Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FlavoredFriends
Neith
Level 89
God Stats
2W - 3L
1,383 SR
Queue Stats
149W - 189L
1,411 Elo+
Solo
Thoth
Thoth
Thumbit43
Thoth
Level 56
God Stats
2W - 2L
1,366 SR
Queue Stats
46W - 48L
1,404 Elo+
Party 1
Hachiman
Hachiman
Watscott617
Hachiman
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,037 Elo+
Solo
Cthulhu
Cthulhu
Yah Pupa
Cthulhu
Level 69
God Stats
7W - 3L
1,304 SR
Queue Stats
115W - 116L
1,480 Elo+
Solo
Team Averages
Level 62
1,411 SR
1,366 Elo+

VS

Team Averages
Level 73
1,519 SR
1,330 Elo+
Chiron
Chiron
BabyGrlJen
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,165 Elo+
Solo
Neith
Neith
WrySoup35773150
Neith
Level 124
God Stats
12W - 18L
1,447 SR
Queue Stats
583W - 584L
1,450 Elo+
Solo
Nox
Nox
cfes4100
Nox
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 172L
1,240 Elo+
Solo
Nemesis
Nemesis
joornah
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
549W - 551L
1,363 Elo+
Solo
Cernunnos
Cernunnos
madd0077
Cernunnos
Level 128
God Stats
7W - 4L
1,650 SR
Queue Stats
542W - 529L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 10
8,617
957
6,174
6,571
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 9
7,068
785
2,946
5,236
1,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Thumbit43
Thoth
14
3 / 3 / 11
8,597
955
5,943
7,430
2,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Watscott617
Hachiman
14
7 / 1 / 7
9,278
1,031
5,867
4,393
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Yah Pupa
Cthulhu
14
3 / 2 / 8
8,680
964
5,494
9,690
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BabyGrlJen
Chiron
8
0 / 3 / 2
5,462
607
569
3,701
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
3 / 2 / 2
7,825
869
8,401
7,963
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 4
6,774
753
1,643
7,937
2,586
Nemesis
joornah
Nemesis
10
2 / 4 / 4
6,856
762
5,487
7,168
2,859
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
madd0077
Cernunnos
6
0 / 2 / 3
5,490
610
1,187
2,478
682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
17
Kills
7
10
Deaths
18
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
10
9
L
Chiron
BabyGrlJen
Chiron
0
3
2
0.33
W
0
3
9
1.5
W
Thoth
Thumbit43
Thoth
3
3
11
2.83
W
Hachiman
Watscott617
Hachiman
7
1
7
10.5
L
3
2
2
2
W
Cthulhu
Yah Pupa
Cthulhu
3
2
8
3.5
L
2
7
4
0.57
L
Nemesis
joornah
Nemesis
2
4
4
1
L
Cernunnos
madd0077
Cernunnos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
17,287
33,320
Taken
29,247
17,560
Mitigated
10,238
10,933
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,174
3,501
794
2,257
6,571
2,291
2,441
330
6,241
18,893
420
L
Chiron
BabyGrlJen
Chiron
569
0
116
499
3,701
1,151
0
1,532
2,169
0
1,439
W
2,946
506
749
1,094
5,236
1,657
700
224
5,012
0
10,067
W
Thoth
Thumbit43
Thoth
5,943
349
363
61
7,430
2,656
1,874
623
6,807
14,131
0
W
Hachiman
Watscott617
Hachiman
5,867
2,584
97
1,268
4,393
1,439
2,090
248
3,930
0
19,332
L
8,401
1,518
0
2,497
7,963
2,960
0
4,779
3,184
0
26,471
W
Cthulhu
Yah Pupa
Cthulhu
5,494
196
1,503
2,747
9,690
9,517
407
218
9,472
15,228
470
L
1,643
114
0
0
7,937
2,586
0
5,611
2,326
3,257
0
L
Nemesis
joornah
Nemesis
5,487
640
378
1,975
7,168
2,859
0
3,770
3,398
0
5,953
L
Cernunnos
madd0077
Cernunnos
1,187
313
87
436
2,478
682
0
1,337
1,141
0
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
32,407
100
Minions Killed
38
0
Camps Cleared
0
854,638
Distance Traveled
556,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,617
957
23
3
0
177,338
0
L
Chiron
5,462
607
0
0
0
37,193
0
W
Neith
7,068
785
17
2
0
145,677
0
W
Thoth
8,597
955
16
2
0
175,870
0
W
Hachiman
9,278
1,031
28
3
0
158,782
0
L
Neith
7,825
869
34
4
0
162,699
0
W
Cthulhu
8,680
964
16
2
0
196,971
0
L
Nox
6,774
753
3
0
0
139,196
0
L
Nemesis
6,856
762
1
0
0
177,584
0
L
Cernunnos
5,490
610
0
0
0
40,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role