558
0
L
Danzaburou
7,570
541
85
6
0
242,724
0
L
Bacchus
5,602
400
12
1
0
182,029
2
L
Bellona
7,165
512
83
6
0
302,151
2
W
Anubis
9,897
707
122
9
0
241,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role