Player Matchup

Loki
Loki
Just-a-Yeti
Loki
Level 46
God Stats
3W - 1L
1,595 SR
Queue Stats
50W - 60L
1,424 Elo+
Solo
Janus
Janus
L4SS0CREW
Janus
Level 61
God Stats
4W - 14L
1,113 SR
Queue Stats
117W - 138L
1,337 Elo+
Party 1
Zhong Kui
Zhong Kui
OTG_Luiso
Zhong Kui
Level 64
God Stats
1W - 1L
1,270 SR
Queue Stats
113W - 126L
1,423 Elo+
Party 1
Lancelot
Lancelot
RaGgEsWe
Lancelot
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 51L
1,289 Elo+
Solo
Jormungandr
Jormungandr
thejuananplay-_
Jormungandr
Level 65
God Stats
1W - 1L
1,277 SR
Queue Stats
164W - 174L
1,396 Elo+
Party 1
Team Averages
Level 56
1,351 SR
1,374 Elo+

VS

Team Averages
Level 39
1,460 SR
1,394 Elo+
Cthulhu
Cthulhu
LordBragg
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Pappa Booty
Thanatos
Level 40
God Stats
0W - 4L
1,131 SR
Queue Stats
29W - 48L
1,310 Elo+
Solo
Anhur
Anhur
ParsiFali
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,351 Elo+
Party 2
Odin
Odin
ScorvoYT
Odin
Level 59
God Stats
4W - 3L
1,687 SR
Queue Stats
55W - 57L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SheelbY
Ah Muzen Cab
Level 23
God Stats
2W - 7L
1,484 SR
Queue Stats
76W - 74L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 3
9,550
637
9,091
9,230
3,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
L4SS0CREW
Janus
14
3 / 1 / 6
8,566
571
8,436
5,147
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
OTG_Luiso
Zhong Kui
14
1 / 3 / 1
8,419
561
8,604
7,931
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
RaGgEsWe
Lancelot
13
2 / 0 / 7
7,474
498
6,019
10,200
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
thejuananplay-_
Jormungandr
13
1 / 0 / 7
8,222
548
6,673
9,695
7,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordBragg
Cthulhu
8
0 / 1 / 0
5,615
374
3,243
8,942
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Pappa Booty
Thanatos
10
4 / 4 / 0
6,643
443
3,722
12,052
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
ParsiFali
Anhur
9
0 / 7 / 0
5,688
379
4,655
10,843
2,905
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
13
1 / 1 / 2
7,572
505
5,424
11,479
9,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
SheelbY
Ah Muzen Cab
12
1 / 5 / 1
7,428
495
4,438
10,873
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
6
6
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
W
Janus
L4SS0CREW
Janus
3
1
6
6
L
Cthulhu
LordBragg
Cthulhu
0
1
0
0
W
Zhong Kui
OTG_Luiso
Zhong Kui
1
3
1
0.5
L
Thanatos
Pappa Booty
Thanatos
4
4
0
1
L
Anhur
ParsiFali
Anhur
0
7
0
0
W
Lancelot
RaGgEsWe
Lancelot
2
0
7
5.5
L
Odin
1
1
2
2
L
Ah Muzen Cab
SheelbY
Ah Muzen Cab
1
5
1
0.3
W
Jormungandr
thejuananplay-_
Jormungandr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,823
Damage
21,482
42,203
Taken
54,189
22,936
Mitigated
23,883
14,249
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,091
2,381
0
5,426
9,230
3,000
0
51
9,179
0
74,748
W
Janus
L4SS0CREW
Janus
8,436
214
0
1,460
5,147
1,821
204
0
5,147
51,147
1,447
L
Cthulhu
LordBragg
Cthulhu
3,243
460
981
2,802
8,942
4,670
0
3,252
5,650
17,186
0
W
Zhong Kui
OTG_Luiso
Zhong Kui
8,604
2,072
0
2,342
7,931
6,612
324
0
7,931
47,776
9,118
L
Thanatos
Pappa Booty
Thanatos
3,722
701
0
4,494
12,052
4,235
0
3,797
8,109
0
37,751
L
Anhur
ParsiFali
Anhur
4,655
2,538
0
1,360
10,843
2,905
0
1,977
8,866
0
30,588
W
Lancelot
RaGgEsWe
Lancelot
6,019
1,514
77
1,519
10,200
4,086
1,646
1,379
8,821
0
32,571
L
Odin
5,424
864
0
2,270
11,479
9,278
171
6,819
4,594
0
51,883
L
Ah Muzen Cab
SheelbY
Ah Muzen Cab
4,438
1,030
0
1,161
10,873
2,795
0
6,612
3,817
0
43,721
W
Jormungandr
thejuananplay-_
Jormungandr
6,673
1,999
0
3,425
9,695
7,417
396
1,813
7,882
46,333
2,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
32,946
444
Minions Killed
316
0
Camps Cleared
0
1,528,781
Distance Traveled
1,334,102
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,550
637
112
7
0
338,745
0
W
Janus
8,566
571
116
8
0
303,912
1
L
Cthulhu
5,615
374
22
1
0
199,092
0
W
Zhong Kui
8,419
561
108
7
0
259,632
2
L
Thanatos
6,643
443
58
4
0
319,190
1
L
Anhur
5,688
379
52
3
0
251,667
0
W
Lancelot
7,474
498
46
3
0
310,056
0
L
Odin
7,572
505
99
7
0
271,220
2
L
Ah Muzen Cab
7,428
495
85
6
0
292,933
0
W
Jormungandr
8,222
548
62
4
0
316,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role