Player Matchup

Cabrakan
Cabrakan
Fishdinnersh
Cabrakan
Level 127
God Stats
3W - 1L
1,936 SR
Queue Stats
55W - 81L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
Movingonup
Ne Zha
Level 125
God Stats
4W - 2L
1,781 SR
Queue Stats
72W - 47L
1,663 Elo+
Party 2
Jing Wei
Jing Wei
Nightl0ck9
Jing Wei
Level 278
God Stats
5W - 5L
1,526 SR
Queue Stats
213W - 180L
1,660 Elo+
Party 2
Atlas
Atlas
TheTrooper0
Atlas
Level 241
God Stats
11W - 12L
1,679 SR
Queue Stats
156W - 182L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oknow321
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 30L
1,640 Elo+
Party 2
Team Averages
Level 178
1,684 SR
1,606 Elo+

VS

Team Averages
Level 184
1,743 SR
1,826 Elo+
Surtr
Surtr
Dexо
Surtr
Level 259
God Stats
173W - 42L
2,000 SR
Queue Stats
1,311W - 268L
2,051 Elo+
Party 3
Hou Yi
Hou Yi
Jüiced
Hou Yi
Level 139
God Stats
2W - 0L
1,899 SR
Queue Stats
66W - 14L
1,842 Elo+
Party 1
Awilix
Awilix
NicoleXmortal
Awilix
Level 191
God Stats
1W - 0L
1,435 SR
Queue Stats
7W - 7L
1,587 Elo+
Party 1
Cabrakan
Cabrakan
Niyø
Cabrakan
Level 145
God Stats
3W - 0L
1,532 SR
Queue Stats
58W - 28L
1,750 Elo+
Party 1
Thoth
Thoth
Nugzzzz
Thoth
Level 188
God Stats
64W - 18L
1,850 SR
Queue Stats
1,441W - 363L
1,902 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fishdinnersh
Cabrakan
13
3 / 3 / 5
8,183
818
3,717
8,998
9,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Movingonup
Ne Zha
13
0 / 6 / 6
8,074
807
5,906
9,460
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Nightl0ck9
Jing Wei
15
4 / 3 / 0
8,919
892
7,631
9,896
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 5
8,066
807
5,752
12,436
12,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
oknow321
Morgan Le Fay
14
1 / 5 / 1
8,039
804
7,491
8,602
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dexо
Surtr
16
4 / 0 / 8
9,569
957
11,652
7,653
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Jüiced
Hou Yi
16
8 / 0 / 4
9,942
994
9,762
8,274
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 10
8,411
841
5,480
9,929
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Niyø
Cabrakan
13
2 / 3 / 7
8,584
858
3,999
9,398
12,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thoth
Nugzzzz
Thoth
16
4 / 0 / 10
9,597
960
14,922
2,843
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
8
Kills
21
21
Deaths
8
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Surtr
Dexо
Surtr
4
0
8
8
L
Cabrakan
Fishdinnersh
Cabrakan
3
3
5
1.83
W
Hou Yi
Jüiced
Hou Yi
8
0
4
10
L
Ne Zha
Movingonup
Ne Zha
0
6
6
0.5
W
3
5
10
1.6
L
Jing Wei
Nightl0ck9
Jing Wei
4
3
0
1.33
W
Cabrakan
Niyø
Cabrakan
2
3
7
1.83
W
Thoth
Nugzzzz
Thoth
4
0
10
9
L
0
4
5
0.63
L
Morgan Le Fay
oknow321
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
45,815
49,392
Taken
38,097
32,715
Mitigated
25,592
5,133
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Dexо
Surtr
11,652
3,095
0
2,987
7,653
6,286
40
3,665
3,618
2,484
29,079
L
Cabrakan
Fishdinnersh
Cabrakan
3,717
495
0
480
8,998
9,917
0
3,176
5,209
6,144
0
W
Hou Yi
Jüiced
Hou Yi
9,762
3,537
0
1,842
8,274
2,820
292
2,287
5,915
0
37,831
L
Ne Zha
Movingonup
Ne Zha
5,906
2,061
0
434
9,460
4,189
0
3,045
6,196
0
22,252
W
5,480
1,167
0
240
9,929
3,424
0
4,827
4,752
0
10,206
L
Jing Wei
Nightl0ck9
Jing Wei
7,631
6,053
0
1,656
9,896
3,062
0
3,783
5,533
0
34,938
W
Cabrakan
Niyø
Cabrakan
3,999
434
0
692
9,398
12,197
162
3,751
5,113
7,734
0
W
Thoth
Nugzzzz
Thoth
14,922
176
0
1,713
2,843
865
0
1,022
1,739
37,493
462
L
5,752
1,773
0
1,279
12,436
12,759
0
5,523
6,172
22,180
0
L
Morgan Le Fay
oknow321
Morgan Le Fay
7,491
148
0
1,284
8,602
2,788
0
3,272
4,990
26,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
46,103
218
Minions Killed
221
0
Camps Cleared
0
947,752
Distance Traveled
1,053,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,569
957
48
5
0
220,990
0
L
Cabrakan
8,183
818
10
1
0
179,141
0
W
Hou Yi
9,942
994
76
8
0
214,286
0
L
Ne Zha
8,074
807
33
3
0
195,357
0
W
Awilix
8,411
841
15
2
0
209,021
0
L
Jing Wei
8,919
892
63
6
0
199,679
0
W
Cabrakan
8,584
858
10
1
0
197,286
0
W
Thoth
9,597
960
72
7
0
211,756
0
L
Atlas
8,066
807
57
6
0
177,616
0
L
Morgan Le Fay
8,039
804
55
6
0
195,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role