Player Matchup

Kali
Kali
JuicyMarshmellow
Kali
Level 122
God Stats
2W - 0L
1,721 SR
Queue Stats
17W - 24L
1,478 Elo+
Solo
Charybdis
Charybdis
LoneEquinoxx
Charybdis
Level 64
God Stats
12W - 1L
1,711 SR
Queue Stats
18W - 11L
1,435 Elo+
Party 1
Ymir
Ymir
LoneFusionn
Ymir
Level 105
God Stats
20W - 6L
1,713 SR
Queue Stats
104W - 88L
1,519 Elo+
Party 1
Sol
Sol
level8999
Sol
Level 148
God Stats
18W - 10L
1,681 SR
Queue Stats
297W - 281L
1,539 Elo+
Solo
Nemesis
Nemesis
mitchell_kouba
Nemesis
Level 69
God Stats
11W - 20L
1,407 SR
Queue Stats
24W - 34L
1,420 Elo+
Solo
Team Averages
Level 102
1,647 SR
1,478 Elo+

VS

Team Averages
Level 133
1,569 SR
1,507 Elo+
Loki
Loki
 
Loki
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Oddball44
Anubis
Level 123
God Stats
22W - 8L
1,743 SR
Queue Stats
247W - 221L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
ikerbukel
Sun Wukong
Level 92
God Stats
20W - 19L
1,603 SR
Queue Stats
194W - 187L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,419
802
3,394
5,896
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charybdis
LoneEquinoxx
Charybdis
10
2 / 0 / 3
5,777
722
3,465
4,716
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 0 / 4
5,387
673
4,649
5,413
3,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 0
5,242
655
2,825
4,282
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 2
5,437
680
1,401
5,777
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 3 / 0
4,542
568
2,449
5,989
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
8
0 / 2 / 0
4,452
557
2,462
5,363
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
7
0 / 2 / 1
4,422
553
2,970
4,889
2,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Oddball44
Anubis
7
2 / 1 / 1
4,737
592
2,158
2,334
1,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
ikerbukel
Sun Wukong
8
0 / 2 / 0
4,488
561
3,650
6,376
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
L
Hachiman
 
Hachiman
0
2
0
0
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
2
0
1
2.5
W
Charybdis
LoneEquinoxx
Charybdis
2
0
3
3.5
W
4
0
4
6
L
Anubis
Oddball44
Anubis
2
1
1
2.5
L
Sun Wukong
ikerbukel
Sun Wukong
0
2
0
0
W
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
13,689
26,084
Taken
24,951
10,219
Mitigated
9,314
8,954
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,449
345
0
1,521
5,989
1,541
0
2,813
3,176
0
17,985
L
Hachiman
 
Hachiman
2,462
1,263
0
1,141
5,363
1,403
0
660
4,703
0
33,042
L
Cthulhu
 
Cthulhu
2,970
118
48
678
4,889
2,592
0
2,323
2,566
14,768
1,363
W
3,394
743
0
1,671
5,896
3,508
0
154
5,742
0
33,597
W
Charybdis
LoneEquinoxx
Charybdis
3,465
1,794
0
2,503
4,716
1,198
1,016
544
4,172
0
35,314
W
4,649
1,430
0
2,012
5,413
3,005
0
1,368
4,045
19,787
0
L
Anubis
Oddball44
Anubis
2,158
159
0
1,148
2,334
1,020
0
1,216
1,118
22,830
64
L
Sun Wukong
ikerbukel
Sun Wukong
3,650
233
0
618
6,376
2,758
0
290
6,086
0
24,085
W
2,825
812
0
1,442
4,282
774
1,885
1,773
2,509
31,084
6,735
W
1,401
143
13
1,313
5,777
1,734
0
1,045
4,732
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
22,641
279
Minions Killed
203
0
Camps Cleared
0
888,366
Distance Traveled
774,510
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,542
568
35
4
0
199,278
3
L
Hachiman
4,452
557
54
7
0
135,796
1
L
Cthulhu
4,422
553
25
3
0
176,186
2
W
Kali
6,419
802
62
8
0
166,891
0
W
Charybdis
5,777
722
57
7
0
161,422
0
W
Ymir
5,387
673
28
4
0
188,872
1
L
Anubis
4,737
592
42
5
0
100,309
0
L
Sun Wukong
4,488
561
47
6
0
162,941
0
W
Sol
5,242
655
75
9
0
163,233
0
W
Nemesis
5,437
680
57
7
0
207,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role