Player Matchup

Odin
Odin
Bronze III
DAYDN
Odin
Bronze III
Level 155
God Stats
8W - 10L
1,790 SR
Queue Stats
227W - 224L
1,431 MMR
Party 1
Ra
Ra
Bronze III
Navgaroth
Ra
Bronze III
Level 111
God Stats
0W - 1L
1,284 SR
Queue Stats
97W - 91L
1,431 MMR
Party 1
Neith
Neith
Bronze III
Paintedstar
Neith
Bronze III
Level 145
God Stats
8W - 10L
1,779 SR
Queue Stats
227W - 224L
1,431 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,618 SR
1,431 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,561 SR
1,421 MMR
Chaac
Chaac
Gold III
HatedSaiyan
Chaac
Gold III
Level 127
God Stats
54W - 38L
1,645 SR
Queue Stats
165W - 180L
1,519 MMR
Party 2
Xing Tian
Xing Tian
Gold V
Moto815IG
Xing Tian
Gold V
Level 144
God Stats
4W - 4L
1,524 SR
Queue Stats
139W - 159L
1,285 MMR
Party 2
Apollo
Apollo
Platinum V
SwankyJungle
Apollo
Platinum V
Level 155
God Stats
6W - 2L
1,515 SR
Queue Stats
599W - 625L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DAYDN
Odin
13
0 / 5 / 1
7,799
650
10,175
12,985
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 1
8,498
708
6,633
7,028
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 0
8,095
675
7,459
8,259
2,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
King ArthurAchillesShivaMedusaKuzenbo

VS

Bans
PersephoneCerberusCthulhuPoseidonKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 3
11,051
921
12,421
12,919
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Moto815IG
Xing Tian
16
1 / 1 / 11
9,635
803
5,254
11,487
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Apollo
16
3 / 0 / 8
10,311
859
5,789
10,440
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
DAYDN
Odin
0
5
1
0.1
W
10
0
3
11.5
W
Xing Tian
Moto815IG
Xing Tian
1
1
11
6.5
L
0
5
1
0.1
L
1
4
0
0.25
W
Apollo
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
23,464
28,272
Taken
34,846
15,353
Mitigated
23,013
5,731
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DAYDN
Odin
10,175
827
204
2,112
12,985
10,216
0
1,935
10,434
3,929
17,813
W
12,421
1,211
0
6,400
12,919
9,633
0
2,800
9,711
0
45,843
W
Xing Tian
Moto815IG
Xing Tian
5,254
387
506
3,788
11,487
9,692
528
3,240
7,886
15,727
564
L
6,633
277
1,214
980
7,028
2,530
0
980
5,642
31,988
554
L
7,459
2,080
185
1,036
8,259
2,607
195
1,523
6,317
0
24,229
W
Apollo
5,789
2,338
0
3,623
10,440
3,688
3,521
2,376
7,658
0
46,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
30,997
124
Minions Killed
161
0
Camps Cleared
0
632,699
Distance Traveled
689,401
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,799
650
28
2
0
212,193
1
W
Chaac
11,051
921
47
4
0
233,847
4
W
Xing Tian
9,635
803
22
2
0
218,650
0
L
Ra
8,498
708
65
5
0
212,969
0
L
Neith
8,095
675
31
3
0
207,537
3
W
Apollo
10,311
859
92
8
0
236,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role