Player Matchup

Mulan
Mulan
ConduitSniper80
Mulan
Level 121
God Stats
63W - 37L
1,650 SR
Queue Stats
182W - 158L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
DerekWies10
Baron Samedi
Level 77
God Stats
4W - 2L
1,882 SR
Queue Stats
140W - 135L
1,456 Elo+
Solo
Nemesis
Nemesis
McFiggle
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,294 Elo+
Party 1
Izanami
Izanami
TR_KingDoood
Izanami
Level 66
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 14L
1,445 Elo+
Solo
Janus
Janus
splugemachine12
Janus
Level 125
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 8L
1,195 Elo+
Party 1
Team Averages
Level 82
1,580 SR
1,383 Elo+

VS

Team Averages
Level 125
1,676 SR
1,500 Elo+
Ravana
Ravana
 
Ravana
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BatSHADOW777
Medusa
Level 122
God Stats
7W - 2L
1,759 SR
Queue Stats
400W - 387L
1,558 Elo+
Solo
Maui
Maui
Kangaroocar
Maui
Level 129
God Stats
60W - 39L
1,665 SR
Queue Stats
384W - 370L
1,521 Elo+
Solo
Chang'e
Chang'e
Nothomiesexual
Chang'e
Level 119
God Stats
4W - 0L
1,908 SR
Queue Stats
104W - 91L
1,495 Elo+
Solo
Yemoja
Yemoja
xXMACHOMANIACXx
Yemoja
Level 78
God Stats
76W - 61L
1,546 SR
Queue Stats
237W - 246L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,926
411
2,371
4,703
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
DerekWies10
Baron Samedi
10
2 / 3 / 4
6,659
555
6,822
10,225
7,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
McFiggle
Nemesis
9
2 / 3 / 0
5,427
452
5,616
10,298
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TR_KingDoood
Izanami
12
2 / 2 / 2
6,813
568
7,214
8,813
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 0
5,787
482
2,576
6,341
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 3
6,467
539
4,774
9,105
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
11
4 / 4 / 1
6,417
535
8,026
10,779
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 0
8,287
691
3,692
7,187
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 4
7,227
602
6,323
9,108
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 4
6,334
528
4,695
10,036
3,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
3
3.5
W
Medusa
4
4
1
1.13
L
1
2
0
0.5
L
Baron Samedi
DerekWies10
Baron Samedi
2
3
4
1.33
W
4
1
0
4
L
Nemesis
McFiggle
Nemesis
2
3
0
0.67
W
2
0
4
4
L
Izanami
TR_KingDoood
Izanami
2
2
2
1.5
L
0
3
0
0
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
27,510
40,380
Taken
46,215
17,841
Mitigated
18,203
14,151
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,774
1,079
0
3,341
9,105
5,407
5
1,085
8,020
0
44,428
W
Medusa
8,026
3,290
0
1,555
10,779
2,800
0
2,778
7,961
0
37,801
L
2,371
403
0
1,233
4,703
2,117
0
1,851
2,852
0
16,258
L
Baron Samedi
DerekWies10
Baron Samedi
6,822
668
1,351
4,062
10,225
7,507
0
3,672
6,553
18,766
0
W
3,692
896
0
4,126
7,187
3,535
1,186
0
7,187
51,583
11,660
L
Nemesis
McFiggle
Nemesis
5,616
1,642
0
3,523
10,298
3,252
36
3,775
6,523
0
25,446
W
6,323
493
1,089
3,992
9,108
2,676
0
2,476
6,398
48,949
1,488
L
Izanami
TR_KingDoood
Izanami
7,214
4,710
0
2,708
8,813
3,133
506
2,411
6,402
0
59,468
L
2,576
174
0
1,274
6,341
1,832
0
2,457
3,884
38,049
116
W
4,695
1,205
2,902
2,639
10,036
3,785
32
2,780
7,256
20,648
1,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
34,732
309
Minions Killed
366
0
Camps Cleared
0
1,112,767
Distance Traveled
1,248,135
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,467
539
76
6
0
264,558
0
W
Medusa
6,417
535
61
5
0
259,771
0
L
Mulan
4,926
411
31
3
0
118,472
0
L
Baron Samedi
6,659
555
24
2
0
236,655
2
W
Maui
8,287
691
115
10
0
219,802
1
L
Nemesis
5,427
452
45
4
0
288,952
3
W
Chang'e
7,227
602
95
8
0
272,847
0
L
Izanami
6,813
568
106
9
0
223,116
1
L
Janus
5,787
482
103
9
0
245,572
0
W
Yemoja
6,334
528
19
2
0
231,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role