Player Matchup

Sol
Sol
AtomicJohn96
Sol
Level 115
God Stats
13W - 7L
1,511 SR
Queue Stats
47W - 41L
1,508 Elo+
Party 2
Vamana
Vamana
ChefboiiRlee
Vamana
Level 128
God Stats
20W - 20L
1,602 SR
Queue Stats
111W - 108L
1,570 Elo+
Solo
Horus
Horus
Ianc11
Horus
Level 147
God Stats
14W - 8L
1,668 SR
Queue Stats
139W - 119L
1,550 Elo+
Party 2
Mulan
Mulan
MJPaulo3
Mulan
Level 82
God Stats
8W - 4L
1,648 SR
Queue Stats
108W - 111L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
brennypoo
Nu Wa
Level 76
God Stats
2W - 1L
1,467 SR
Queue Stats
27W - 31L
1,472 Elo+
Party 3
Team Averages
Level 110
1,579 SR
1,508 Elo+

VS

Team Averages
Level 121
1,506 SR
1,512 Elo+
Cthulhu
Cthulhu
JediMindJMT420
Cthulhu
Level 160
God Stats
126W - 117L
1,576 SR
Queue Stats
234W - 221L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Levelingsolo161
Heimdallr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 200L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Sh4dowSn4k3
Nu Wa
Level 127
God Stats
4W - 8L
1,496 SR
Queue Stats
292W - 353L
1,497 Elo+
Party 1
Skadi
Skadi
SunKingTtv
Skadi
Level 120
God Stats
20W - 32L
1,429 SR
Queue Stats
184W - 255L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
yahmomma
Kuzenbo
Level 86
God Stats
0W - 1L
1,527 SR
Queue Stats
150W - 132L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,505
551
6,391
5,371
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
11
2 / 1 / 4
6,301
630
4,939
7,278
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Ianc11
Horus
9
4 / 0 / 1
5,901
590
3,687
7,677
5,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mulan
MJPaulo3
Mulan
11
4 / 0 / 4
6,081
608
3,648
6,664
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
brennypoo
Nu Wa
12
5 / 1 / 2
6,953
695
4,975
3,531
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,385
539
3,493
6,428
2,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Levelingsolo161
Heimdallr
9
2 / 3 / 0
5,129
513
3,025
6,534
1,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,663
466
4,228
4,862
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
9
2 / 4 / 0
5,285
529
3,074
6,877
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
yahmomma
Kuzenbo
9
1 / 4 / 0
5,325
533
3,514
7,809
6,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Vamana
2
1
4
4
W
Horus
Ianc11
Horus
4
0
1
4.5
L
0
1
3
1.5
L
Heimdallr
Levelingsolo161
Heimdallr
2
3
0
0.67
W
Mulan
MJPaulo3
Mulan
4
0
4
6
L
0
4
1
0.13
L
Skadi
2
4
0
0.5
W
Nu Wa
brennypoo
Nu Wa
5
1
2
6
L
Kuzenbo
yahmomma
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
17,334
30,521
Taken
32,510
14,168
Mitigated
13,707
14,115
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,391
3,263
0
1,310
5,371
1,540
0
1,736
3,635
39,972
3,541
W
Vamana
4,939
2,131
0
3,395
7,278
3,579
0
3,506
3,374
0
42,362
W
Horus
Ianc11
Horus
3,687
1,906
280
2,893
7,677
5,704
0
1,911
5,766
0
11,909
L
3,493
268
1,689
1,916
6,428
2,868
0
4,135
2,293
22,547
1,935
L
Heimdallr
Levelingsolo161
Heimdallr
3,025
1,106
0
875
6,534
1,599
457
2,034
4,500
0
25,485
W
Mulan
MJPaulo3
Mulan
3,648
400
0
4,743
6,664
2,427
0
1,731
4,903
0
43,917
L
4,228
676
0
405
4,862
1,138
0
1,951
2,878
29,193
0
L
Skadi
3,074
854
0
1,591
6,877
1,690
460
2,468
4,409
0
32,605
W
Nu Wa
brennypoo
Nu Wa
4,975
944
0
1,494
3,531
918
393
1,767
1,764
47,878
1,614
L
Kuzenbo
yahmomma
Kuzenbo
3,514
1,101
0
2,128
7,809
6,412
0
722
6,585
22,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
25,787
347
Minions Killed
256
0
Camps Cleared
0
1,091,899
Distance Traveled
956,982
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,505
551
75
8
0
191,348
0
W
Vamana
6,301
630
85
9
0
189,594
2
W
Horus
5,901
590
20
2
0
279,382
0
L
Cthulhu
5,385
539
25
3
0
219,738
2
L
Heimdallr
5,129
513
64
6
0
177,034
0
W
Mulan
6,081
608
77
8
0
234,547
0
L
Nu Wa
4,663
466
53
5
0
174,532
0
L
Skadi
5,285
529
69
7
0
208,252
0
W
Nu Wa
6,953
695
90
9
0
197,028
0
L
Kuzenbo
5,325
533
45
5
0
177,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role