Player Matchup

Loki
Loki
AnswerFortyTwo
Loki
Level 18
God Stats
9W - 12L
1,378 SR
Queue Stats
16W - 23L
1,302 Elo+
Solo
Hachiman
Hachiman
Deadeyeee
Hachiman
Level 47
God Stats
4W - 5L
1,251 SR
Queue Stats
123W - 122L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Lovetol5
Ix Chel
Level 44
God Stats
0W - 2L
1,239 SR
Queue Stats
41W - 37L
1,508 Elo+
Solo
Odin
Odin
UTalkAlotShutUp
Odin
Level 84
God Stats
33W - 32L
1,482 SR
Queue Stats
66W - 74L
1,390 Elo+
Solo
Skadi
Skadi
ValkyrieReth
Skadi
Level 103
God Stats
24W - 18L
1,506 SR
Queue Stats
255W - 297L
1,421 Elo+
Solo
Team Averages
Level 59
1,371 SR
1,427 Elo+

VS

Team Averages
Level 90
1,431 SR
1,453 Elo+
Mulan
Mulan
NightFLASH6O3
Mulan
Level 106
God Stats
4W - 7L
1,414 SR
Queue Stats
19W - 18L
1,420 Elo+
Party 1
Geb
Geb
PoisonCountr
Geb
Level 126
God Stats
2W - 0L
1,541 SR
Queue Stats
17W - 16L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
RKellyAlt
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,529 Elo+
Solo
Ishtar
Ishtar
SanDiablo21
Ishtar
Level 64
God Stats
1W - 0L
1,171 SR
Queue Stats
67W - 62L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Zeta06
Aphrodite
Level 148
God Stats
6W - 5L
1,527 SR
Queue Stats
29W - 37L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,617
874
5,558
8,410
2,594
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Deadeyeee
Hachiman
16
2 / 4 / 3
9,579
871
11,602
13,452
5,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Lovetol5
Ix Chel
15
1 / 4 / 3
9,277
843
8,746
11,503
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 3
8,699
791
4,300
9,967
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 2
8,418
765
8,760
10,083
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
10,251
932
9,690
13,565
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
2 / 1 / 9
10,074
916
11,738
10,402
9,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Guan Yu
RKellyAlt
Guan Yu
16
3 / 2 / 11
10,050
914
11,939
14,558
20,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
15
1 / 2 / 6
9,378
853
7,391
11,368
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Zeta06
Aphrodite
18
6 / 1 / 6
10,804
982
6,679
9,420
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
19
19
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Hachiman
Deadeyeee
Hachiman
2
4
3
0.88
L
Ix Chel
Lovetol5
Ix Chel
1
4
3
0.63
W
7
1
4
9
W
2
1
9
6.5
W
Guan Yu
RKellyAlt
Guan Yu
3
2
11
4.25
W
Ishtar
1
2
6
2
L
0
3
3
0.5
L
0
5
2
0.2
W
Aphrodite
Zeta06
Aphrodite
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
47,437
53,415
Taken
59,313
23,713
Mitigated
50,348
10,936
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,558
913
0
1,602
8,410
2,594
0
1,906
6,496
0
20,047
L
Hachiman
Deadeyeee
Hachiman
11,602
7,279
0
3,362
13,452
5,165
0
5,546
7,863
0
35,210
L
Ix Chel
Lovetol5
Ix Chel
8,746
1,626
1,586
2,839
11,503
3,901
0
3,313
8,179
31,936
0
W
9,690
1,152
0
3,153
13,565
11,147
561
1,886
11,633
0
33,367
W
11,738
1,145
2,027
2,258
10,402
9,320
31
1,099
9,185
19,627
788
W
Guan Yu
RKellyAlt
Guan Yu
11,939
1,775
1,448
3,809
14,558
20,804
578
2,077
12,161
4,335
29,673
W
Ishtar
7,391
4,394
0
926
11,368
4,407
0
2,024
9,311
0
27,611
L
4,300
479
0
892
9,967
8,663
0
4,839
5,104
0
16,442
L
8,760
3,168
0
655
10,083
3,390
135
3,924
6,159
0
22,024
W
Aphrodite
Zeta06
Aphrodite
6,679
525
2,434
5,174
9,420
4,670
1,642
1,660
7,685
40,572
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,590
Gold Earned
50,557
204
Minions Killed
239
0
Camps Cleared
0
1,049,026
Distance Traveled
1,140,728
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,617
874
25
2
0
203,603
0
L
Hachiman
9,579
871
50
5
0
190,899
0
L
Ix Chel
9,277
843
54
5
0
218,271
0
W
Mulan
10,251
932
38
3
0
226,418
0
W
Geb
10,074
916
16
1
0
238,642
0
W
Guan Yu
10,050
914
53
5
0
243,412
0
W
Ishtar
9,378
853
50
5
0
203,603
0
L
Odin
8,699
791
45
4
0
217,246
0
L
Skadi
8,418
765
30
3
0
219,007
0
W
Aphrodite
10,804
982
82
7
0
228,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role