Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
LostMagic
Pele
Level 186
God Stats
5W - 5L
1,759 SR
Queue Stats
75W - 57L
1,645 Elo+
Party 2
Rama
Rama
Marduks
Rama
Level 145
God Stats
1W - 1L
1,789 SR
Queue Stats
37W - 17L
1,613 Elo+
Party 3
Terra
Terra
SerByXx
Terra
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 88L
1,640 Elo+
Party 2
Yu Huang
Yu Huang
brants21
Yu Huang
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,544 Elo+
Party 3
Team Averages
Level 171
1,610 SR
1,589 Elo+

VS

Team Averages
Level 152
1,647 SR
1,488 Elo+
Hachiman
Hachiman
Alexir11
Hachiman
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,509 Elo+
Party 1
Athena
Athena
Kxldr
Athena
Level 156
God Stats
3W - 1L
1,746 SR
Queue Stats
59W - 77L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
joaosinho
Danzaburou
Level 153
God Stats
2W - 1L
1,737 SR
Queue Stats
755W - 746L
1,484 Elo+
Solo
Cthulhu
Cthulhu
vG Merkz
Cthulhu
Level 135
God Stats
8W - 2L
1,644 SR
Queue Stats
57W - 73L
1,478 Elo+
Party 1
Horus
Horus
zephyrurs
Horus
Level 159
God Stats
3W - 1L
1,606 SR
Queue Stats
65W - 89L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
0 / 2 / 0
6,843
526
5,166
10,006
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
13
2 / 3 / 2
6,660
512
2,960
10,315
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
Marduks
Rama
12
0 / 4 / 0
6,822
525
7,188
11,157
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
SerByXx
Terra
11
3 / 1 / 0
6,550
504
4,128
7,823
4,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Yu Huang
brants21
Yu Huang
12
1 / 2 / 4
7,074
544
6,950
6,184
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexir11
Hachiman
14
5 / 0 / 3
8,293
638
11,877
8,915
3,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
Kxldr
Athena
13
3 / 2 / 3
7,004
539
7,096
10,654
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
joaosinho
Danzaburou
12
0 / 4 / 1
7,078
544
2,736
9,674
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vG Merkz
Cthulhu
13
1 / 0 / 1
7,497
577
5,256
8,452
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Horus
zephyrurs
Horus
12
3 / 0 / 7
7,163
551
3,958
6,649
4,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
12
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
0
0
W
Hachiman
Alexir11
Hachiman
5
0
3
6.5
W
Athena
Kxldr
Athena
3
2
3
2.25
L
Pele
2
3
2
1
L
Rama
Marduks
Rama
0
4
0
0
L
Terra
SerByXx
Terra
3
1
0
3
L
Yu Huang
brants21
Yu Huang
1
2
4
1.5
W
Danzaburou
joaosinho
Danzaburou
0
4
1
0.13
W
Cthulhu
vG Merkz
Cthulhu
1
0
1
1.5
W
Horus
zephyrurs
Horus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,392
Damage
30,923
45,485
Taken
44,344
16,115
Mitigated
19,271
18,139
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,166
1,805
0
3,608
10,006
3,004
0
6,127
3,135
0
52,865
W
Hachiman
Alexir11
Hachiman
11,877
7,221
0
6,248
8,915
3,069
132
1,274
7,641
0
66,193
W
Athena
Kxldr
Athena
7,096
2,045
0
4,377
10,654
5,292
42
1,881
8,773
53,167
1,912
L
Pele
2,960
612
0
4,122
10,315
2,944
0
2,519
7,796
0
48,990
L
Rama
Marduks
Rama
7,188
5,727
0
3,818
11,157
3,732
651
402
10,755
0
54,087
L
Terra
SerByXx
Terra
4,128
550
2,131
3,122
7,823
4,521
0
1,235
6,588
21,606
0
L
Yu Huang
brants21
Yu Huang
6,950
428
0
1,338
6,184
1,914
0
1,177
5,007
48,352
1,387
W
Danzaburou
joaosinho
Danzaburou
2,736
788
0
3,764
9,674
2,204
0
6,305
3,369
0
58,171
W
Cthulhu
vG Merkz
Cthulhu
5,256
0
0
2,727
8,452
4,418
0
0
8,452
46,909
2,799
W
Horus
zephyrurs
Horus
3,958
1,327
850
3,469
6,649
4,288
0
1,619
5,030
0
10,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
37,035
410
Minions Killed
437
0
Camps Cleared
0
1,276,039
Distance Traveled
1,290,700
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,843
526
100
8
0
214,819
0
W
Hachiman
8,293
638
101
8
0
249,393
3
W
Athena
7,004
539
96
7
0
321,926
0
L
Pele
6,660
512
83
6
0
281,947
0
L
Rama
6,822
525
103
8
0
236,723
0
L
Terra
6,550
504
29
2
0
302,778
0
L
Yu Huang
7,074
544
95
7
0
239,772
2
W
Danzaburou
7,078
544
120
9
0
215,111
0
W
Cthulhu
7,497
577
107
8
0
249,389
3
W
Horus
7,163
551
13
1
0
254,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role