Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bionark
Neith
Level 46
God Stats
7W - 6L
1,248 SR
Queue Stats
11W - 14L
1,247 Elo+
Party 1
Thanatos
Thanatos
NotWelcome455
Thanatos
Level 61
God Stats
5W - 6L
1,558 SR
Queue Stats
55W - 56L
1,488 Elo+
Solo
Cthulhu
Cthulhu
SavageIIlusion
Cthulhu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,247 Elo+
Party 1
Guan Yu
Guan Yu
squall28438
Guan Yu
Level 125
God Stats
2W - 1L
1,495 SR
Queue Stats
105W - 101L
1,448 Elo+
Solo
Team Averages
Level 81
1,460 SR
1,386 Elo+

VS

Team Averages
Level 128
1,519 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 313
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ORYXREALM
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tjslav
Zhong Kui
Level 86
God Stats
5W - 6L
1,595 SR
Queue Stats
125W - 116L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 1 / 3
7,528
753
3,376
2,925
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Bionark
Neith
8
0 / 4 / 1
4,693
469
2,452
5,220
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
NotWelcome455
Thanatos
11
2 / 0 / 3
5,951
595
3,261
4,834
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
0 / 1 / 2
5,105
511
2,997
6,515
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
squall28438
Guan Yu
12
4 / 1 / 0
6,845
685
5,480
9,365
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
5 / 1 / 0
6,553
655
3,524
5,567
1,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
 
Serqet
12
1 / 2 / 1
6,207
621
1,333
7,333
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
 
Aphrodite
10
0 / 4 / 0
5,214
521
4,051
7,704
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ORYXREALM
Chernobog
7
0 / 5 / 3
4,605
461
1,616
5,954
1,278
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Tjslav
Zhong Kui
11
1 / 1 / 3
5,843
584
4,327
6,264
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
7
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
L
Cupid
 
Cupid
5
1
0
5
L
Serqet
 
Serqet
1
2
1
0.75
L
Aphrodite
 
Aphrodite
0
4
0
0
W
Neith
Bionark
Neith
0
4
1
0.13
W
Thanatos
NotWelcome455
Thanatos
2
0
3
3.5
L
Chernobog
ORYXREALM
Chernobog
0
5
3
0.3
W
0
1
2
1
L
Zhong Kui
Tjslav
Zhong Kui
1
1
3
2.5
W
Guan Yu
squall28438
Guan Yu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,566
Damage
14,851
28,859
Taken
32,822
12,141
Mitigated
11,040
10,025
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,376
77
0
481
2,925
878
0
361
2,564
40,013
492
L
Cupid
 
Cupid
3,524
1,726
994
1,812
5,567
1,530
657
2,503
2,979
0
20,385
L
Serqet
 
Serqet
1,333
123
0
2,877
7,333
2,236
0
538
6,741
0
38,259
L
Aphrodite
 
Aphrodite
4,051
347
0
3,909
7,704
2,025
0
0
7,704
32,975
0
W
Neith
Bionark
Neith
2,452
1,284
0
500
5,220
1,211
0
1,654
3,410
0
20,093
W
Thanatos
NotWelcome455
Thanatos
3,261
1,156
0
4,021
4,834
1,857
0
90
4,744
0
46,518
L
Chernobog
ORYXREALM
Chernobog
1,616
913
0
287
5,954
1,278
0
1,321
4,494
0
11,097
W
2,997
65
0
1,449
6,515
3,135
0
1,873
4,642
22,556
0
L
Zhong Kui
Tjslav
Zhong Kui
4,327
1,538
0
2,352
6,264
3,971
255
1,730
4,534
32,466
12,577
W
Guan Yu
squall28438
Guan Yu
5,480
939
222
3,352
9,365
5,060
0
4,051
4,944
0
40,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
28,422
316
Minions Killed
263
0
Camps Cleared
0
1,077,890
Distance Traveled
983,488
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,528
753
84
8
0
212,958
0
L
Cupid
6,553
655
31
3
0
205,608
5
L
Serqet
6,207
621
76
8
0
254,058
2
L
Aphrodite
5,214
521
51
5
0
168,068
6
W
Neith
4,693
469
48
5
0
175,232
0
W
Thanatos
5,951
595
79
8
0
276,172
2
L
Chernobog
4,605
461
15
2
0
161,644
0
W
Cthulhu
5,105
511
25
3
0
208,343
3
L
Zhong Kui
5,843
584
90
9
0
194,110
2
W
Guan Yu
6,845
685
80
8
0
205,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role