Player Matchup

Tyr
Tyr
DolexGripa
Tyr
Level 157
God Stats
82W - 91L
1,568 SR
Queue Stats
264W - 262L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Giofra
Cthulhu
Level 154
God Stats
4W - 1L
1,262 SR
Queue Stats
73W - 78L
1,558 Elo+
Solo
Nu Wa
Nu Wa
MRFLOOFYYz
Nu Wa
Level 6
God Stats
5W - 2L
1,300 SR
Queue Stats
6W - 6L
1,172 Elo+
Solo
Danzaburou
Danzaburou
SanctumPeccator
Danzaburou
Level 159
God Stats
1W - 2L
1,405 SR
Queue Stats
50W - 75L
1,435 Elo+
Solo
Janus
Janus
iToastyi
Janus
Level 129
God Stats
1W - 0L
1,259 SR
Queue Stats
13W - 13L
1,472 Elo+
Solo
Team Averages
Level 121
1,359 SR
1,429 Elo+

VS

Team Averages
Level 111
1,589 SR
1,482 Elo+
Izanami
Izanami
Danopillo
Izanami
Level 166
God Stats
70W - 56L
1,555 SR
Queue Stats
280W - 277L
1,424 Elo+
Solo
Mulan
Mulan
Pandahunter333
Mulan
Level 128
God Stats
57W - 57L
1,550 SR
Queue Stats
489W - 439L
1,550 Elo+
Solo
Nu Wa
Nu Wa
VXninjaXL
Nu Wa
Level 92
God Stats
14W - 3L
1,852 SR
Queue Stats
61W - 57L
1,473 Elo+
Solo
Chaac
Chaac
franK018
Chaac
Level 145
God Stats
2W - 3L
1,486 SR
Queue Stats
174W - 182L
1,467 Elo+
Solo
Chang'e
Chang'e
iyamyam
Chang'e
Level 23
God Stats
5W - 11L
1,500 SR
Queue Stats
66W - 62L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
9,014
901
7,347
11,337
8,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Giofra
Cthulhu
16
6 / 1 / 6
9,807
981
17,578
12,616
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
12
1 / 5 / 4
7,895
790
4,940
7,834
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SanctumPeccator
Danzaburou
16
5 / 2 / 9
10,216
1,022
8,775
9,998
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
iToastyi
Janus
16
4 / 2 / 5
9,891
989
8,613
6,240
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danopillo
Izanami
13
0 / 3 / 3
8,084
808
3,222
8,089
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 3 / 3
9,933
993
18,160
13,974
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
VXninjaXL
Nu Wa
13
0 / 3 / 3
7,868
787
7,093
6,675
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
franK018
Chaac
15
4 / 4 / 7
9,529
953
8,961
13,138
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
iyamyam
Chang'e
13
0 / 5 / 6
8,080
808
6,271
11,946
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
18
Kills
13
13
Deaths
18
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Danopillo
Izanami
0
3
3
0.5
W
2
3
10
2.33
W
Cthulhu
Giofra
Cthulhu
6
1
6
9
W
Nu Wa
1
5
4
0.6
L
9
3
3
3.5
W
Danzaburou
SanctumPeccator
Danzaburou
5
2
9
4.75
L
Nu Wa
VXninjaXL
Nu Wa
0
3
3
0.5
L
Chaac
franK018
Chaac
4
4
7
1.88
W
Janus
iToastyi
Janus
4
2
5
3.25
L
Chang'e
iyamyam
Chang'e
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,253
Damage
43,707
48,025
Taken
53,822
26,243
Mitigated
34,912
12,395
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Danopillo
Izanami
3,222
2,044
0
977
8,089
2,869
0
3,035
4,798
0
22,399
W
7,347
871
0
2,452
11,337
8,982
0
4,569
6,392
0
18,617
W
Cthulhu
Giofra
Cthulhu
17,578
1,237
84
5,391
12,616
8,719
0
3,281
8,888
42,190
533
W
Nu Wa
4,940
683
0
75
7,834
2,559
14
990
6,512
8,543
0
L
18,160
2,184
0
4,470
13,974
12,921
0
7,716
5,355
0
26,763
W
Danzaburou
SanctumPeccator
Danzaburou
8,775
3,691
0
3,423
9,998
3,709
2,680
3,182
6,569
0
31,627
L
Nu Wa
VXninjaXL
Nu Wa
7,093
1,447
0
0
6,675
2,113
39
4,171
2,120
22,531
0
L
Chaac
franK018
Chaac
8,961
1,387
0
2,354
13,138
12,972
0
7,083
5,403
0
19,258
W
Janus
iToastyi
Janus
8,613
630
0
970
6,240
2,274
43
1,342
4,595
26,758
0
L
Chang'e
iyamyam
Chang'e
6,271
836
1,080
1,449
11,946
4,037
174
6,314
5,205
20,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
43,494
217
Minions Killed
172
0
Camps Cleared
0
1,002,195
Distance Traveled
849,015
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,084
808
52
5
0
141,069
3
W
Tyr
9,014
901
22
2
0
222,052
0
W
Cthulhu
9,807
981
64
6
0
216,911
0
W
Nu Wa
7,895
790
12
1
0
161,347
0
L
Mulan
9,933
993
27
3
0
188,835
0
W
Danzaburou
10,216
1,022
60
6
0
210,907
1
L
Nu Wa
7,868
787
33
3
0
142,534
0
L
Chaac
9,529
953
26
3
0
185,199
0
W
Janus
9,891
989
59
6
0
190,978
0
L
Chang'e
8,080
808
34
3
0
191,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role