Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AndreaXOX
Ra
Level 148
God Stats
13W - 6L
1,742 SR
Queue Stats
121W - 72L
1,503 Elo+
Party 1
Nut
Nut
Devilyne
Nut
Level 125
God Stats
5W - 0L
1,860 SR
Queue Stats
84W - 43L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
Petra092917
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,618 Elo+
Party 1
Zeus
Zeus
Tůring
Zeus
Level 146
God Stats
56W - 60L
1,481 SR
Queue Stats
147W - 173L
1,379 Elo+
Solo
Team Averages
Level 153
1,616 SR
1,511 Elo+

VS

Team Averages
Level 118
1,563 SR
1,418 Elo+
Medusa
Medusa
Crazypin1
Medusa
Level 85
God Stats
5W - 7L
1,612 SR
Queue Stats
36W - 41L
1,438 Elo+
Solo
Charon
Charon
Mr_Oglesby84
Charon
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 132L
1,389 Elo+
Solo
Set
Set
NightFLASH6O3
Set
Level 106
God Stats
0W - 1L
1,446 SR
Queue Stats
19W - 18L
1,433 Elo+
Party 2
Vulcan
Vulcan
PoisonCountr
Vulcan
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
17W - 16L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
Zeta06
Aphrodite
Level 148
God Stats
6W - 5L
1,556 SR
Queue Stats
29W - 37L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 2 / 0
7,499
750
1,183
4,710
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 1
9,324
932
4,994
6,128
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 0 / 4
8,807
881
6,638
8,144
3,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Petra092917
Sylvanus
14
0 / 0 / 4
8,844
884
6,539
9,101
10,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
Tůring
Zeus
16
3 / 1 / 4
9,530
953
10,012
5,551
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crazypin1
Medusa
14
1 / 4 / 1
8,359
836
5,538
8,090
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
13
0 / 0 / 1
8,555
856
4,677
9,595
5,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 1 / 2
8,554
855
2,184
6,078
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
14
0 / 3 / 2
8,169
817
11,273
7,086
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Zeta06
Aphrodite
15
3 / 1 / 0
9,025
903
4,099
5,510
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
2
0
0
W
4
1
1
4.5
L
Medusa
Crazypin1
Medusa
1
4
1
0.38
W
2
0
4
4
L
Charon
0
0
1
0.5
L
0
1
2
1
W
Sylvanus
Petra092917
Sylvanus
0
0
4
2
L
Vulcan
0
3
2
0.33
W
Zeus
Tůring
Zeus
3
1
4
5
L
Aphrodite
Zeta06
Aphrodite
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
27,771
33,634
Taken
36,359
19,613
Mitigated
14,795
11,434
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,183
0
0
224
4,710
1,987
783
2,868
1,831
0
7,971
W
4,994
118
1,094
2,694
6,128
2,243
0
3,282
2,846
31,649
0
L
Medusa
Crazypin1
Medusa
5,538
1,464
381
403
8,090
2,438
0
3,546
4,294
0
23,741
W
6,638
3,542
0
1,381
8,144
3,311
0
5,182
2,949
0
25,745
L
Charon
4,677
561
254
1,861
9,595
5,487
140
7,293
2,053
14,236
477
L
2,184
947
0
707
6,078
2,271
0
3,628
2,343
0
27,069
W
Sylvanus
Petra092917
Sylvanus
6,539
1,104
1,373
2,518
9,101
10,009
34
4,985
4,096
14,242
0
L
Vulcan
11,273
307
0
740
7,086
2,305
0
3,627
3,419
28,638
0
W
Zeus
Tůring
Zeus
10,012
828
0
2,150
5,551
2,063
329
3,567
1,980
44,912
0
L
Aphrodite
Zeta06
Aphrodite
4,099
76
2,057
2,999
5,510
2,294
108
2,797
2,705
27,401
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,004
Gold Earned
42,662
239
Minions Killed
240
0
Camps Cleared
0
938,060
Distance Traveled
1,036,220
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,499
750
17
2
0
132,850
1
W
Ra
9,324
932
72
7
0
208,005
0
L
Medusa
8,359
836
45
5
0
209,220
0
W
Nut
8,807
881
42
4
0
192,551
0
L
Charon
8,555
856
21
2
0
194,250
0
L
Set
8,554
855
68
7
0
206,609
0
W
Sylvanus
8,844
884
20
2
0
200,328
0
L
Vulcan
8,169
817
46
5
0
208,355
0
W
Zeus
9,530
953
88
9
0
204,326
0
L
Aphrodite
9,025
903
60
6
0
217,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role